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+ DEVELOPING CALL PROGRAM ICT CLASS – Group Aderina Febriana Choirun Nisa Eka Prasetia Bakti Lusiana Dumbi Ratri
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+ The Steps of Developing CALL 1. Initial Planning 2. Determining Objectives 3. Choosing types of the Program 4. Selecting Materials 5. Choosing Software 6. Determining Task 7. Designing Structure of the Program
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+ INITIAL PLANNING Determined the objective Decide the points below as a basic for our CALL program: 1. Types of Program 2. Selecting Materials 3. Choosing Software 4. Determining Task 5. Designing Structure
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+ DETERMINING THE OBJECTIVES What do we design the CALL for? It is usually function as a guide to the nature of the program and crucial to the design of the whole project.
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+ TYPES OF PROGRAMS Tutorial Drill Simulation Test
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+ SELECTING MATERIAL After we know the objective and type of program, now we decide the material use for the CALL
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+ CHOOSING SOFTWARE Asymmetric Multimedia Toolbook 3.0 Macromedia Flash Player Hot Potatoes
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+ Macromedia Flash Professional
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+ Macromedia Flash Exercise created with Macromedia FlashMacromedia Flash
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+ HOT POTATOES
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+ Hot Potatoes Some examples of exercise make with Hot PotatoesHot Potatoes
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+ DETERMINING TASKS The learning task is usually presented in the form of a set of exercise The tasks can be: Matching task Drop and drag Fill in the gaps Match pictures and word
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+ DESIGNING STRUCTURE OF THE PROGRAM Information or Explanation about the tutorial Program Present Material highlighted in the program Set of exercise that enables the user to asses his or her understanding towards the materials.
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+ 5 Principles in making a CALL program: 1. Interactivity (Feedback and Instruction) 2. Usability (Flexibility) 3. Content Appropriate 4. Effectiveness 5. Performance (Attractiveness)
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