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Published byCora Campbell Modified over 9 years ago
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James Tolbert Director, Milan-Berlin Library District
More than Monopoly James Tolbert Director, Milan-Berlin Library District
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What is a designer game? High quality components. Engaging mechanisms.
Strategic and tactical depth. Appeals to a wide range of ages. Either abstract or thematic. Either American or European. Emphasis on designer name recognition. Has grown exponentially in the past 20 years.
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Why libraries? Convenient meeting place. Fosters community.
Outreach to populations who under-use the library. Analog entertainment.
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Worker Placement Lords of Waterdeep
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Worker Placement Agricola
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Deck Building Dominion
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Deck Building High Command
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Area Control Small World
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Rex: Final Days of an Empire
Area Control Rex: Final Days of an Empire
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Drafting Sushi Go!
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Drafting 7 Wonders
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Civilization The Settlers of Catan
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Civilization Terra Mystica
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Bluffing Love Letter
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Bluffing Cosmic Encounter
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Co-operative Pandemic
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Co-operative Mice and Mystics
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Hidden Traitor Shadows Over Camelot
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Hidden Traitor Dead of Winter
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Media The Dice Tower Watch It Played Startlit Citadel
Rahdo Runs Through
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Publishers to contact Ravensberger Rio Grande Plaid Hat Games
Stone Blade Games MegaCon Games Steve Jackson Games Arcane Wonders Fantasy Flight Privateer Press
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Thank you for your time. Joint Q&A to follow next presentation. Feel free to see me after if you would like a copy of this presentation or want to stay in contact.
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