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Creative Inventions and Robotics www.build-it-yourself.com Baseball Robots Next Generation Computer Game.

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Presentation on theme: "Creative Inventions and Robotics www.build-it-yourself.com Baseball Robots Next Generation Computer Game."— Presentation transcript:

1 Creative Inventions and Robotics Baseball Robots Next Generation Computer Game

2 We imagine that the next generation of computer games will have a new dimension … Exotic, real world, robotic characters that jump right off the screen onto a real playing field. The entire environment will be computer controlled. Michael, Seth and John

3 Some people take life soooooooooooo seriously that they never stop to play. All work and no play … how boooring! Michael, Seth and John Design and build a game that makes people want to play!

4 Michael, Seth and John Game Play Basic types of computer games. Kick / Box Race Strategy Shoot ‘em up / Score Role Playing This game includes elements of 4 and 5.

5 Michael, Seth and John 1 st Game Design Step – Game Objective The object of this game is to score more ‘runs’ than your opponent. You score ‘runs’ by hitting a ball thrown by a pitcher into ‘hit’ pockets and moving base runners toward home plate per the rules of baseball.

6 1.Pitcher 2.Batter 3.Ump 4.Infielder 5.Outfielder 6.Fans Michael, Seth and John The players There is a role playing aspect to the game. You must build and trade players. The players are real robots controlled by a computer. 1 st Game Design Step – Game Objective

7 Nasty Throws the screw ball. Can spit a wad 10 feet. Michael, Seth and John

8 Big Buster Hits the stuffing out of the ball. Eats 12 Big Macs for breakfast. Michael, Seth and John

9 Hot Hands The infielder Trash talks the runners. Michael, Seth and John

10 The Ump Needs glasses Badeyes Michael, Seth and John

11 Bozo The fan Wears crazy costumes to show her support! Michael, Seth and John

12 1.Score Board 2.Playing Field Buckets 3.Stadium 4.Advertisements 5.Sound Effects Michael, Seth and John The Game Environment Way cool graphics and far out sound effects are an important part of a good game.

13 When the batter connects, the ball rolls down the table into one one of these ‘pockets’ The Stadium Michael, Seth and John Tilt the table so the ball rolls toward a home run if it doesn’t go into a pocket.

14 The ball can roll into pockets labeled: Out Single Double Triple Home Run You can make a manual score board or if you’re a stud, you could make an automatic scoreboard. Scoring Michael, Seth and John

15 You could add cool stuff to decorate the stadium: Bill boards, funny advertisements, hot dog stands, lockers, and whatever you think will make the stadium look way cool! Decorations Michael, Seth and John

16 Search for sound effects in WAV format. Record your own sound effects. Google the song, ‘Take me out to the ball game.’ Download the tune and convert to wav or mpeg. You will program the RCX to play sound files. Sound Effects Michael, Seth and John

17 Program to: 1.control the pitcher and batter. 2.keep score. (This is a multiplayer game.) 3.play sound effects at appropriate times. 4.monitor player attributes and trades. Game engine Michael, Seth and John


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