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What is Rugby?. What Makes it Unique? Rugby ball is oblong, which can make its movement somewhat unpredictable No Forward Passing Very low cost to play.

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Presentation on theme: "What is Rugby?. What Makes it Unique? Rugby ball is oblong, which can make its movement somewhat unpredictable No Forward Passing Very low cost to play."— Presentation transcript:

1 What is Rugby?

2 What Makes it Unique? Rugby ball is oblong, which can make its movement somewhat unpredictable No Forward Passing Very low cost to play Excellent for high level of fitness – strength & cardio Relies on team effort over individual effort Everyone can score There is no need to be “a huge guy”

3 What’s it all about? Emerged from Soccer when William Webb-Ellis picked up the ball and ran with it Related to Soccer, American Football, Aussie Rules Football, Gaelic Football Two 40min halves with 10 min halftime Clock runs continuously (unlike Football) Team that scored receives after scoring (unlike FB) Allow 6 subs per match (not counting blood subs) Field is approx. 130m by 70m (including try-zones)

4 The Field

5 How to Play (Basics) Objective – Score the most points Scoring – Try (5 pts) Touch the ball down in the opponent’s try-zone (end zone). – Conversion (2 pts) Free kick from distance after a try – Drop Goal (3pts) Kick through the uprights at any point while in play – Penalty (3pts) Free kick from the point at which the infraction occurred

6 Passing/Kicking Passing – “Flick” the ball to another player behind/to the side of your position – Immediately slow down so that you are behind the ball (on-sides) Kicking – “Pass” the ball by kicking it to yourself or another player – Kick out of bounds intentionally (kicking for touch) in order to gamble for field position – Kick-off starts the game & sometimes re-starts play

7 Kicking off

8 Receiving

9 Tackling/Rucking Tackling – ALWAYS: hit low, wrap up your opponent and take him down with you and roll away once you’re both on the ground – NEVER: Clothesline, Spear Tackle, perform wrestling moves, or ever leave your feet to perform a tackle. Rucking (when someone gets tackled) – Step over the tackled player and form a “wall” – Bind to your teammates to hold against opposing players – Rucking is complicated – video demonstration needed

10 Scrums/Line-outs Scrum (usually following a penalty call) – Forwards from both sides bind together and lock shoulders with their opponents driving with their legs in an attempt to win the ball – Scrumhalf of team that “wins” passes ball to backs Line-out (when the ball goes out of bounds) – Think of it as a jump ball mixed with a throw in – Forwards line up in two lines and jump/lift for possession, throw between two lines, team that “wins” passes ball to backs

11 Penalties (Basic) Knock-on – If the ball leaves your hands and moves forward at all (even catching a kick) Forward Pass – Receiver is in front of passer High Tackle – Dangerous to tackle at/above chest level Hands-in-Ruck – You cannot go for the ball if you are not on your feet Off-sides – You must be behind the ball in order to play it

12 Scrum on left side of field

13 Line out

14 Positions Forwards (The Pack) – Big, burly, and slow – Their job is to “win the ball” Backs – Skinny, agile, and fast – Their job is to move the ball downfield & score

15

16 The Forwards Props (#1&3) - Stocky and tough. Backs up other players in the scrum and the lineout. Intimidation is one of their most important tools. Hooker (#2) - Big but agile. Hooks the ball in the scrum and gets it to back row teammates. Also throws the ball in the lineout.

17 Forwards Locks (#4&5) - Almost always the tallest players on the team. Responsible for winning the ball in the lineout and a major factor in the scrum. Flankers (#6&7) – The #6 Flanker is big, tough and capable of bone-crunching tackles. In the lineout, they back up the jumpers. The #7 Flanker’s major role is to mess with the backs on the opposing team, so they are usually quick.

18 Forwards Eight Man (#8) - Holds position at the back of the scrum, and is often the most imposing figure on the back row. Responsible for getting a good ball to the scrum half, passing during loose game play and nabbing the ball in the lineout.

19 The Backs Scrumhalf (#9) - Generally one of the smaller players. Must be great ball handlers and also aggressive. They either put the ball back in play during loose play or feed the ball to the backs after the forwards snag it. Flyhalf (#10) - The team’s decision maker, who makes the call whether to kick or pass the ball to the backs.

20 Backs Wingers (#11&14) – The Wings are super speedy and frequently found making a mad dash for the try-line. Wings must also be agile and aggressive off kicks. Centers (#12&13) – The Inside Center (12) is usually the bigger center. Responsible for breaking through the oppositions’s defense and stopping their offensive attack. The Outside Center runs well in space and either runs the ball himself or gets it to a teammate.

21 Backs Fullback (#15) - Last line of defense before the goal. Must be able to tackle well and an excellent kicker. Often the fullback will run outside of a wing to create an extra man situation.

22 Equipment (Kit) Jersey (shirt) Shorts Socks Cleats (boots) Ball Mouthguard Pads [optional] – Made specifically for rugby, high density foam 1cm thick


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