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Introduction to NSF MATIES Laboratory STEER Program Orientation July 3, 2003.

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Presentation on theme: "Introduction to NSF MATIES Laboratory STEER Program Orientation July 3, 2003."— Presentation transcript:

1 Introduction to NSF MATIES Laboratory STEER Program Orientation July 3, 2003

2 MATIES Lab Overview The MATIES (Multimedia Animation Technologies Incorporated in Engineering Systems) Laboratory was established at CSULA in October 2002. The Laboratory’s goals and objectives include research in the areas of: – Modeling, – Control, – Animation and visualization of nonlinear dynamical systems.

3 MATIES Lab

4 Research Activities Sponsored Research activities in MATERS Lab which are relevant to STEER program – Animation and 3-D Visualization of Space Telescope – Virtual Test-bed For Flight Dynamics

5 Overview of Research Activity One -- 3D Animation of Space Telescope

6 Project Objective Graphical animation of telescope – Develop a 3D animation and visualization of the SPACE testbed – Demonstrate using available control algorithms – Show results on user friendly interface

7 The Telescope Testbed

8 IDEAS 3D Model This 3D model is built by the SPACE lab using IDEAS This is a static 3D model Based on it, a 3D animation model will be built

9 Current 3D Animation Model

10 Modular Design of the Animation System

11 Viewer Interface Module Shows the 3D model on the screen Interface designed using Microsoft MFC, functions designed using OpenGL Basic functions: zoom, pan, rotate

12 3D Model Module A 3D graphic model Designed using OpenGL Basic function: animation

13 Control Interface Module Lets users input parameters Interface designed using Microsoft MFC Basic requirement: well-defined interface, user friendly

14 Control Algorithm Module Using control algorithm to generate information for 3D model animation The 3D model module and control algorithm module need to communicate using well-defined interface of methods.

15 Overview of Research Activity Two -- Virtual Testbed for Flight Dynamics

16 Project Objectives Graphical animation of an aircraft – Existing physical and mathematical models – Available control algorithms User friendly software package – Choose a certain model – Apply any control algorithm – View results in graphical animation

17 Current Model 3D model – Get matrixes of 3D model – Apply texture and animation – Add control elements, forces, & disturbances

18 Towards Animation (1) Study movable components in 3D model

19 Towards Animation (2) Understand flight dynamics Axes of rotationRotation movement

20 Modular Design of the Animation System

21 System Design Control Inputs Control Module User (Viewer Interface Module) Plane Disturbance Inputs Control interface module 3D model module

22 GUI Design

23 Software Packets Needed

24 Software packages Matlab – modeling 3D Studio – Generate 3D model OpenGL – Animation Visual C++ -- GUI design

25 Demonstration …. By Luke and Kelcie


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