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Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com.

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Presentation on theme: "Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com."— Presentation transcript:

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2 Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com

3 Computer Game Development Laboratory Game Storylines www.build-it-yourself.com

4 Game Missions written by Callum and Ben www.build-it-yourself.com Settlement: A planet has been discovered, and land is up for grabs. Who knows what wondrous items may be found on this planet? Gold? Artifacts? Weapons? Who knows? Throw your lot in with our company, and you’ll be the first people to settle on this new planet. Vacation: Come to the idyllic planet of Aephaan for a fun-filled week of space tournaments, with a $200,000 prize for the grand champion across all competitions, with lesser prizes given to other winners. All expenses paid for competitors still participating. Exploration: The newly discovered molten planet Primordia offers a unique look into how planets form and what they look like in the early times. Any scientists concerned with this field will want to buy a ticket now.

5 Computer Game Development Laboratory Game Storylines Graphics www.build-it-yourself.com

6 Kelly and Edward Matthew, Ryan, Ellis www.build-it-yourself.com

7 Computer Game Development Laboratory Game Storylines GraphicsSound Effects www.build-it-yourself.com

8 Computer Game Development Laboratory Game Storylines GraphicsSound Effects Game Logic Home Scene 1Scene 2 www.build-it-yourself.com

9 Scratch (developed at the MIT Media Lab) www.build-it-yourself.com

10 Your Mission www.build-it-yourself.com Are your parents making your life miserable... restricting your time playing games and socializing on the computer? Why do parents think computers are bad for you? How can computers help you? Gameland to kids … “We have a problem!” You must convince your parents to give you a reasonable amount of time to learn the computer skills you'll need to be a player in tomorrow's high-tech world. The world needs you to help solve the messes your parents' generation have created.

11 Why Are Computer Games Important? Harvard Business School Press, ‘Got Game’ 1.Gamers are better at handling risk and uncertainty, and believe taking measured risks is the best way to get ahead. 2.Gamers are more creative and have better problem solving habits. 3.Gamers are more sociable and have a greater need for human relationships. www.build-it-yourself.com

12 Why Are Computer Games Important? Harvard Business School Press, ‘Got Game’ 4.Gamers think of themselves as experts and want to tackle problems head-on. 5.Gamers aren’t discouraged by failure and believe each setback is just a chance to try again. 6.Gamers are more flexible about change. www.build-it-yourself.com

13 Why Are Computer Games Important? Harvard Business School Press, ‘Got Game’ 7.Gamers are better at seeing problems from a deeper perspective. 8.Gamers are great at learning in informal ways. 9.Gamers are more globally oriented and out-ward looking. 10.Gamers are more confident and have a more positive out look on life. www.build-it-yourself.com

14 Why Can Computer Games Be Bad? www.build-it-yourself.com

15 Why Can Computer Games Be Bad? 1.You can be influenced by too much violence. 2.Single player games can be non-social. 3.Addiction to anything can be dangerous. 4.There can be online predators. www.build-it-yourself.com

16 Types of Computer Games? Shoot – Half-Life, Astroids Role playing – World of Warcraft, Pokemon Strategy – Starcraft Race – Viper Racing Sport – Fantasy Football, FIFA World Cup Simulation – Sim City, Tycoon Chance – Black Jack Adventure – Mario Brothers www.build-it-yourself.com

17 Rocket Works Graphics 1.In your Power Point lab book: 2.Draw a character. 3.Draw a planet. 4.Draw a background that you see when you land on the planet. 5.Draw animated frames for your character. www.build-it-yourself.com

18 Rocket Works Graphics And you may encounter these space ships. www.build-it-yourself.com We invite you to help us create more storylines and graphics. Join the Build-It-Yourself crew. Email john@build-it-yourself.com. Callum, 11 & Ben, 11 Chenery School Belmont, MA Matthew, Ryan & Ellis Concord Academy Summer Camp Concord, MA Mark, Noah, Andrew Concord Academy Summer Camp Concord, MA Edward & Kelly Concord Academy Summer Camp Concord, MA

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21 Rocket Works Graphics In your travels, you’ll have to deal with these aliens! www.build-it-yourself.com Jonathan, 10 Open Window School Bellevue, WA Chloe, 9 Park School Cambridge, MA We invite you to help us create more storylines and graphics. Join the Build-It-Yourself crew. Email john@build-it-yourself.com. Kelly, 10 Concord Academy Summer Camp Concord, MA

22 Rocket Works Story Line Write a story line in your Power Point lab book about what you want to happen on your planet. Who? What? Where? Why? When? www.build-it-yourself.com

23 Rocket Works Story Line Write a story line in your Power Point lab book about what you want to happen on your planet. Who? What? Where? Why? When? www.build-it-yourself.com

24 Rocket Works Sound Effects 1.You must create your own far out sound effects. 2.Set up a microphone and speaker 3.Get a bunch of contraptions that make sounds. 4.Use Audio Recorder to record short, (less than 5 second) sound clips from the contraptions or from you and your team mates mouthing off. 5.Edit the sound effects by deleting bad sections, contorting the sounds or adding sections. 6.Play the sounds clip from Audio Recorder and record the sound effects in Scratch sprites. www.build-it-yourself.com

25 Rocket Works Logic and Programming 1.Make a character move across the screen when you press the right arrow. 2.Import a background. 3.Make a character say “Hey there” when it gets to the middle of the screen. 4.Make a character move right, left, up, or down when you press the arrow keys. 5.Add a second character and make the two characters have a dialog when the first character comes close to the second character. 6.Animate the characters. 7.Create two scenes and move back and forth between the scenes. www.build-it-yourself.com

26 Useful Build-It-Blocks (Modules) 1.Rocket control 2.Games build-it-yourself.com/biy-projects/proj-scratch-templates/index-scratch-templates.html www.build-it-yourself.com

27 Lessons to be documented in Lab Book 1.Pixel vs. vector graphics 2.Animation 3.Problem solving tricks 4.Advantages of modular construction 5.Presenting ideas 6.Program primitives build-it-yourself.com/support/support-projectware/biy-projectware-presentations.html www.build-it-yourself.com

28 Workshop Exercises: (for advanced students) 1.Download Scratch on home computer. 2.Summarize parents’ views on the pro’s and con’s of computers and computer games. 3.Program animated cartoon sequence or make a computer game on pro’s and con’s of computer games. 4.Create mini game modules. www.build-it-yourself.com


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