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Published byTerence Ross Modified over 8 years ago
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2015 FHSAA Football 7 Man Mechanics
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Notable Past Mechanics Changes Coin Toss Mechanics Clarified (Adapted To FHSAA) - Following the coin toss, the HL or LJ should secure the proper game ball of the team kicking off and provide it to the BJ. ball of the team kicking off and provide it to the BJ. Referee Responsible For A Pass’ Direction Inside The 5 Yard Line - If the ball is snapped on or inside B’s 5 yard line, the R is responsible for knowing if the pass is forward or backward. for knowing if the pass is forward or backward. Mechanic For A Blocked Kick Or Snap Over The Kicker’s / Holder’s Head - The R and the wing official he / she is facing will retreat to cover the ball and box in the play. the ball and box in the play. - The wing official on the same side as the R will remain on the line of scrimmage until that line is no longer threaten. As the play develops, of scrimmage until that line is no longer threaten. As the play develops, he / she will then move to officiate the play. he / she will then move to officiate the play. LJ HL BJ R HL LJ R
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Umpire, Side Judge, Back Judge And Field Judge’s Coverage On Scoring Kicks Clarified - On all trys and field goal attempts, the SJ should be positioned on the side of the defensive formation that has the most players. side of the defensive formation that has the most players. If the defensive formation is balanced, the SJ should be on the side If the defensive formation is balanced, the SJ should be on the side closest to the side line he / she came from (side opposite the press box). closest to the side line he / she came from (side opposite the press box). Referee Microphone Mechanic For A Flag That Is To Be Disregarded - If a flag is to be disregarded, the R announces that there is no foul for (name of the violation, explanation or often no further explanation for (name of the violation, explanation or often no further explanation needed) and the disregard the flag signal is given (S13). needed) and the disregard the flag signal is given (S13). For example, “There is no foul for an ineligible receiver downfield, For example, “There is no foul for an ineligible receiver downfield, for the pass did not cross the line of scrimmage.” for the pass did not cross the line of scrimmage.” SJ FJ BJ U R Notable Past Mechanics Changes
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Side Judge and Field Judge Positioning From 25 – Goal - The SJ and FJ will now be at the goal line pylon when the ball is snapped inside team B’s 25 yard line. is snapped inside team B’s 25 yard line. Head Lineman and Line Judge Motion Man Responsibility - If a man goes in motion, observe him if he is on your side of the ball to ensure his motion is legal. to ensure his motion is legal. Head Lineman and Line Judge Reverse Goal Line Mechanics - From the 3 yard line to goal line, both the HL and LJ move to the goal line pylon at the snap. goal line pylon at the snap. From the 5 yard line to 3 yard line, the LJ moves to the goal line From the 5 yard line to 3 yard line, the LJ moves to the goal line pylon at the snap and the HL reads the play and moves to the pylon pylon at the snap and the HL reads the play and moves to the pylon if appropriate. if appropriate. SJ FJ HL LJ HL LJ Notable Past Mechanics Changes
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Fake Field Goal Responsibilities - When a fake field goal is attempted from a snap inside team B’s 20 yard line, the HL and LJ will have the goal line. 20 yard line, the HL and LJ will have the goal line. When a fake field goal is attempted from a snap on or outside team B’s When a fake field goal is attempted from a snap on or outside team B’s 20 yard line, the BJ and FJ will have the goal line. 20 yard line, the BJ and FJ will have the goal line. Umpire Positioning - The starting position for the Umpire is on the side opposite the tight end, generally 5 – 7 yards (but not more than 8 yards) from the line of generally 5 – 7 yards (but not more than 8 yards) from the line of scrimmage. For non-scoring kicks (punts), however, the Umpire may be scrimmage. For non-scoring kicks (punts), however, the Umpire may be up to 10 yards off the line of scrimmage. up to 10 yards off the line of scrimmage. HL LJ BJ FJ U Notable Past Mechanics Changes
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Pregame Mechanics 6:45 pm Officials take the field in uniform. At least 2 officials monitor the 45 – 45 yard line “no fly zone” monitor the 45 – 45 yard line “no fly zone” Prior to 7:00 pm – Coach/Referee/Umpire meetings completed Note: If one team leaves the field – the officials may leave the field the field 7:23 pm FJ and SJ have captains on the 50 yard line by 7:25 pm 7:25 pm BJ and LJ bring teams to the field – home team should enter first enter first 7:26 pm R and U enter together from the home side and take their coin toss positions coin toss positions 7:27 pm Coin toss 7:30 pm Kick Off
