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1 Programmes Environment for the Wireless Applications Development Ass.prof. Miroslav Galabov, PhD St.Cyril and St.Methodius University of Veliko Tarnovo,

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Presentation on theme: "1 Programmes Environment for the Wireless Applications Development Ass.prof. Miroslav Galabov, PhD St.Cyril and St.Methodius University of Veliko Tarnovo,"— Presentation transcript:

1 1 Programmes Environment for the Wireless Applications Development Ass.prof. Miroslav Galabov, PhD St.Cyril and St.Methodius University of Veliko Tarnovo, Bulgaria

2 2 1.Overview of m-Business and the Wireless Internet Wireless technology brings communication, Internet and World Wide Web to users around the world –Consumers and businesses will be able to conduct all information transactions from mobile devices Applications –Businesses: transmitting critical information –Schools: improved connectivity –Consumers: purchasing products when away from home

3 3 1.Overview of m-Business and the Wireless Internet Location-identification –location-identification capabilities built into all cell phones –TDOA (time difference of arrival ), AOA (Angle of Arrival) and GPS Benefits Enhances lives of disabled (Digital Angel) Improves B2C and B2B applications Provides focused marketing and store/restaurant location

4 4 1.Overview of m-Business and the Wireless Internet E-payments –M-wallets: store billing information –Bluetooth wireless technology and infrared: transactions occur via wireless devices Concerns –Continuous marketing: privacy issues –Accumulated personal information WTLS (Wireless Transport Layer Security ) protocol protects wireless information, but not once decrypted at destination

5 5 1.Overview of m-Business and the Wireless Internet –Small text-based interfaces Technologies –First-generation: analog cell phones –Second-generation: digital transmissions on circuit-switched networks GSM, CDMA, TDMA and OFDM (Orthogonal frequency-division multiplexing) –2.5 generation: between 2G and 3G packet-switching

6 6 1.Overview of m-Business and the Wireless Internet –Third-generation (3G): streaming audio, video, multimedia and voice transmissions W-CDMA (Wideband Code Division Multiple Access ), GPRS, EDGE and CDMA2000 NTT DoCoMo (JAPAN): leads world in 3G development (W-CDMA) Standardization –Variety of transmission protocols –Languages HDML(Handheld Device Markup Language), WAP/WML and J2ME (Java 2 Micro Edition ) –BREW: enables developers to write applications for devices on disparate platforms

7 7 2.1 Introduction to m-business M-business An e-business enabled by wireless communications

8 8 2.2 Adopting Wireless Technologies Disadvantages of wireless technology (phones) –Screen size and resolution –Entering information –Incompatible web sites –Phone billing New technologies –Web Clipping, WAP, WML, J2ME etc…

9 9 2.3 Creating m-Businesses Creating a business plan Fig. 2.1Steps to determine the need for wireless access.

10 10 2.3.1 Generating Revenue Factors determining revenue –Consumer spending –Advertising –Cost of production –Wireless reliability

11 11 2.3.2 Wireless Web-Site Design and Content Creation Transcoding –Converting HTML to WML Customizing Content –Writing code for wireless access by variety of devices and standards The example: E*Trade (the global leader of online trading) on Palm –Portfolio management, market activity, help index –No multimedia or interactive features

12 12 2.3.2 Wireless Web-Site Design and Content Creation E*Trade on desktop –Many more services offered –Multimedia and interactive features –Value Added Services: links to additional services

13 13 2.3.2 Wireless Web-Site Design and Content Creation Functionality and reliability over aesthetics and features E*Trade on the wireless Palm device and on Microsoft IE

14 14 2.3.3 Business-to-Employee (B2E) Communications Wireless internet –Increases productivity –Reduces expenses B2E considerations –Changing old procedures and protocols –Implementing security and encryption –New drive/standard-specific protocols

15 15 2.4 Wireless Application Solution Providers Choosing a wireless device –Cost –Storage –Compatibility with existing systems Wireless solution providers for demands of changing technologies –End-to-end services –Packaged software iConverse –iConverse Mobility Platform: helps enterprise manage data and speech applications for all devices

16 16 2.4 Wireless Application Solution Providers iConverse is a wireless applications solution provider.

17 17 2.5 Business-to-Employee (B2E) Applications PocketCashier: service and sales from remote locations using phones or PDAs Transportation and shipping industry web-sites enhance services –DHL, FedexDHLFedex Trucking Industry –Load matching: match truck capacity with shipping needs –Cargonet.com, Cargonow.comCargonet.comCargonow.com

18 18 2.5 Business-to-Employee (B2E) Applications Applications in other industries –Factory Management: wireless chips for production, monitoring, and safety –Education: e-learning reduces time and travel SmartforceSmartforce - leading provider of e- learning and performance support solutions for global enterprises, government, education and small to medium-sized businesses.

