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Understand the Business Function

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1 Understand the Business Function
ACS 367 Step #2

2 Business Function Perform business definition and requirements analysis Determine basic business functions Describe current activities through task analysis Develop a conceptual model of the system Establish design standards or style guides Establish system usability design goals Define training and documentation needs

3 business definition and requirements analysis
Establish the need for a system Determine requirements Direct Methods Observational study, prototyping, usability labs Indirect Methods MIS intermediary, Surveys…

4 Determining Basic Business Function
A detailed description of what the product will do is prepared. Major system functions are described (IPO) A flowchart of major functions is developed

5 Task Analysis Task analysis involves breaking down user’s activities to the individual task level. The goal is to obtain an understanding of why and how people currently do the things that will be automated. Knowing WHY: establishes the work goals Knowing HOW: provides details of actions performed to accomplish the goals.

6 Task Analysis Task analysis provides information concerning:
Work flows Interrelationships between people Objects Acionts The output of a task analysis is a complete description of all user tasks and interactions.

7 Task Analysis A goal of task analysis and a goal of understanding the user, is to gain a picture of the user’s mental model. A mental model is an internal representation of a person’s current conceptualization and understanding of something.

8 Mental Models Guidelines for designing mental models
Reflect the user’s mental model not the designer’s Draw analogies or present metaphors Success of desktop metaphor Comply with expectancies, habits, routines and stereotypes

9 Design Standards or Style Guides
Value of standards (users) Faster performance Fewer errors Reduced training time Better satisfaction Better system acceptance

10 Design Standards or Style Guides
Value of standards (designers) Increased visibility to HCI Simplified Design Reduced redundant effort Reduced training

11 Design Standards or Style Guides
Document Design Include many concrete examples of concrete design Provide rationale describing conditions under which various design alternatives are appropriate Provide good access Table of contents Index checklists

12 Design Standards or Style Guides
Examples (ISU iGuide)

13 Usability Goals Usability (Bennett, 1979)
The capacity to be used by humans easily and effectively, where Easily: to a specified level of subjective assesment Effectively: To a specified level of human performance

14 Common Usability Problems
Ambiguous menus and icons Unclear step sequences More steps to manage interface that to do tasks. Inadequate feedback and confirmation

15 Measures of Usability Are people asking a lot of questions?
Are frequent exasperation responses heard? Are there many irrelevant actions being performed? Are there many things to ignore? Do a number of people want to use a product?

16 Criteria for Measuring Usability
Effectiveness Level of performance Be specific here (required percentage) Learnability Within some specified time (learning curve) Flexibility Allowing adaptation to some specified percentage variation in tasks Attitude Levels of tiredness, discomfort, frustration…

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