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Chapter 4 MOTION.

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Presentation on theme: "Chapter 4 MOTION."— Presentation transcript:

1 Chapter 4 MOTION

2 Chapter Four: Motion 4.1 Position, Speed and Velocity
4.2 Graphs of Motion 4.3 Acceleration

3 Who Wins????? Racer with the fastest speed?
Racer with the shortest elapsed time? What is motion? What is speed? How is speed different from velocity?

4 Battery Buggy After watching the buggy, how is it’s motion different/similar to a 100 meter sprinter? What if the batteries were close to dead?

5 Motion is Relative Perception of motion by humans is always related to nearby objects, a reference point Even if there is motion, but no nearby reference, motion is not perceived by humans.

6 Motion is defined as the change in position of an object over time when compared to a reference point. Moving?

7 At rest? Object does not change position relative to reference point.
Speeding Up? Object travels greater distance in later time periods. Slowing Down? Object travels less distance in later time periods. Constant Speed? Object travels same distance in later time periods.

8 4.1 Position, Speed and Velocity
The origin is the place where position equals 0. The position of this car at 50 cm describes where the car is relative to the track. Position is a variable given relative to an origin.

9 4.1 Position, Speed and Velocity
Position and distance are similar but not the same. If the car moves a distance of 20 cm to the right, its new position will be 70 cm from its origin. Distance = 20 cm New position

10 4.1 Position, Speed and Velocity
The variable speed describes how quickly something moves. To calculate the speed of a moving object divide the distance it moves by the time it takes to move.

11 Triangle Trick:

12 4.1 Position, Speed and Velocity
The units for speed are distance units over time units. This table shows different units commonly used for speed.

13 4.1 Average speed When you divide the total distance of a trip by the time taken you get the average speed. On this driving trip around Chicago, the car traveled and average of 100 km/h.

14 4.1 Instantaneous speed A speedometer shows a car’s instantaneous speed. The instantaneous speed is the actual speed an object has at any moment.

15 Solving Problems How far do you go if you drive for two hours at a speed of 100 km/h? Looking for: …distance Given: …speed = 100 km/h time = 2 h Relationships: d = vt Solution: d = 100 km/h x 2 h = 200 km = 200 km

16 Example: If it took you two hours to travel from mile marker 187 to mile marker 87 on I-44 (Rolla to Springfield) your average speed would be…. Speed = distance traveled time Speed = 100 miles 2 hours Speed = 50 miles hour Speed = 50 miles/hr or MPH

17 Example Question 1. What is the average speed of a cheetah that sprints 100 meters in 4 seconds? 2. How about if it sprints 50 m in 2 seconds?

18 Example Question If a car moves with an average speed of 60km/h for an hour, it will travel a distance of 60 km. (a) How far would if travel if it moved at this rate for 3 hours? (b) How far would it travel if it moved at this rate for 4 hours and 20 minutes? Use the “Triangle” trick to write equation for distance

19 Example Question If a car moves with an average speed of 60km/h …
What time would it take for the car to travel 300 km? What time would it take for the car to travel 400 km? Use the “Triangle” trick to write equation for time

20 4.1 Vectors and velocity Position uses positive and negative numbers.
Positive numbers are for positions to the right of the origin and negative numbers are for positions to the left the origin.

21 4.1 Vectors and velocity Distance is either zero or a positive value.

22 4.1 Vectors and velocity We use the term velocity to mean speed with direction.

23

24 Displacement is a change in position
What is the distance traveled? What is the displacement? Java Can you calculate the average speed of the skier at D? Can you calculate the average velocity of the skier at D?

25

26 4.1 Keeping track of where you are
Pathfinder is a small robot sent to explore Mars. It landed on Mars in 1997. Where is Pathfinder now?

27 4.1 Keeping track of where you are
Pathfinder keeps track of its velocity vector and uses a clock. Suppose Pathfinder moves forward at 0.2 m/s for 10 seconds. What is Pathfinder’s velocity?

28 4.1 Keeping track of where you are
Suppose Pathfinder goes backward at 0.2 m/s for 4 seconds. What is Pathfinder’s change in position?

29 4.1 Keeping track of where you are
The change in position is the velocity multiplied by the time.

30 4.1 Keeping track of where you are
Each change in position is added up using positive and negative numbers. Pathfinder has a computer to do this.

31 4.1 Maps and coordinates If Pathfinder was crawling on a straight board, it would have only two choices for direction. Out on the surface of Mars, Pathfinder has more choices. The possible directions include north, east, south, and west, and anything in between.

32 4.1 Maps and coordinates A graph using north−south and east−west axes can accurately show where Pathfinder is. This kind of graph is called a map. Street maps often use letters and numbers for coordinates.

33 4.1 Vectors on a map Where are you compared to where you started?
Suppose you run east for 10 seconds at a speed of 2 m/s. Then you turn and run south at the same speed for 10 more seconds. Where are you compared to where you started?

34 4.1 Vectors on a map To get the answer, you figure out your east−west changes and your north−south changes separately. origin = (0 , 0)

35 4.1 Vectors on a map Your first movement has a velocity vector of +2 m/s, west-east (x-axis). After 10 seconds your change in position is +20 meters (east on x-axis). d = v x t d = 2 m/s x 10 s = +20 m

36 4.1 Vectors on a map Your second movement has a velocity vector of −2 m/s north−south (y-axis) In 10 seconds you move −20 meters (south is negative on y-axis) d = 2 m/s x 10 s = -20 m New position = (+20 , -20)

37 Solving Problems A train travels at 100 km/h heading east to reach a town in 4 hours. The train then reverses and heads west at 50 km/h for 4 hours. What is the train’s position now? Looking for: …train’s new position Given: …velocity = km/h, east ; time = 4 h …velocity = km/h, west ; time = 4 h Relationships: change in position = velocity × time

38 Solution: Solving Problems 1st change in position:
(+100 km/h) × (4 h) = +400 km 2nd change in position: (−50 km/h) × (4 h) = −200 km Final position: (+400 km) + (−200 km) = +200 km The train is 200 km east of where it started.

39 4.3 Curved motion Circular motion is another type of curved motion.
An object in circular motion has a velocity vector that constantly changes direction.


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