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Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com.

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Presentation on theme: "Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com."— Presentation transcript:

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2 Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com

3 Computer Game Development Laboratory Game Storylines www.build-it-yourself.com

4 Game Missions written by Callum and Ben www.build-it-yourself.com Settlement: A planet has been discovered, and land is up for grabs. Who knows what wondrous items may be found on this planet? Gold? Artifacts? Weapons? Who knows? Throw your lot in with our company, and you’ll be the first people to settle on this new planet. Vacation: Come to the idyllic planet of Aephaan for a fun-filled week of space tournaments, with a $200,000 prize for the grand champion across all competitions, with lesser prizes given to other winners. All expenses paid for competitors still participating. Exploration: The newly discovered molten planet Primordia offers a unique look into how planets form and what they look like in the early times. Any scientists concerned with this field will want to buy a ticket now.

5 Computer Game Development Laboratory Game Storylines Graphics www.build-it-yourself.com

6 Kelly and Edward Matthew, Ryan, Ellis www.build-it-yourself.com

7 Computer Game Development Laboratory Game Storylines GraphicsSound Effects www.build-it-yourself.com

8 Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com

9 Scratch (developed at the MIT Media Lab) www.build-it-yourself.com

10 Your Mission www.build-it-yourself.com Are your parents making your life miserable... restricting your time playing games and socializing on the computer? Why do parents think computers are bad for you? How can computers help you? Gameland to kids … “We have a problem!” You must convince your parents to give you a reasonable amount of time to learn the computer skills you'll need to be a player in tomorrow's high-tech world. The world needs you to help solve the messes your parents' generation have created.

11 Why Are Computer Games Important? Harvard Business School Press, ‘Got Game’ 1.Gamers are better at handling risk and uncertainty, and believe taking measured risks is the best way to get ahead. 2.Gamers are more creative and have better problem solving habits. 3.Gamers are more sociable and have a greater need for human relationships. www.build-it-yourself.com

12 Why Are Computer Games Important? Harvard Business School Press, ‘Got Game’ 4.Gamers think of themselves as experts and want to tackle problems head-on. 5.Gamers aren’t discouraged by failure and believe each setback is just a chance to try again. 6.Gamers are more flexible about change. www.build-it-yourself.com

13 Why Are Computer Games Important? Harvard Business School Press, ‘Got Game’ 7.Gamers are better at seeing problems from a deeper perspective. 8.Gamers are great at learning in informal ways. 9.Gamers are more globally oriented and out-ward looking. 10.Gamers are more confident and have a more positive out look on life. www.build-it-yourself.com

14 Why Can Computer Games Be Bad? www.build-it-yourself.com

15 Why Can Computer Games Be Bad? 1.You can be influenced by too much violence. 2.Single player games can be non-social. 3.Addiction to anything can be dangerous. 4.There can be online predators. www.build-it-yourself.com

16 Types of Computer Games? www.build-it-yourself.com

17 Types of Computer Games? Shoot – Half-Life, Astroids Role playing – World of Warcraft, Pokemon Strategy – Starcraft Race – Viper Racing Sport – Fantasy Football, FIFA World Cup Simulation – Sim City, Tycoon Chance – Black Jack Adventure – Mario Brothers www.build-it-yourself.com

18 Simulation / Role Playing Games Imagine you want to fly an airplane. Imagine you want to understand how an ant colony work. Imagine you want to be a billionaire lemonade stand owner. Let the games begin! www.build-it-yourself.com

19 Rocket Works The objective is to win fame, fortune, power and love running a smoking hot Rocket Works company. You earn or lose money based on the choices you make running your company. Founder, CEO, & Chief Dude Investors pledge $1M to Rocket Works. (your starting capital) Bank Galaxy www.build-it-yourself.com

20 Rocket Works Story Line Use the ARROW KEYS to move your character around the game maps. www.build-it-yourself.com Junk Yard c c c Launch Pad Bank Rocket Works

