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Chapter 4 Memory Management Basic memory management Swapping

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Presentation on theme: "Chapter 4 Memory Management Basic memory management Swapping"— Presentation transcript:

1 Chapter 4 Memory Management Basic memory management Swapping
Virtual memory Page replacement algorithms

2 Memory Management Ideally programmers want memory that is
large fast non volatile Memory hierarchy small amount of fast, expensive memory – cache some medium-speed, medium price main memory gigabytes of slow, cheap disk storage Memory manager handles the memory hierarchy

3 Basic Memory Management Monoprogramming without Swapping or Paging
Three simple ways of organizing memory - an operating system with one user process

4 Multiprogramming with Fixed Partitions
Disadvantage Queue for small partition may be full, but the queue for a large partition is empty Disadvantage Wastage of space If largest process is selected, small process Are deprived Fixed memory partitions separate input queues for each partition single input queue

5 Relocation and Protection
Cannot be sure where program will be loaded in memory suppose 1st instruction of a program jumps at absolute address 200 within the exe file and it is loaded into partition 1 (previous slide) started at 100K. Jump should be performed at 100K+200. This problem is called relocation Relocation Solution As the program is loaded into memory, modify the instructions accordingly. Address locations are added to the base location of the partition to map to the physical address. Protection Must keep a program out of other processes’ partitions Relocation during loading may cause protection problem Protection Solution Address locations larger than limit value is an error

6 Swapping and Virtual Memory
Sometimes there is not enough main memory to hold all the currently active processes. So excess processes must be kept on disk and brought into run dynamically Two approach Swapping: Bring in each process entirely, running it for a while and then put it back on the disk Virtual memory: Brings each process partially, not entirely

7 Swapping (1) Memory allocation changes as
processes come into memory and leave memory No concept of fixed partitioning of memory like previous. Number, location and size of partitions vary dynamically. High Utilization of memory, but it complicates allocation and de-allocation of memory

8 Swapping (2) Allocating space for growing data segment
Allocating space for growing stack & data segment

9 Memory Management for Dynamic Allocation(3)
When memory is assigned dynamically, the OS must manage it. Two ways: With bit maps With linked list

10 Memory Management with Bit Maps and Linked List(4)
1 = Allocated block 0 = Free block Linked List P = Process allocation H = Hole

11 Virtual Memory (1) The basic idea behind virtual memory is that the combined size of the program may exceed the amount of physical memory available for it. The OS keeps part of the program currently in use in main memory, and the rest on the disk. For example A 16MB program can run on a 4MB memory Virtual memory also allows many programs in memory at once. Most virtual memory systems use a technique called paging

12 Paging (2) The relation between virtual addresses and physical memory
addresses given by page table

13 TLBs – Translation Lookaside Buffers (3)
A TLB to speed up paging

14 Page Replacement Algorithms
Page fault forces choice which page must be removed make room for incoming page Modified page must first be saved unmodified just overwritten Better not to choose an often used page will probably need to be brought back in soon

15 Optimal Page Replacement Algorithm
Replace page needed at the farthest point in future Optimal but unrealizable Estimate by … logging page use on previous runs of process although this is impractical

16 Not Recently Used Page Replacement Algorithm
Each page has Reference bit, Modified bit bits are set when page is referenced, modified Pages are classified not referenced, not modified not referenced, modified referenced, not modified referenced, modified NRU removes page at random from lowest numbered non empty class

17 FIFO Page Replacement Algorithm
Maintain a linked list of all pages in order they came into memory Page at beginning of list is replaced Disadvantage Highly used page may be a victim

18 Second Chance Page Replacement Algorithm
Operation of a second chance pages sorted in FIFO order Page list if fault occurs at time 20, A has R bit set (numbers above pages are loading times)

19 The Clock Page Replacement Algorithm

20 Least Recently Used (LRU)
Assume pages used recently will used again soon throw out page that has been unused for longest time Must keep a linked list of pages most recently used at front, least at rear update this list every memory reference !! Alternatively keep counter in each page table entry choose page with lowest value counter periodically zero the counter

21 Page Size (1) Small page size Advantages Disadvantages
less internal fragmentation less unused program in memory Disadvantages programs need many pages, larger page tables

22 internal fragmentation
Page Size (2) Overhead due to page table and internal fragmentation Where s = average process size in bytes p = page size in bytes e = page entry page table space internal fragmentation Optimized when

23 Page Fault Handling (1) 1. Hardware traps to kernel
2. OS determines which virtual page needed 3. Save registers 4. OS checks validity of address, seeks page frame 5. If selected frame is dirty, write it to disk

24 Page Fault Handling (2) 6. OS brings new page in memory from disk
7. Page tables updated 8. Faulting instruction backed up to when it began 9. Faulting process scheduled 10. Registers restored 11. Program continues


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