Presentation is loading. Please wait.

Presentation is loading. Please wait.

1 Best Practices for Creating Successful Missions.

Similar presentations


Presentation on theme: "1 Best Practices for Creating Successful Missions."— Presentation transcript:

1 1 Best Practices for Creating Successful Missions

2 2 Identify your Learning Objectives When identifying your learning objectives for your mLevel mission you should make sure they are composed of three elements: Performance Condition Criteria Casual Learning for the Enterprise

3 3 Choose the Right Activities Once your learning objectives are clearly outlined you can then determine the right activities to address those objectives. mLevel provides the administrator with 3 different types of activities: Casual Learning for the Enterprise ExposeAssessApply

4 4 Expose Knowledge Navigator External Link Video

5 5 Assess Fast Lane Check Point Block Party Ice Breaker Quiz Ball ShortFuze

6 6 Apply Path Finder Custom Task Coordinates

7 7 Making mLevel Your Own When transforming the mLevel platform into your own it is important to focus on the three facets of customization: App Branding Level Configs Dynamic Text Casual Learning for the Enterprise

8 8 Customizing Your Environment Tenant-level Branding Activity-level Branding Mission-level Branding

9 9 Customizing Your Activities Level Configurations for Games

10 10 Customizing Your Text Dynamic Text Configurations

11 11 Poll Questions

12 12 User Management Get the right people in the room.. Schedule a 30 minute touch base with your IT team and the mLevel team Talk through requirements and security restrictions Casual Learning for the Enterprise

13 13 User Management Master File Using a unique identifier to maintain a user profile Automatically update player audience and decrease delay in updates Easily expand your audience for new missions SSO/SAML Eliminate the need for an mLevel-specific password Remove an additional registration step Follow up ~ SAML Support Article

14 14 Poll Questions

15 15 Driving Engagement Executive Sponsorship Get your leaders involved and talking about mLevel In person is the most powerful way ex: Town Hall Meetings Casual Learning for the Enterprise Think outside email Text messages, internal posters, flyers, mLevel booth, lunch & learn

16 16 Driving Engagement Casual Learning for the Enterprise Custom Player Communication Mission Goal & how it benefits them Use images to spark interest Make it fun because mLevel is fun! Follow up ~ Player Communication Templates Support Article Utilize an Influential Sender To ensure users open and read the message

17 17 Driving Engagement Doesn’t have to just be #1 person on the leaderboard at the end Other options: o Top performer per week o Achieved mLevel = placed into a pool for a drawing o Recognition beyond leaderboard scores Casual Learning for the Enterprise Player Incentives

18 18 Driving Engagement Casual Learning for the Enterprise Locking / Unlocking o Activity level o Mission level Badges - mLevel Badge & All Stars Badge Scores / Timers o Alter to match your content SmackTalk

19 19 Poll Questions

20 20 Evaluating your Mission The mLevel platform allows administrators to check in on the progress of their users with a simple click of the mouse. Our analytics dashboard can quickly answers the questions of… How many people played? Who are my top performers? Who is struggling? Where are my users struggling? Casual Learning for the Enterprise

21 21 Casual Learning for the Enterprise How Many People Played? Key Metrics: Total Activity Plays Total Players Average Number of Plays When those plays occurred

22 22 Casual Learning for the Enterprise Identifying Top/Under Performers Key Metrics: Stars Earned Mission Mastery Total Points Earned

23 23 Casual Learning for the Enterprise Where Are My Users Struggling? Key Metrics: Topic Knowledge Gaps # of times a question was answered correct/incorrect

24 24 Poll Questions

25 25 Upcoming May Webinar… New Feature: Academy Activity Wednesday, May 13 th 10-11am CST The “Academy” activity provides a very player-centric take on learning that utilizes new features such as adaptive questioning, player-based analytics and an open-book style assessment. Casual Learning for the Enterprise

26 26 Questions & Answers

27 27


Download ppt "1 Best Practices for Creating Successful Missions."

Similar presentations


Ads by Google