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Chapter 18 Store Layout, Design, and Visual Merchandising Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin.

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Presentation on theme: "Chapter 18 Store Layout, Design, and Visual Merchandising Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin."— Presentation transcript:

1 Chapter 18 Store Layout, Design, and Visual Merchandising Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin

2 18-2 Store Management Managing the Store Chapter 17 Layout, Design, and Visual Merchandising Chapter 18 Customer Service Chapter 19

3 18-3 REI’s Store Environment

4 18-4 H & M

5 18-5 Store Design Objectives ■Implement retailer’s strategy ■Influence customer buying behavior ■Provide flexibility ■Control design and maintenance costs ■Meet legal requirements

6 18-6 Store Design and Retail Strategy The primary objective of store design is implementing the retailer’s strategy (c) Brand X Pictures/PunchStock C. Borland/PhotoLink/Getty Images Meets needs of target market Builds a sustainable competitive advantage Displays the store’s image

7 18-7 McDonald’s remodeled its stores to better appeal to European customers

8 18-8 In India, a retailer finds key to success is clutter

9 18-9 Chaos Sells in India Americans and Europeans might like to shop in pristine, quiet stores. But one entrepreneur (founder of India’s Big Bazaar) his fortune by redesigning stores in India to be messier, nosier, and more cramped.

10 18-10 Influence Customer Buying Behavior ■Attract customers to store ■Enable them to easily locate merchandise ■Keep them in the store for a long time ■Motivate them to make unplanned purchases ■Provide them with a satisfying shopping experience H. Wiesenhofer/PhotoLink/Getty Images

11 18-11 Today’s Demographics Time limited families are spending less time planning shopping trips and making more decisions in the stores. So retailers are making adjustments to their stores to get people in and out quicker. Royalty-Free/CORBIS

12 18-12 Whole Foods stores’ checkout system was redesigned to reduce wait time

13 18-13 Flexibility ■Needed to change the merchandise mix ■Takes two forms: The ability to physically move store components The ease with which components can be modified ■Example: college bookstores Change their space allocations at the beginning of each semester and the slower in-between periods Use Innovative fixture and wall system

14 18-14 Cost ■Control the cost of implementing the store design and maintain the store’s appearance ■Store design influences shopping experience and thus sales Labor costs Inventory shrinkage

15 18-15 Legal Considerations Americans with Disabilities Act (ADA) Protects people with disabilities from discrimination in employment, transportation, public accommodations, telecommunications and activities of state and local government Affects store design as disabled people need “reasonable access” to merchandise and services built before After 1993, stores are expected to be fully accessible.

16 18-16 Reasonable Access What does that mean? ■32 inch wide pathways on the main aisle and to the bathroom, fitting rooms elevators and around most fixtures ■Lower most cash wraps and fixtures so they can be reached by a person in a wheelchair ■Make bathroom and fitting room fully accessible Keith Brofsky/Getty Images

17 18-17 Tradeoff in Store Design Ease of locating merchandise for planned purchases Exploration of store, impulse purchases Royalty-Free/CORBIS (c) image100/PunchStock Giving customers adequate space to shop Productivity of using this scarce resource for merchandise

18 18-18 Store Design ■Layouts ■Signage and Graphics ■Feature Area

19 18-19 Store Layouts ■To encourage customer exploration and help customers move through the stores Use a layout that facilitates a specific traffic pattern Provide interesting design elements ■Types of Store Layouts Grid Racetrack Free Form

20 18-20 Grid Layout ■Easy to locate merchandise ■Does not encourage customers to explore store Limited site lines to merchandise ■Allows more merchandise to be displayed ■Cost efficient ■Used in grocery, discount, and drug stores: Why?

21 18-21 Racetrack Layout (Loop) ■Loop with a major aisle that has access to departments ■Draws customers around the store ■Provide different viewing angles and encourage exploration, impulse buying ■Used in department stores

22 18-22 JCPenney Racetrack Layout

23 18-23 Example of Race Track Layout PhotoLink/Getty Images

24 18-24 Free-Form (Boutique) Layout ■Fixtures and aisles arranged asymmetrically ■Provides an intimate, relaxing environment that facilitates shopping and browsing ■Pleasant relaxing ambiance doesn’t come cheap – small store experience ■Inefficient use of space ■More susceptible to shoplifting – salespeople can not view adjacent spaces. ■Used in specialty stores and upscale department stores

25 18-25 Example of Free-Form Layout

26 18-26 Michael Evans/Life File/Getty Images Example of Boutique Area

27 18-27 Usage of Signage and Graphics ■Location – identifies the location of merchandise and guides customers ■Category Signage – identifies types of products and located near the goods ■Promotional Signage – relates to specific offers – sometimes in windows ■Point of sale – near merchandise with prices and product information ■Lifestyle images – creates moods that encourage customers to shop H & M effectively uses graphic photo panels to add personality, beauty, and romance to its store’s image

28 18-28 Suggestions for Effectively Using Signage ■Coordinate signage to store’s image ■Use appropriate type faces on signs ■Inform customers ■Use them as props ■Keep them fresh ■Limit the text on signs ■Use appropriate typefaces on signs

29 18-29 Digital Signage Visual Content delivered digitally through a centrally managed and controlled network and displayed on a TV monitor or flat panel screen ■Superior in attracting attention ■Enhances store environment ■Provides appealing atmosphere ■Overcomes time-to-message hurdle ■Messages can target demographics ■Eliminates costs with printing, distribution and installing traditional signage

30 18-30 Feature Areas Areas within a store designed to get the customers’ attention Feature areas Entrances Freestanding displays Cash wraps (POP counters, checkout areas) End caps Promotional aisles Walls Windows Fitting rooms PhotoLink/Getty Images