21 Rocket Works Story Line To start, you choose a mission, ticket price, promotion budget, astronaut crew, food, entertainment and fuel.. www.build-it-yourself.com Build-It-Yourself Rocket Works

22 Rocket Works Story Line On launch day you find out how many people sign up for your expedition and therefore what your ticket revenue, expenses and profit / loss are. (High ticket price means more profit/fewer customers. High promo budget means more expense but more customers. The astronaut crew determines how successful you’ll be at random mission challenges.) www.build-it-yourself.com c c c Build-It-Yourself Launch Pad

23 Rocket Works Story Line When you launch the rocket, many things can happen to increase or decrease your profit. On your way to your destination and back, you must navigate through various game environments where: www.build-it-yourself.com  You can navigate badly and crash.  You can take much longer than planned burning too much fuel and supplies.  You can run into aliens and get blasted.  Your customers can have a bad experience and sue you.  You can bring back exotic treasures, minerals, and spices of great value  You can stop at a casino and win or lose money.  You can claim new territory and expand your empire.  You can be handsomely compensated for solving an important problem.  You can ???

24 Rocket Works Story Line When you return to earth, all your earnings and loses are calculated. www.build-it-yourself.com $56,735,000 Financial History Mission Report Balance Statement Bank Galaxy You continue to run missions until you become the richest, smartest, most famous, most powerful dude in the universe Or You run out of money.

25 Rocket Works Story Line Write a story line in your Power Point lab book about what you want to happen on your planet. Who? What? Where? Why? When? www.build-it-yourself.com

26 Rocket Works Graphics Your partners in the rocket company … www.build-it-yourself.com We invite you to help us create more storylines and graphics. Join the Build-It-Yourself crew. Email john@build-it-yourself.com. Callum, 11 & Ben, 11 Chenery School Belmont, MA Saul, 10 Concord Academy Summer Camp Concord, MA Chloe, 9 BB&N Cambridge, MA Erica, 9 BB&N Cambridge, MA

27 Rocket Works Graphics In your travels, you’ll have to deal with these aliens! www.build-it-yourself.com Jonathan, 10 Open Window School Bellevue, WA Chloe, 9 Park School Cambridge, MA We invite you to help us create more storylines and graphics. Join the Build-It-Yourself crew. Email john@build-it-yourself.com. Kelly, 10 Concord Academy Summer Camp Concord, MA

28 Rocket Works Graphics And you may encounter these space ships. www.build-it-yourself.com We invite you to help us create more storylines and graphics. Join the Build-It-Yourself crew. Email john@build-it-yourself.com. Callum, 11 & Ben, 11 Chenery School Belmont, MA Matthew, Ryan & Ellis Concord Academy Summer Camp Concord, MA Mark, Noah, Andrew Concord Academy Summer Camp Concord, MA Edward & Kelly Concord Academy Summer Camp Concord, MA

29 Rocket Works Graphics 1.In your Power Point lab book: 2.Draw a character. 3.Draw a planet. 4.Draw a background that you see when you land on the planet. 5.Draw animated frames for your character. Other options: Space ship Astronaut or Crew member Treasures to bring home. ??? www.build-it-yourself.com

30 Rocket Works Sound Effects 1.You must create your own far out sound effects. 2.Set up a microphone and speaker 3.Get a bunch of contraptions that make sounds. 4.Use Audio Recorder to record short, (less than 5 second) sound clips from the contraptions or from you and your team mates mouthing off. 5.Edit the sound effects by deleting bad sections, contorting the sounds or adding sections. 6.Play the sounds clip from Audio Recorder and record the sound effects in Scratch sprites. www.build-it-yourself.com

31 Rocket Works Logic and Programming 1.Make a character move across the screen when you press the right arrow. 2.Import a background. 3.Make a character say “Hey there” when it gets to the middle of the screen. 4.Make a character move right, left, up, or down when you press the arrow keys. 5.Add a second character and make the two characters have a dialog when the first character comes close to the second character. 6.Animate the characters. 7.Create two scenes and move back and forth between the scenes. www.build-it-yourself.com


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