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5 Man Field Inspection - Releases R And U To Talk To The Coaches Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Walking The Field U R 3 0 < X X X XX XX FJ SJ HL LJ BJ
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Pregame Head Linesman And Side Judge - Check the chains and down marker - Find your chain crew and brief them - Spot check the field with the chains (Make sure no 1 st and Goal from the 11 yard line) from the 11 yard line) - Find your ball boys and brief them - Secure the game balls and make sure the Referee checks them - Introduce yourself to the coaching staff, especially the head coach Line Judge And Field Judge Line Judge And Field Judge - Find your ball boys and brief them - Secure the game balls and make sure the Referee checks them - Introduce yourself to the coaching staff, especially the head coach Back Judge - Be the police officer on the field. Patrol the 45 yard line zone and look out for unsportsmanlike behavior look out for unsportsmanlike behavior - Help the Umpire with getting adornments removed BJ LJ FJ SJHL
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Pregame Referee And Umpire - Talk to the head coaches - Verify legality of equipment and players (Umpire) - Get the adornments off players - Approve game balls (Referee get with the LJ and FJ, HL and SJ), remember that Spalding ® balls must be used in the post season remember that Spalding ® balls must be used in the post season Side Judge And Field Judge Side Judge And Field Judge - Find out from the Referee and/or Umpire who the talking captain is for your sideline’s team so you can line up the captains appropriately is for your sideline’s team so you can line up the captains appropriately for the coin toss for the coin toss FJ U R SJ
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Cover The 45 Yard Line Zone - 4 Corners Version Press Box 3 5 4 0 4 5 5 0 4 5 4 0 <<< < < 1 Pregame Field Policing 3 5 < X X X XX XX HL SJ LJ FJ BJ
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Coin Toss Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < BJ R LJ 1 Score Board U SJ Once you reach the hash, direct the captains forward then turn around and return to the sideline Proper Positioning T T HL FJ
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Proper Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Coin Toss To Kick Off K BJ SJ U HL LJ R FJ
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Proper Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board R HL LJ Kick Off Count R Count K BJ K BJ Hands The Ball To The Kicker U FJ SJ
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Proper Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board FJ U SJ R BJ Onside Kick HL LJ Did The Ball Hit The Ground? Did The Ball Go 10 yards? Did Either Team Touch The Ball?
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Standard Play Proper Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Standard Play FJ U SJHL LJ 5 Yards Deeper Than SJ and FJ 18-22 Yards R BJ FJ, SJ and BJ will ALWAYS line up on a major yard line
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25 / 20 – 5 Yard Line Proper Positioning Press Box 1 0 2 0 3 0 < < < 1 Inside The 25 / 20 Yard Line FJ U SJ R HL LJ BJ On The Endline At The Pylon
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> 5 Yard Line Proper Positioning Press Box 1 0 2 0 3 0 < < < 1 Approaching The Goal Line U R HL LJ BJ 5 Yard Line 5 - G Yard Line Proper Positioning 2 R FJ SJ HL LJ
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Reverse Goal Line Mechanics 3 to G Press Box 1 0 2 0 3 0 < < < Reverse Goal Line Mechanics 3 To G U BJ 3 Yard Line FJ SJ 2 R HL LJ
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Reverse Goal Line Mechanics 3 to 5 Press Box 1 0 2 0 3 0 < < < Reverse Goal Line Mechanics 3 – 5 U BJ 5 Yard Line FJ 2 R LJ HL Reads The Play And Moves To G If Appropriate HL LJ Moves To G At The Snap SJ
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Counting Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Pre-Snap Duties FJ U SJ R HL LJ Count Offense Count Defense BJ
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Boxing The Play In The “Accordion” Principle Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Collapsing Box Coverage UX XX X X X “Accordion” Principle - Dead Ball Officiating - Talk To Players - Break Up Confrontations - Make A Presence LJ LJ and HL Hold Position Until The Ball Crosses The Line LJ and HL Square In At The Spot R 2 HL FJ SJ BJ All Officials “Accordion” In At The Snap, BJ, FJ And SJ Move Back
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Keep Relative Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Long Run Down Sideline FJ U LJ 18-22 Yards R Trailing Official Leading Official Assume Goal Line Position Clean Up Out-Of-Bounds BJ SJ Get The Spot HL At The Snap, BJ And Deep Wings Start Backing Up
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Keep Relative Positioning - Don’t Run Over The SJ Or FJ Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Long Run Down Sideline FJ U LJ 18-22 Yards R Trailing Official Leading Official Assume Goal Line Position Signals Touchdown BJ 2 Yard Line SJHL
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Pro Set Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Initial Keys FJ U SJHL LJ R BJ
