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CS147 - Terry Winograd - 1 Lecture 1 – Introduction Terry Winograd CS147 - Introduction to Human-Computer Interaction Design Computer Science Department.

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Presentation on theme: "CS147 - Terry Winograd - 1 Lecture 1 – Introduction Terry Winograd CS147 - Introduction to Human-Computer Interaction Design Computer Science Department."— Presentation transcript:

1 CS147 - Terry Winograd - 1 Lecture 1 – Introduction Terry Winograd CS147 - Introduction to Human-Computer Interaction Design Computer Science Department Stanford University Autumn 2006

2 CS147 - Terry Winograd - 2 Goals for the Course Students will learn the fundamental concepts of human-computer interaction and user- centered design thinking, through working in teams on an interaction design project, supported by lectures, readings, and discussions. They will learn to evaluate and design useable and appropriate software based on psychological, social, and technical analysis. They will become familiar with the variety of design and evaluation methods used in interaction design, and will get experience with these methods in their projects.

3 CS147 - Terry Winograd - 3 Learning Goals for Today Become aware of the breadth of technologies and issues in HCI today Have a basic understanding of what interaction designers do Learn what will happen in this course

4 CS147 - Terry Winograd - 4 How Do People Interact with Computers? login as: winograd winograd@graphics's password: Last login: Tue Sep 20 15:22:48 2005 from xtz.stanford.edu *********************** * Welcome to SULinux! * * Authorized Use Only * *********************** Hint: run /usr/sbin/sulinux to reconfigure at any time Graphics> echo "hello world" hello world Graphics> connect to the web connect: Command not found. Graphics> help help: Command not found. Graphics> rm –R * Graphics>

5 Desktop GUIs and Applications

6 Pointing Devices

7 Desktop GUIS and applications

8 CS147 - Terry Winograd - 8 Web Applications

9 CS147 - Terry Winograd - 9 3D Desktops

10 CS147 - Terry Winograd - 10 Mobile Devices

11 CS147 - Terry Winograd - 11 Pen-based Interaction

12 CS147 - Terry Winograd - 12 Interactive Workspaces

13 CS147 - Terry Winograd - 13 Display Walls

14 CS147 - Terry Winograd - 14 The Office of the Future

15 CS147 - Terry Winograd - 15 Tabletop interaction

16 CS147 - Terry Winograd - 16 Tangible Interaction

17 CS147 - Terry Winograd - 17 Augmented Reality John Underkoffler Tangible Media Group Mit Media Lab

18 CS147 - Terry Winograd - 18 Wearable Computers

19 CS147 - Terry Winograd - 19 Ambient Information

20 CS147 - Terry Winograd - 20 Voice and Multimodal Interaction

21 CS147 - Terry Winograd - 21 Embodied Interaction

22 CS147 - Terry Winograd - 22 Virtual Reality

23 CS147 - Terry Winograd - 23 Sensor Networks

24 CS147 - Terry Winograd - 24 Sensing Affect Blood Volume Pressure (BVP) earring Galvanic Skin Response (GSR) rings and bracelet

25 CS147 - Terry Winograd - 25 Cyborgs STELARC

26 CS147 - Terry Winograd - 26 Interaction design profession(s) Broad set of disciplines, technical, social, business,... Interaction design job categories –interaction designer –usability engineer –web designer –information architect –user-experience designer –product manager –…

27 CS147 - Terry Winograd - 27 What skills are used in HCI? Designer –Visual and audio design –Design process skills and methods Programmer –Systems, toolkits, and languages –Software engineering techniques Researcher –Cognitive principles and theories –Experimental techniques

28 CS147 - Terry Winograd - 28 Some Specific Learning Goals Broad familiarity with the major areas of current HCI development and research Skill with designing a GUI interface Learn to use a variety of interaction design processes and techniques and know when they are appropriate. Learn to evaluate an interactive product and explain what is good and bad about it in terms of the concepts, goals, and principles of interaction design. Learn how to apply usability evaluation methods and know when they are appropriate Understand how the diversity of users/market segments, etc. guides and constrains design Understand the role of social dynamics in interaction and how it applies in design, including concerns such as privacy, power, and accessibility. Be familiar with different interaction styles and their pros and cons Be able to use metaphors appropriately in building conceptual models. Understand cognitive factors that affect usability Be able to judge the availability and feasibility of different devices for interacting Have experience with ovserving users and analyzing the problems

29 CS147 - Terry Winograd - 29 Structure of the Course [See syllabus] Lectures Readings –Interaction Design, Preece, Rogers, and Sharp –Readings to be provided on line Weekly sections or team 1-on-1 with TAs –Monzy, Doantam, Kevin and Nundu Individual assignments and 2/3-term exam Team Project –Milestones and Presentations

30 CS147 - Terry Winograd - 30 Other info This course http://cs147.stanford.edu CS547 Speakers Fridays 12:30, Gates B01 http://hci.stanford.edu/seminar Also available on line List of all HCI courses http://hci.stanford.edu/academics/ HCI program in general http://hci.stanford.edu


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