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Gaming Design Game & Design 38457. Agenda 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30.

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Presentation on theme: "Gaming Design Game & Design 38457. Agenda 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30."— Presentation transcript:

1 Gaming Design Game & Design 38457

2 Agenda 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30 Gaming Carousel 11:30-1:00 Lunch 1:00-1:30 ALICE Basics 1:30-2:30 Mini-Lessons 2:30-3:00 Gaming Showcase 3:00-3:30 Reflections & Evaluation

3 Table Challenge At your table, work as a group to come up with an idea for a brand new game. Use the contents of the bag and design a brand new game. Begin with a list a typical games? Think about the “fun factor”? Design a new game?

4 Gaming Design Fundamentals FUN SIMULATIONS or ANIMATIONS WORLD BUILDING ADVENTURE GAMES TECHNICAL WRITING STORY TELLING LEVEL DESIGN 3D, 2D ART COMICS PROGRAMMING ARTIFICIAL INTELLIGENCE Non-Player Characters Avatars Design

5 Student Behavior Animations Games

6 Games vs Animations Animations Games

7 SCRATCH Basics http://info.scratch.mit.edu/Scratch_1.4_Download

8 ALICE BASICS CG


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