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PYSS Lower Secondary Maths Games Design Project. What are Maths Games? Interactive games to pique student’s interest in mathematics An alternative approach.

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Presentation on theme: "PYSS Lower Secondary Maths Games Design Project. What are Maths Games? Interactive games to pique student’s interest in mathematics An alternative approach."— Presentation transcript:

1 PYSS Lower Secondary Maths Games Design Project

2 What are Maths Games? Interactive games to pique student’s interest in mathematics An alternative approach to learn mathematics Can be in the form of board games, java applets, flash, etc

3 Examples of Maths Game

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9 Benefits of Maths Games Meaningful situations - Application of mathematical skills in games Meaningful situations - Application of mathematical skills in games Motivation - Children choose to participate freely and enjoy the game Motivation - Children choose to participate freely and enjoy the game Positive attitude - Opportunities for building self concept and reducing the fear of failure and error Positive attitude - Opportunities for building self concept and reducing the fear of failure and error Increased learning - In comparison to the more formal activities Increased learning - In comparison to the more formal activities Independence - Children can work independently of the teacher Independence - Children can work independently of the teacher

10 Rules of Maths Game Project 1. This project is compulsory for all lower sec students. 2. There should not be more than 4 student-participants in a team. 3. All games MUST BE designed and produced by students and not outsourced to vendors. 4. Games may be digital or physical manipulation of objects. 5. Students may use recycled materials to produce models and exhibits. (*Bonus points will be awarded to teams who use recycled materials) 6. The final score for each team’s end product will be computed into their mathematics multi-model assessment.

11 Rules of Maths Game Project Con’t 7. The Maths dept will shortlist top 3 entries from each class and exhibit their final maths games products during IP week (Wk 9). 8. All top 3 shortlisted entries from each class will receive tokens for participation. 9. Top 3 winners from each level will be announced and presented with fabulous prizes in week 10. 10. Maths teacher will brief all their students in Term 1 Week 6. 11. Duration of project: Term 1 Week 7 to Week 8 (2 weeks) 12. All projects have to be submitted by 25 th February 2011, 5pm. (All late entries will not be entertained) Visit the following link for more details: http://pyssmathsonline.tripod.com

12 Rubrics for Maths Game Design Rubrics for Maths Games Design Project: Creativity & Innovation (30%) - Aesthetic Appeal: Presentation and Packaging (15%) - Originality (15%) Gameplay (35%) - Enjoyment value of game (15%) - Ease of play (10%) - Replayability (10%) Application of Mathematical Concepts (35%) - Relevance to mathematical concepts (20%) - Depth of mathematical concept involved (15%)

13 We look forward to your creative and interesting Maths Game Design!!! http://pyssmathsonline.tripod.com


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