Download presentation
Presentation is loading. Please wait.
Published byPaul Boyd Modified over 9 years ago
1
DOCUMENTARY, ANIMATION OR INTERACTIVE GAMING? Astrid Gynnild, Ph.D., University of Bergen Paul C. Adams, Ph.D., University of Texas at Austin
4
???
5
THE DILEMMAS Complex issues Statistical language Large-scale models Long term fore-casts The paradox of humans and nature
6
UNCERTAINTIES
7
How to communicate environmental risk?
13
Results Information overload Mental fatigue CognitionEmotion
14
Coping strategies Overlooking environmental issues in media Rationalizing
15
Attitudes Feeling helpless and powerless Believe in individual action (American pattern) Believe in collective action (Scandinavian pattern)
16
What works and what doesn’t work? Regular storytelling One-sidedness, lack of ”objective” information Affective cliches Moralizing Originality Reliable data! Interactivity/exploration Humor + Friend recommendation Easy access NegativesPositives
17
provides new opportunities to explore complex news Interactive gaming
18
Choosing the US at the outset The results of one typical set of lifestyle patterns
19
Benefits of interactive gaming Individual exploration Active involvement in the news Encourages group interactions Visually appealing
20
“It makes you think while you are having fun!”
Similar presentations
© 2024 SlidePlayer.com Inc.
All rights reserved.