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By Yukyong Chung.  Given the terms of computational concepts, the students will be able to state examples matching the Scratch blocks.  The students.

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Presentation on theme: "By Yukyong Chung.  Given the terms of computational concepts, the students will be able to state examples matching the Scratch blocks.  The students."— Presentation transcript:

1 By Yukyong Chung

2  Given the terms of computational concepts, the students will be able to state examples matching the Scratch blocks.  The students will be able to conduct the main steps of creating a Scratch project correctly which include Create a project, Choose a sprite, Drag and Snap Scratch blocks, Save, and Share, using Scratch.  The students will create a working "About Me" Scratch project expressing themselves using Scratch by themselves.

3  What is Scratch?  What is helpful?  Computational concepts  Scratch Interface  Exploring and Practicing  Break-out  Creating "About me" projects  Sharing  Closing

4  Programming language : graphical programming language to easily create your own interactive stories, animations, and games.

5  Programming language : graphical programming language to easily create your own interactive stories, animations, and games.  Online community : share your creations and ideas with others all over the world

6  Think creatively.  Reason systematically.  Develop collaboration skills.  Practice computational skills.

7  Sequences : identifying a series of steps for a task.

8  Loops : running the same sequence multiple times.

9  Events : one thing causing another thing to happen.

10  Parallelism : making things happen at the same time.

11  Conditionals : making decisions based on conditions.

12  Operators : support for mathematical and logical expression.

13  Data : storing, retrieving, and updating values.

14  A project is a creation made in the Scratch program.  Scratch projects are made up of objects called Sprites.  To make a sprite do something, you snap together graphic Blocks into stacks, called Scripts.

15

16  Explore Scratch interface.  Practice Scratch blocks using the printout.  Find another examples of Scratch blocks matching the computational concepts.

17  10 minutes of break time.

18  Create your own “About Me” project expressing yourselves.  Add your projects to the Studio, “Instructional Tech Workshop”.

19  Present your projects in front of class.  Write comments on peer projects on the Scratch web site.

20  Please share your ideas about Scratch, pros and cons, utilization, improvement, and so on.

21  Brennan, K. & Resnick, M. (2012) New frameworks for studying and assessing the development of computational Thinking (http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf).http://web.media.mit.edu/~kbrennan/files/Brennan_Resnick_AERA2012_CT.pdf  Brennan, K., Chung, M., & Hawson, J. (2011), Creative computing  (http://scratched.gse.harvard.edu/sites/default/files/CurriculumGuide- v20110923.pdf)  MIT Media Lab(n.d.), Scratch Reference Guide (http://scratch.mit.edu/files/ScratchReferenceGuide.pdf).http://scratch.mit.edu/files/ScratchReferenceGuide.pdf  MIT Media Lab (2013) Getting Started With Scratch (http://cdn.scratch.mit.edu/scratchr2/static/__457b5935d6133646ecfc08b4d61130 44__//pdfs/help/Getting-Started-Guide-Scratch2.p. df).  MIT Media Lab(n.d.), Learning with Scratch (http://scratched.gse.harvard.edu/sites/default/files/Learning%20with%20Scratch.pd f).  MIT Media Lab(n.d.), Creating with Scratch (http://www.comp.nus.edu.sg/~leonghw/uit2201/Scratch/Demo-HowTo/Creating- with-Scratch.pdf).http://www.comp.nus.edu.sg/~leonghw/uit2201/Scratch/Demo-HowTo/Creating- with-Scratch.pdf  Graphic image source: Google images


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