19 19 2.6 Business-to-Consumer (B2C) Applications Mobile devices –News, scores, e-mail Micropayments: small transactions –Accenture’s Mobile Micropayments

20 20 3.1 International Wireless Communications. Introduction International wireless communication technologies drive the global economy –US’ wireless penetration (% using service) lags behind other countries –Companies investing in wireless infrastructure, creating wireless- accessible content and developing wireless applications

21 21 3.2.1 Asia and the Pacific Asia has a highly advanced wireless market –Japan, South Korea, and Taiwan all have high market penetrations –China has low market penetration despite 46.5 million subscribers –India has large potential market

22 22 3.2.2 Europe The European wireless market –Sweden, Italy, and Portugal have highest penetration –Italy, UK, and Germany have most subscribers Ericsson (Sweden) –30% world’s wireless market –50% 3G contracts

23 23 3.2.3 North, Central and South America Brazil, Mexico, Canada, and Argentina have relatively high cell phone markets South America is attractive market for foreign investment Central America still slow to embrace technology

24 24 3.2.5 Africa African developments in wireless infrastructures attracts foreign investors –South Africa and Morocco are the leaders and have offered 3G licenses –South Africa is one of the most mature wireless markets and one of the top 20 in the world with approximately 5.3 million cell-phone subscribers.

25 25 4.1 Wireless Communications Technologies.Introduction. Millions of people worldwide use wireless services and devices Wireless communications –Hardware –Wireless carriers –Networks –Radio Frequency, Laser, Infrared and Bluetooth Wireless Technology –Satellites

26 26 4.2 Hardware Mobile phones, PDAs and laptop computers allow wireless access to the Internet from remote locations Outside US, mobile phones are preferred medium for information and e-business transactions

27 27 4.3 Wireless Carriers Wireless Carriers: companies providing wireless Internet access to mobile devices –Services –Pricing –Network coverage

28 28 4.4 Wireless Networks Corporations, businesses and colleges building wireless networks allowing information access anytime from anywhere Local Area Networks (LAN) and Wide Area Networks (WAN) –Use wires and cables to connect users to central server –Many companies and residences turning to wireless solutions for area networks

29 29 4.4 Wireless Networks Wireless Local Area Networks (WLANs), Wireless Wide Area Networks (WWANs) and Wireless Personal Area Networks (WPANs) –Transmit data through air

30 30 4.5 Radio Frequency, Laser, Infrared and Bluetooth Wireless Technology Technologies allowing sharing among wireless devices –Radio frequency –Infrared –Laser –Bluetooth

31 31 4.5.1 Radio Frequency (RF) Radio Frequency (RF): communications through radio signals –Phones, broadcasts and networks Radio Frequency WLAN: networks devices not close together

32 32 4.5.1 Radio Frequency (RF) RF WLAN standards –HomeRF In home and small offices Data and voice products networking between printers, PCs, and phones Uses Shared Wireless Access Protocol (SWAP), FHSS technology –Wireless Fidelity (Wi-Fi) 802.11b standard Airports, restaurants and other areas High power consumption and low reliability in high traffic

33 33 4.5.1 Radio Frequency (RF) HomeRF (HomeRF Working Group, Inc. (www.homerf.com))

34 34 4.5.2 Laser and Infrared Technology Laser technology: connects buildings –Transceivers (towers) on rooftops communicate through signal and link networks Infrared technology: - connects devices up to 30 feet and needs clear line of sight –More cost-efficient than laser techn. –slow speeds

35 35 4.5.3 Bluetooth Bluetooth: radio frequencies –2000 companies involved in Bluetooth Consortium –Point-to-multipoint and FHSS packet- switching –Can connect multiple devices within a 30 foot radius –Interference problems: on 2.4GHz band with most other WLAN devices Bluetooth allows automatic communication as soon as devices enter coverage area

36 36 4.6 Satellite Communications Satellite communications is alternative for wireless networks Satellite system types –Low Earth Orbit Satellites (LEOs) 100-300 miles above surface: transmit signals quickly Hundreds placed in ring following earth’s curvature: communicate with each other until in range of destination user –Medium Earth Orbit Satellites (MEOs) 6,000 to 12,000 miles above surface Require fewer satellite than LEOs Used by government and for weather

37 37 4.6 Satellite Communications Satellite system types (cont’d) –Geostationary Orbit Satellites 22,282 miles above surface Replaced less often More transmission delays and distortions Satellites provide voice, data, and location-based services Iridium –Motorola satellite network for voice, data, fax and location –Used 66 LEO satellites, bankrupt in 1999 and bought in 2001 by Iridium Satellite

38 38 4.7 Future of Wireless Communication Wireless service moving toward 3G technologies –Battle over technologies and standards –Provider globalization –Network upgrades to 3G

