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Motion in 2D Chapter 6.

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Presentation on theme: "Motion in 2D Chapter 6."— Presentation transcript:

1 Motion in 2D Chapter 6

2 6.1 Projectile Motion Projectile – object shot, launched, kicked, thrown, etc through the air Path is up then down in curve Called trajectory Forces? Force of earth and air resistance Initial force causing motion When known, can calculate trajectory

3 Independence of Motion in 2D
Objects fall at the same rate Dropped compared to launched (vertically) Myth Busters clip Can separate motion Motion in x-direction and motion in y-direction Independent of each other

4 Launched at Angle Symmetric Range Flight time or Hang time

5 6.2 Circular Motion Change in direction leads to acceleration
Uniform Circular Motion Constant speed around circle with fixed radius Position vector length doesn’t change

6 Centripetal Acceleration
Velocity direction changes, but length is constant Tangential to circle Acceleration points in same direction as velocity change Centripetal means center seeking

7 Centripetal Acceleration
Pg derivation Period – time needed for object to make a complete revolution Newton’s Second form Net force always points toward center of circle Net centripetal force

8 “Centrifugal Force” Centrifugal – outward force Nonexistent Fictitious
Actually inertia described by Newton’s 1st Law

9 6.3 Relative Velocity Albert Einstein and his Theory of Relativity
Motion relative to a moving object and seen by stationary observer Vice versa

10 Lab Catapult lab


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