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 5 Core Elements to Game Design Courtesy of Gamestar Mechanics.

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Presentation on theme: " 5 Core Elements to Game Design Courtesy of Gamestar Mechanics."— Presentation transcript:

1  5 Core Elements to Game Design Courtesy of Gamestar Mechanics

2 Space  The look and feel of a game from the design of its SPACE. KODU = Land & Terrain

3 Components  Are the parts of your game that are OBJECTS & CHARACTERS you place in the environment  KODU = Objects & Characters

4 Mechanics  Are the actions in the game like move, jump, bump, see, collect, eat, etc..  KODU = WHEN+ DO+ (Tiles you program)

5 Goals  Players try to achieve GOALS to win the game. Points, travel, collect, health, etc… KODU = You design the GOAL and strategy of your game to win. Important to add this in the DESCRIPTION.

6 Rules  Guide the player on how the game should be played KODU = Description and information at the beginning to tell the player know what to do. Add this when you SAVE MY WORLD.


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