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F UTURE L EARNING E NVIRONMENT Teemu Leinonen UIAH Media Lab University of Art and Design, Helsinki.

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Presentation on theme: "F UTURE L EARNING E NVIRONMENT Teemu Leinonen UIAH Media Lab University of Art and Design, Helsinki."— Presentation transcript:

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2 F UTURE L EARNING E NVIRONMENT http://mlab.uiah.fi/fle/ Teemu Leinonen UIAH Media Lab University of Art and Design, Helsinki

3 F UTURE L EARNING E NVIRONMENT R&D Project Research Partners n n Media Lab, University of Art and Design, Helsinki, Finland n n Department of Psychology, University of Helsinki, Finland n n Media Education Centre, University of Helsinki, Finland Industrial Partners n n Sonera Ltd (Telecom Finland) n n Grey Interactive Ltd n n WSOY Publishing Ltd n n Apple Computer Finland Financing n n TEKES (Finnish Technology Development Centre) n n Finnish Ministry of Education n n Industrial Partners n n Research Partners

4 Design Principles of the FLE

5 FLE pedagogy? n n Problem Based Learning (PBL) n n Inquiry Learning n n Collaborative Knowledge Building n n Distributed Expertise

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7 What is the FLE-Tools prototype? n n www-based service for computer supported collaborative learning (CSCL) n n On-line learning community n n Collection of server-based applications and databases n n Cross platform (Linux, Mac, Win PC, WebTV, Nokia 9000, etc)

8 FLE-Tools prototype: n n Personal WebTop (desktop in the www) n n Knowledge building (conferencing) n n Jam Session -module n n Library n n People n n Administration

9 Personal WebTop (desktop in the www) n Virtual desktop n To store and share digital materials with other students n Fellow students - the learning team n ”Leaving” and sending messages (“stickies”) n Evaluation tool

10 Knowledge Building n n Shared spaces for discussion / conferencing n n The discussion is guided by the 'Deep Principles' n n Students are asked to label the discussion notes with different 'Categories of Inquiry', such as: Problem My Working Theory Deepening Knowledge Meta CommentSummary Help Comment

11 Jam Session -module n n To develop ideas and concepts n n Collaborative construction of digital artefacts n n Providing graphical representations of projects phases

12 Library n n Space to publish and browse multimedia learning materials n n The tutor or teacher may search ”clips” from the FLE-Library’s database n n The tutor may choose relevant clips and publish them for the course n n Also the work of the study groups will be saved to the FLE-database

13 People n People (users) database n User groups: 1. Students/ basic users 2. Tutors (administrating courses) 3. Admin. (system administration)

14 Administration n Courses (new, remove, edit) n Course materials (upload, remove) n Users: students, tutors (new, remove, edit)

15 F UTURE L EARNING E NVIRONMENT http://mlab.uiah.fi/fle/ Teemu Leinonen UIAH Media Lab University of Art and Design, Helsinki


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