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Introduction to 3D-ICONS Sheena Bassett, Project Manager This project has been funded with support from the European Commission‘s CIP ICT PSP programme.

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Presentation on theme: "Introduction to 3D-ICONS Sheena Bassett, Project Manager This project has been funded with support from the European Commission‘s CIP ICT PSP programme."— Presentation transcript:

1 Introduction to 3D-ICONS Sheena Bassett, Project Manager This project has been funded with support from the European Commission‘s CIP ICT PSP programme

2 http:// www.3dicons-project.eu VAST 2012 Introduction Overview  About Europeana  The 3D-Icons Project  Objectives  Targeted content  IPR Issues  3D-ICONS Technologies  Scanning, data acquisition, 3D model construction, metadata and harvesting  Challenges, Progress and the Aim of 3D-ICONS

3 http:// www.3dicons-project.eu VAST 2012 What is Europeana? A huge database of information about digital content (metadata) held by European cultural heritage institutions – Funded by the European Commission – Supplied by a range of Best Practice and other Pilot projects as well as directly by (larger) institutions Catalyst for new content services – Europeana services and tools, standards, Linked Open Data, … – Hackathons – new content-based apps – Europeana Research next stage Source of exhibitions (engaging the public) Network of cultural heritage organisations and expertise Evolving - going from the ESE (Europeana Semantic Elements) schema to the EDM (Europeana Data Model) with planned future releases One-stop-shop and showcase for digitised cultural heritage.

4 http:// www.3dicons-project.eu VAST 2012 Current Status of Europeana By July 2012 – over 23 million objects – from more than 2,200 institutions – from 33 countries. Predominantly – Images – Text – Audio – Video – 3D (just a few but lots more in the pipeline!)

5 http:// www.3dicons-project.eu VAST 2012 3D in Europeana

6 http:// www.3dicons-project.eu VAST 2012 The 3D-ICONS Project 3D-ICONS will bring exciting and engaging 3D models and constructions to Europeana end users – Rapid in-roads in gaming, TV and films – Challenge for Cultural Heritage sector to bring their 3D models used for scientific & research purposes into the public domain 3D real life models of monuments and buildings Complete sites such as Pompeii Virtual reality models Fly-throughs, …

7 http:// www.3dicons-project.eu VAST 2012 Objectives Focus on 3D content: – Models & reconstructions – Enlarged models of important features and details – Related images, texts and videos. Enable the ‘re-contextulization’ of objects held elsewhere (e.g. museums) Enable ‘access’ to inaccessible sites Digitisation and 3D-scanning of buildings and sites Conversion of existing 3D content into user-friendly formats for Europeana end users. – General public, tourists, students, cultural heritage institutions who need to produce 3D documentation about their important monuments and buildings, content providers & SMEs looking for sustainable business processes.

8 http:// www.3dicons-project.eu VAST 2012 Targeted content 16 partners from 11 different countries providing content: Pompeii, ItalyNewgrange, Ireland

9 http:// www.3dicons-project.eu VAST 2012 IPR Issues Metadata provided to Europeana under CC0 licence – EDM schema elements – Based upon the CARARE schema End user clicks on URL – Taken to landing page Choice of models, formats IPR information Project Consortium Agreement – Access to IPR unless otherwise specified in the Annexes. Advice on how to handle IPR Sculpture of Cerrillo Blanco

10 http:// www.3dicons-project.eu VAST 2012 Technologies Scanning equipment – Various technologies in use 3D Data acquisition – Surveying, modelling, … 3D model construction – MeshLab, Blender Creation of 3D models – CityEngine (3D-COFORM) Metadata and harvesting – OAI-PMH compliant repositories, MINT and MORE tools. Publication – 3D-PDF, WebGL, SpiderGL, HTML5. Pisa

11 http:// www.3dicons-project.eu VAST 2012 The challenges Suitable formats for end users – Viewable on home computers, preferably without plug-ins or installation of special viewers Reduction and simplification of 3D models – Without compromising quality and impact Metadata – Extension to CARARE schema without over- complicating but mapable to the EDM IPR management and business planning – Advice and recommended approaches

12 http:// www.3dicons-project.eu VAST 2012 Work in progress Survey of current 3D-content: – Format, current IPR status (simple), size, technologies and methodologies used, … Separate survey of current IPR practices and Initial Report on IPR completed. Analysis of monument inventory to decide data acquisition, post-processing, … – Each partner to create digitisation schedule – Case studies Formats for Europeana Metadata and thesauri

13 http:// www.3dicons-project.eu VAST 2012 Digitisation & scanning

14 http:// www.3dicons-project.eu VAST 2012 The end result 3D-ICONS will use the CARARE aggregation service – ORE OAI aggregation – Linked Open Data 3D-ICONS will create a production pipeline – Flexibility in data creation – Advanced semantics/rich metadata – Quality assurance – Business model Cost analysis, IPR, organizational models – Attractiveness for end users. 3D-ICONS will an exemplar for making complex 3D models available to the public domain.

15 Any questions? Co-ordinator: Prof. Franco Niccolucci Email: Niccolucci@unifi.it http://www.3dicons-project.eu


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