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Double Wing Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Initial Keys FJ U SJHL LJ R BJ
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Trips Formation Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Initial Keys FJ U SJ R HL LJ BJ
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“Stacked” Formation Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Initial Keys FJ U SJ R HL LJ No Formal Keys BJ
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Double Tight End Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 1 Score Board Initial Keys FJ U SJ R HL LJ BJ
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Punt Proper Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 4 Score Board Punt Mechanics 45 Yards 3 0 < SJ LJ HL R U SJ BJ FJ SJ 3 Deep Officials Stand On The Closest Major Yard Line
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Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < Score Board “Reverse” Mechanics 3 0 < FJ SJ 4 HL U R Trailing Official Leading Official LJ Assume Goal Line Position Reverse Mechanics - Occurs On Punt And Interception Returns, HL/SJ And LJ/FJ Duties Flip R Has Goal Line Duty R Has Goal Line Duty 2 Yard Line Signals Touchdown Referee Shares Goal Line Duty (Don’t Get Beat) BJ
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FG And Try Proper Positioning Press Box 1 0 2 0 3 0 4 0 5 0 4 0 <<< < < 4 FG And Try Mechanics FJ U SJ R HL LJ BJ 3 0 <
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2 Measurement Mechanics 1 0 < 2 0 < 3 0 < U BJ 2 4 0 < FJ SJ HL R FJ SJ Press Box LJ Field Judge Clears Players Away And Secures A New Ball If Appropriate Side Judge Takes Charge Of The Box The Mechanics Of The Remaining Officials Are Exactly As In A NFHS 5 Man Crew
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2 < < 3 0 < Offensive Holding Line Judge Goes To Where The Foul Will Be Assessed To Head Linesman Marches Off The Penalty With The Umpire From The Enforcement Spot R BJ 1 0 Penalty Enforcement Mechanics Penalty Enforcement - Checks And Balances (Opposite From NFHS) - CCA Holds The Official Calling The Foul Primarily Responsible For Making Sure The Enforcement Is Correct (Whole Crew Really Is) For Making Sure The Enforcement Is Correct (Whole Crew Really Is) Press Box FJ SJ 2 0 U HL All 3 Should End Up At The Same Yard Line With The Same Down LJ
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During Game Responsibilities Side Judge - Deals with all issues involving the game clock Keeps the time on the field if the scoreboard malfunctions Alerts the Referee of timing errors Side Judge And Field Judge Side Judge And Field Judge - During time outs, take charge of instructing the teams to return to the field at the 15 seconds to ready-for-play whistle by the BJ to the field at the 15 seconds to ready-for-play whistle by the BJ - Take chief responsibility for communicating penalty information, time outs remaining, game developments, etc. to the head coach time outs remaining, game developments, etc. to the head coach - Acts as the apprentice to the HL or LJ and assists them whenever possible possible - Help with ball rotation, those coming out from the BJ and those going in to the U going in to the U FJ SJ.
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Odds And Ends CCA 7 Man Mechanics – Sort Of - Use the positioning, coverage mechanics, keys, etc. - Ignore the sections of the book obviously addressing NCAA mechanics such as throwing your hat when players go out of bounds, such as throwing your hat when players go out of bounds, the 40 second clock, etc. the 40 second clock, etc. - Ignore the CCA “if in doubts”, they are opposite from the NFHS ones because they have instant replay to fix their mistakes while we don’t because they have instant replay to fix their mistakes while we don’t - It’s only the mechanics, not the rules we are borrowing – it’s still NFHS rules Official Conferences Official Conferences - We now have 7, rather than 5 different opinions and views - Conference when you need to, otherwise keep your distance and positions - Numerous conferences make it look like you don’t know what’s going on.
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Microphone Mechanics Sounding And Looking Professional - Practice, practice, practice Say the words even in games you don’t have a microphone on you - Face the press box and STAND STILL - There is no need to yell, that’s why you have a microphone - Speak in a conversational and unhurried tone - Be informative and concise, but not ridiculously brief - “Rehearse” with the Umpire to know you have all the information before making a formal announcement (foul, down, ½ the distance, etc.) making a formal announcement (foul, down, ½ the distance, etc.) - Basic information includes: Foul Offense or defense / Kicking team or receiving team Yardage of the penalty Down - Use “Prior to the snap” or “After the conclusion of the play” rather than “Dead ball” rather than “Dead ball” - Never say the number of the player or the player’s position, but when necessary you can say vaguely “the player involved” necessary you can say vaguely “the player involved”.
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