31 18-31 Space Management ■The space within stores and on the stores’ shelves are fixtures is a scare resource ■The allocation of store space to merchandise categories and brands ■The location of departments or merchandise categories in the store

32 18-32 Space Planning ■Productivity of allocated space (sales/squire foot, sales/linear foot) ■Merchandise inventory turnover ■Impact on store sales ■Display needs for the merchandise

33 18-33 EnvirosellEnvirosell’s Observations: Shopping Behavior and Store Design ■Avoid the butt-brush effect The tie rack located near an entrance during busy times ■Place merchandise where customers can readily access it Toy stores’ shelves at a child’s eye level ■Make information accessible Older shoppers have a hard time reading the small prints ■Let customers touch the merchandise

34 18-34 You are here Percentage of Shoppers Visiting Different Areas of the Store Considerations for Merchandise Locations

35 18-35 Prime Locations for Merchandise ■Highly trafficked areas Store entrances Near checkout counter ■Highly visible areas End aisle Displays

36 18-36 Location of Merchandise Categories ■Impulse merchandise – near heavily trafficked areas ■Demand/Destination merchandise – back left-hand corner of the store ■Special merchandise – lightly trafficked areas (glass pieces, women’s lingerie) ■Adjacencies – cluster complimentary merchandise next to each other

37 18-37 Location of Merchandise within a Category: The Use of Planograms ■Supermarkets and drug stores place private-label brands to the right of national brands – shoppers read from left to right (higher priced national brands first and see the lower-priced private-label item) ■Planogram: a diagram that shows how and where specific SKUs should be placed on retail selves or displays to increase customer purchases

38 18-38 Learning customers’ movements and decision-making ■Videotaping Consumers Learn customers’ movements, where they pause or move quickly, or where there is congestion Evaluate the layout, merchandise placement, promotion ■Virtual Store Software Learn the best place to merchandise and test how customers react to new products

39 18-39 Visual Merchandising: Fixtures A.Straight rack B.Rounder (bulk fixture, capacity fixture) C.Four-way fixture (feature fixture) D.Gondolas

40 18-40 Straight Rack ■Holds a lot of apparel ■Hard to feature specific styles and colors ■Found often in discount and off-price stores Royalty-Free/CORBIS

41 18-41 Rounder ■Smaller than straight rack ■Holds a maximum amount of merchandise ■Easy to move around ■Customers can’t get frontal view of merchandise

42 18-42 Four-Way ■Holds large amount of merchandise ■Allows customers to view entire garment ■Hard to maintain because of styles and colors ■Fashion oriented apparel retailer

43 18-43 Gondolas ■Versatile ■Grocery and discount stores ■Some department stores ■Hard to view apparel as they are folded Royalty-Free/CORBIS

44 18-44 Merchandise Presentation Techniques ■Idea-Oriented Presentation ■Style/Item Presentation ■Color Organization ■Price Lining ■Vertical Merchandising ■Tonnage Merchandising large quantities of merchandise displayed together ■Frontal Presentation display as much of the product as possible to catch the customer’s eye

45 18-45 Idea-Orientation Presentation ■Present merchandise based on a specific idea or the image of the store ■Encourage multiple complementary purchases Women’s fashion Furniture combined in room settings Sony Style mini-living rooms Fifty percent of women get their ideas for clothes from store displays or window shopping

46 18-46 Store Atmospherics Color Scent Music Lighting Store Atmosphere The design of an environment through visual communications, lighting, colors, music, and scent to stimulate customers’ perceptual and emotional responses and ultimately to affect their purchase behavior

47 18-47 Lighting Highlight merchandise Structure space and capture a mood Energy efficient lighting Downplay features The McGraw-Hill Companies, Inc./Lars A. Niki, photographer

48 18-48 Color ■Warm colors (red, gold, yellow) produce emotional, vibrant, hot, and active responses ■Cool colors (white, blue, green) have a peaceful, gentle, calming effect ■Culturally bounded French-Canadians – respond more to warm colors Anglo-Canadians – respond more to cool colors The McGraw-Hill Companies, Inc./Lars Niki, photographer

49 18-49 Music ■Control the pace of store traffic, create an image, and attract or direct consumers’ attention ■A mix of classical or soothing music encourage shoppers to slow down, relax, and take a good look at the merchandise thus to stay longer and purchase more ■J.C. Penney – different music at different times of the day Jazzy music in the morning for older shoppers Adult contemporary music in the afternoon for year old shoppers ■U.S. firm Muzak supplies 400,000 shops, restaurants, and hotels with songs tailed to reflect their identityMuzak

50 18-50 Scent Has a positive impact on impulse buying behavior and customer satisfaction ■Scents that are neutral produce better perceptions of the store than no scent ■Customers in scented stores think they spent less time in the store than subjects in unscented stores The McGraw-Hill Companies, Inc./Gary He, photographer

51 18-51 How Exciting Should a Store Be? Depends on the Customer’s Shopping Goals ■Task-completion: a simple atmosphere with slow music, dimmer lighting, and blue/green colors ■Fun: an exciting atmosphere with fast music, bright lighting, and red/yellow colors

52 18-52 Web Site Design ■Simplicity Matters ■Getting Around – Easy Navigation ■Let Them See It Example: Lands’ End My Virtual ModelLands’ End My Virtual Model ■Blend the Web Site with the Store ■Prioritize ■Type of Layout When shopping on the Web, customer are interested in speed, convenience, ease of navigation, not necessarily fancy graphics ■Checkout Make the process clear and appear simple Enclose the checkout process Make the process navigable without loss of information Reinforce trust in the checkout process

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