One example? What if interfaces belonged to each user and not to each machine? MAYA | Design Research: Personal Universal Controller (PUC) In preliminary PUC tests, users completed tasks with 80% fewer errors -- and in half the time.
Experience and the emergence of pervasive (tangible) computing Mixed realm experience (w/controlled environment) Mixed realm experience (w/ uncontrolled environment) Single realm experience Number of information devices Pervasiveness of experience (totality-tangibility) Home, community Auto, building, etc. Web app
Challenges to adoption in the home? Ghosts in the machine - It is time to stop thinking “human computer interaction” but rather “human information interaction” (we need to start focusing on the user’s mental model/goal for all that information) Tangibility vs Magic -Ignore information architecture and interaction physics at your peril Forget technology -No way to currently “author” pervasive experiences (experimentation is hard) Awareness - It will become the driving function as the world shifts to an attention economy (those who demand too much attention through too few channels without enough value will fail) Think bigger -Trillions of nodes (hundreds/thousands in a given home or community) WILL happen… traditional engineering will not work (think evolution in the wild)…time to start thinking about style, shared practice and urban planning in the world of machines
“medium and literacy” “Any medium powerful enough to extend man’s reach is powerful enough to topple his world. To get the medium’s magic to work for one’s aims rather than against them is to attain literacy.” Alan Kay
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