39 39 5.1 Wireless Platforms & Programming Languages No unifying standard Protocols, platforms and languages are important developmental/implementation tools

40 40 5.1.1 Handheld Devices Markup Language (HDML) Handheld Devices Markup Language (HDML) –One of first languages for handheld devices –Similar to HTML –Evolved into WAP and WML HDML no longer manufactured, but still present in many devices

41 41 5.1.2 WAP and WML Wireless Access Protocol (WAP) –Set of protocols enabling communication between different wireless devices –Intended for phones, pagers and other handhelds

42 42 5.1.2 WAP and WML Wireless Markup Language (WML) –Creates web content for wireless devices, based on XML –Microbrowsers: access web via wireless internet –WML supports WAP –Deck: a WML document made up of cards –Image support and telephone support through telephony tags

43 43 5.1.2 WAP and WML WAP limitations –Security breaches and unreliability –Limited bandwidth Can’t handle multimedia and overloaded easily WAP communications –WAP-enabled mobile device –WAP gateway –Web server WAP Communications Architecture

44 44 5.1.2 WAP and WML Growth of WAP, as the platform for development of wireless web applications WAP 1.0 Black and white screen Slowly load of documents /10-15s/ Price– depending on the time of view WAP 2.0 Growth graphics, colors Contents tune in Local cash Security server access Compatibility with WAP 1.0 / WML XHTML Basic WAP WAP 1.2.1 GPRS, WAP Push WAP CSS / XHTML MP WAP 1.0 WML 1.X / WML Script WAP 2.0 WAP CSS / XHTML MP

45 45 5.1.2 WAP and WML WAP 1.0 WML / WML Script WML – The first language, specially for WAP Support the basic functions- presenting of text and images Limiting possibility for presentations Integration of presentation in contents Organize the contents in carts and decks=> Pages visualization only trough WAP-browser Support scripting of the client - WML Script

46 46 5.1.2 WAP and WML WAP 2.0 XHTML MP / WAP CSS XHTML MP – The official mark-up language of modern WAP- pages Wide spectra of functional possibility – growth graphics Wide varied on instruments for control of contents mode – WAP CSS Contents and presentation division –external CSS-files /WAP CSS/ Using well knowing recourses for development of web-pages => Pages visualization trough WEB- and WAP- browsers. In the future will support the client scripting=> ECMA Script Mobile Profile

47 47 5.1.2 WAP and WML Structure of the information site for mobile phones

48 48 5.1.2 WAP and WML Visualization with WAP Proof 2008

49 49 5.1.2 WAP and WML Weather forecast

50 50 5.1.3 Compact HTML (cHTML) & i-mode i-mode: popular service in Japan for voice, text, graphics and web-browsing –Uses cHTML, subset of HTML –NTT DoCoMo has over 30,000 cHTML pages on own servers – eliminates translation

51 51 5.1.4 Java and Java 2 Micro Edition (J2ME) Java: one of most widely used programming languages Java 2 Micro Edition (J2ME): programming platform for mobile devices –Facilitates development of applications on wireless devices –Compensates for WAP’s drawbacks

52 52 5.1.5 XML & XHTML XML: an open technology for data exchange –XML documents contain data, applications decide how data is displayed –Markup languages created with XML XHTML; XHTML Basic VoiceXML WBXML –Markup documents Tags mark and describe data Documents are highly portable Human and machine readable

53 53 5.1.5 XML & XHTML XHTML –Markup language identifies page’s elements –Equipped to represent complex data on wireless Internet –Strict syntax and well-formed code

54 54 5.1.6 EPOC EPOC (EPOC is a family of graphical operating systems developed for portable devices. EPOC came from epoch, the beginning of an era) : a platform for next generation wireless devices –Supports phone and PDA for 3G technologies –Supports C++, Java, WAP and the Internet; TCP/IP protocols, GSM, Bluetooth and infrared

55 55 5.1.7 Binary Runtime Environment for Wireless (BREW) Qualcomm’s platform enables applications accessible by variety of wireless devicesQualcomm’s –Ease of use and development – lower costs and production times –Many possible applications Navigation E-wallets Games Music

56 56 5.2 Synchronization Markup Language (SyncML) Initiative Synchronization –Sharing information in multiple areas among non-compatible devices SyncML Initiative –Formed by 8 companies to develop standard protocol for information exchange regardless of time, place or device –Remote synchronization: application used by two devices at same time

57 57 5.2 SyncML Initiative –Works with fixed, infrared, cable or Bluetooth wireless technology networks –Divides synchronization areas into client-side and server-side –SyncML based on WBXML version of XML

58 58 5.3 Future of Wireless Technologies Advances in transmission speed and types of information –3G standards, technologies and protocols was develop; –Possibly 4G technologies by 2010. Multimedia communications will be dominant transmission type of future

59 59 Thank you for your attention!


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