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ITEC 370 Lecture 10 Design. Review Design –Why is it part of the process? –Who is the audience for design?

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Presentation on theme: "ITEC 370 Lecture 10 Design. Review Design –Why is it part of the process? –Who is the audience for design?"— Presentation transcript:

1 ITEC 370 Lecture 10 Design

2 Review Design –Why is it part of the process? –Who is the audience for design?

3 Design Objectives Friday –Rough draft of your SRS document –Introduction, Features (Functional / Non- functional), Interfaces –Prepare for presenting the next week UML! –Look at the pretty pictures…

4 Design UML 2 major parts –Structure –Behavior

5 Design Structure

6 Design Types of Structure Class Component Composite Deployment Object Package

7 Design Class Diagram Members –Visibility (+ for public, - for private) Methods –Parameters/types Relationships –Association (Line with X..*) –Aggregation (Diamond + line) Inheritance (Arrow to parent) wikipedia

8 Design Componen t What depends on what Interfaces that certain components provide(higher level abstraction than a class) –VR example Doesn’t list parameters Shows the flow of how different components work together

9 Design Composite Opposite of component Need a detailed graphical layout of how a class / function interacts? Parts that are used at runtime Ports that shuttle ports around wikipedia

10 Design Deployment What servers are there How are they connected at a high level Nodes –Device node –Execution Environment Node

11 Design Object Focuses on a class –Shows the attributes of a class –Also shows links between classes More formalized example code for setting up an object / associations / aggregations wikipedia

12 Design Packages Another higher level what depends on what tool Goes from what jar file depends on another, to servers / software, to use cases Use if you need to see how high level components fit together

13 Design Behavior Once you have the pieces described, how do they act together Types –Activity –State machine –Use cases Interaction has its own parts

14 Design Activity Workflow describer Starting point, arrows to next activities Symbols –Rectangle = activity –Diamond = decision –Bars for parallel activities –Circle to start, double circle to end (filled in)

15 Design State machine More descriptive than a workflow –Input –Boolean conditions Example –Logged in –Not logged in Precondition / Postcondition

16 Design Use cases Stick figures showing how system is used…

17 Design Interaction By now, you’ve seen that UML can be extremely excessive Graphical representation for the whole spectrum Interaction diagrams show how classes / parts of the system interact –TCP/IP protocol

18 Design Review UML is a great way to communicate information What information to communicate is the question Don’t diagram for the sake of diagramming


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