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An EMERGENCY PREPAREDNESS Application For George Mason University Faculty.

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Presentation on theme: "An EMERGENCY PREPAREDNESS Application For George Mason University Faculty."— Presentation transcript:

1 An EMERGENCY PREPAREDNESS Application For George Mason University Faculty

2 TABLE OF CONTENTS INTRODUCTIONS CONCEPT PRODUCT DETAILS DESIGNING INFORMAL MODELS MODELS AND STORYBOARD PROTOTYPE TESTING PROTOTYPE SCOPE

3 Who is Group D?

4 CONCEPT Overview Our assignment Research Devices Client

5 Overview “Are You Prepared?” application Informational portal Provide user-friendly training Crisis situation preparation for faculty Emergency button that alerts security/911 immediately and pinpoints the location of the user via the device’s GPS locator system

6 Our Assignment Problem: Faculty ill-prepared in the face of an emergency Lack of mandatory training Degree of technological skills Solution Design a readily available application Offers multiple aspects of training Supplies on the spot notification alert authorities

7 RESEARCH Average duration of an Active Shooter incident in Institutions of Higher Education (IHE) is 5-8 minutes The average response time of campus and local law enforcement on a large campus is 13-18 minutes 22% of faculty surveyed felt they had an adequate knowledge base of emergency procedures National movement towards creating a ‘Disaster Resilient University’ (DRU) atmosphere

8 Devices Smart Phones (iPhones, Androids, etc.) Tablets (iPads, etc)

9 Client George Mason University Faculty George Mason University Community

10 PRODUCT DETAILS Personas Data Collection Methods Flow Diagrams WAAD

11 Individual Personas Dr. Steven Matthews: New hire full-time faculty No prior emergency training Would use this app during an emergency Willing to devote personal time for training Low self-efficacy for handling a classroom emergency Has a mobile device

12 Data Collection Methods Interviews with GMU faculty Interviews with emergency staff at GMU and Fairfax County Surveys administered to faculty Current faculty emergency handbook

13 Flow Design Two parts Training section: Faculty can use app for protocol Simulation section to test their knowledge Currently faculty can use booklet Emergency section: Panic button to call/text 911 Immediate access to protocols Current resource Mason alerts & booklets

14 WAAD WAAD created for SME included: Resources for faculty Protocols GMU could require to ensure faculty understands correct procedures WAAD created for faculty included: What They Know What They Should Know Emotion Potential Usefulness Suggestions

15 DESIGNING INFORMAL MODELS Models Work Roles Work Role Characteristics

16 Design Informing Models Models to extract interaction design requirements: User Models Social Models Usage Models Task Structure Models Task Interaction Models Work Environment Models Hierarchical Task Inventory 3 different models: Usage Scenario Model Step-by-step Interaction Model The Essential Use Case Task Interaction Model Artifact Model

17 Work Roles GMU Faculty Police (including Campus Police), Fire, & EMS Web Administrators

18 Work Role Characteristics 1226 W Grand Parkway S 214 Katy, Texas 77494

19 PROTOTYPE SCOPE Hierarchical Task Inventory Barrier Summary Design Process Ideation & Sketching

20 Hierarchical Task inventory Relationships of actions in fulfillment of aspects of two main user tasks: 1. Knowledge Preparedness through simulated practice 2. Emergency Assistance by a notification system

21 Barriers Summary # TriggerGoalBarrier 1. A non-mandatory training session is open. To know the procedure and protocol of dealing with emergency situations Current training is optional and not a mandatory requirement 2. Faculty is offered with the opportunity to train themselves To view and use the simulative practice in the app Faculty may lack incentives and motivation 3. Faculty is trying to use the app but can’t have access to the content To have access to the content at any location Limited Wi-Fi or cellular signal on campus 4. Faculty member uses the app to find the most relevant, updated protocols for an emergency event. To prepare faculty with the latest protocols, training methods, and tools in a mobile app in the case of an emergency app Attrition of web administrators may hinder its functionality and relevancy over the app’s lifespan Ten barriers were identified affecting our targeted user group

22 Design Process

23 Ideation & Sketching Ideation process consisted of two stages 1.Idea extraction from contextual research 2.Group discussion, discourse “chewing on design ideas”

24 MODELS AND STORYBOARD Mental Models Storyboard

25 Mental Models Designer’s Mental Model Engaging training simulations anchored in realistic scenarios App should feel like a portal and a tool Simple and convenient Not intended to replace, but to supplement User’s Mental Model Useful Accessible Prepared and empowered

26 Storyboards The following storyboard was inspired by interviews with faculty and SMEs It depicts the current gap in faculty training

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28 PROTOTYPE TESTING Process Results Lessons Learned and Resulting Changes

29 Testing Process Collected reactions and suggestions from potential users and instructional designers Focused on gathering feedback on navigation, usefulness, and ease

30 Results Clean things up Learning curve Navigational difficulties Confusion

31 Lessons Learned & Resulting Changes Added app tutorial Removed vague buttons across bottom of screen Added screen to better organize tutorial, training, and emergency functionality Clearer language and icons to indicate what every function does

32 PROTOTYPE Training Emergency

33 Are You Prepared?

34 Protocol

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41 Training

42 Simulations

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46 PROTOTYPE Training Emergency

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50 Protocol

51 Emergency

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53 Map

54 Map Locator

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56 Team Roles


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