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Work Design.

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Presentation on theme: "Work Design."— Presentation transcript:

1 Work Design

2 Work Design Approaches
Engineering: Traditional Jobs & Groups High specification and routinization Low task variety and autonomy Motivational: Enriched Jobs High task variety and autonomy Feedback of results Sociotechnical: Self-Managing Teams Control over total task Multi-skilled, flexible, and self-regulating

3 Traditional Jobs & Workgroups
Based on Scientific Management Highly specified behaviors Narrow range of skills Low levels of authority and discretion Highly repetitive Benefits Low selection and training costs High productivity High levels of control

4 Enriched Jobs Critical Psychological Core Job States Characteristics
Outcomes Skill variety Task identity Task significance Experienced Meaningfulness of the Work Hi internal work motivation Hi growth satisfaction Hi job Hi work effectiveness Autonomy Experienced Responsibility Feedback from work Knowledge of Actual Results Moderators

5 Core Job Dimensions Skill Variety - extent to which multiple skills are used Task Identity - extent to which an individual works on a “whole” task Task Significance - impact of the work on others Autonomy - amount of discretion in the work Feedback from the Work Itself - extent to which work provides information on effectiveness

6 Job Enrichment Application Stages
Perform a thorough diagnosis Form natural work units Combine tasks Establish client relationships Vertical loading Opening feedback channels

7 Sociotechnical Systems Approach
Sociotechnical systems (STS) theory is based on two basic ideas: An organization or work unit is a combined, social-plus-technical system (sociotechnical) The system is open in relation to their environment and must interact with their environments to survive and develop Self-managed work teams is the most prevalent application of STS

8 Sociotechnical Systems Diagnosis
Define the Work System Conduct an Environmental Analysis Conduct a Technical Analysis Conduct a Social Analysis

9 Sociotechnical Systems Design
Can work system be designed to better fit with the environment? Can work system be designed to better operate conversion process and control variances? Can work system be designed to better satisfy members’ needs?

10 Team Task Design & Development
Whole and interdependent tasks Common mission and goals Requisite multi-skills Task and boundary control Feedback of results Minimum specification design Develop from narrow to broad boundaries for discretion

11 Team Process Intervention
Promoting healthy interpersonal relationships Coordinating efforts Weighting member inputs and sharing knowledge Making good decisions Confronting and resolving conflicts

12 Organization Support Systems
Performance management systems Training systems Information systems Selection systems Management systems

13 Self Managed Teams Application Stages
Sanction the design effort Diagnose the work system Generate appropriate designs Specify support systems Implement and evaluate the work design Continual change and improvement

14 Designing Work for Technical and Personal
Technical Factors Technical interdependence: the extent to which cooperation among workers is required Technical Uncertainty: the amount of information processing and decision making among workers necessary to do the work Personal Need Factors Social Needs: the desire for significant social relationships Growth Needs: the desire for personal accomplishment, learning, and development.

15 Work Designs That Optimize Technology
Traditional Work Groups Traditional Job Design High Technical Uncertainty Low Self-Regulating Work Groups Enriched Jobs Low Technical Interdependence High

16 Optimize Personal Needs
Work Designs that Optimize Personal Needs Traditional Job Design Traditional Work Groups High Growth Needs Low Enriched Jobs Self-Regulating Work Groups Low Social Needs High


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