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3D based Intelligent Interactive House Building System 1 ML WE - 01.

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Presentation on theme: "3D based Intelligent Interactive House Building System 1 ML WE - 01."— Presentation transcript:

1 3D based Intelligent Interactive House Building System 1 ML WE - 01

2 Introduction 2 $57 trillion on infrastructure

3 Why? Risk of subsidence Traditional architectural fables – “VaasthuVidya”, Astrology 3

4 What is Konstructor? A Real time 3D, intelligent and interactive virtual environment 4

5 What is Konstructor? Interactive 3D construction component 5 Integrated through a new algorithm Soil compression calculator

6 Team members 6 IT 11 1562 84K.L.I. Laknath IT 11 2259 66R.E.L.K. Sumanasena IT 11 0784 56A.R.M.D.P. Ariyawansa IT 11 2265 74B.N. Wijerathne IT 09 0755 28H.M. Galahitiyawa IT 09 6121 98I.M.D.H.S. Iddamalgoda

7 An Overview of the Project Compression of the soil Traditional architectural fables – “VaasthuVidya”, Astrology Architecture Reduce the risk of subsidence 7

8 Justification for the Project Current Systems Maya 3Ds Max Unity 8 No thought is given to the Weight Architectural fables

9 Literature Review Soil compaction Interactivity 3D designing Virtual environment Similar products 9 Research papers Software

10 Research Gap 10 3D Modeling Soil Compression

11 Research Questions Usage of Maya ? Calculate weight ? How to develop a new algorithm ? How to incorporate the traditional architectural fables in to the system ? 11

12 Project Objectives Building a virtual 3D environment To Let the customers view the buildings in 3D To Let the users make changes to the 3D model To map the data related to soil compression and building the “Soil compression calculator” To come up with a new algorithm 12

13 Project Feasibility Design a prototype Software Challenges Time period WBS 13

14 Methodology Prototype 14 Planning Analysis Design Implementation

15 WBS (Work Breakdown Structure) 15 Team Member 1st Responsibility 2nd Responsibility 3rd Responsibility 4th Responsibility IsuruCodingDocumentSound Algorithm Programming BuddikaDatabaseCodingDocumentVideo Editing HeshanDocument3D Designing Algorithm Programming Sound Lilanga3D DesigningVideo EditingSoundCoding Dhanushka Algorithm Programming SoundCodingDocument Hasitha3D DesigningVideo EditingCodingDocument

16 Required materials Microsoft Visual Studio 2012 Microsoft SQL Server 2012 Autodesk Maya 2012 Unity 4.0 Autocad 2012 SONY Vegas PRO v12.0.0.486 MSoffice package 2010 Adobe Photoshop CS5 16

17 Gathering required data Meeting architects - Maga (Pvt.) Ltd. and Access Engineers Ltd. Questionnaires Similar research Meeting government officials 17

18 Risks for the Project 18 Many traditional architectural fables Time management Merging the software Issues with team members

19 Anticipated Conclusion 19

20 Budget Travelling Stationary Communication Internet Bill Other 20

21 Dream house 21

22 Summary Why? Subsidence Traditional architectural fables – “VaasthuVidya”, Astrology Konstructor Interactive 3D construction component Soil compression calculator Unique algorithm 22

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