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Introduction to Graphic Design

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1 Introduction to Graphic Design
We have a catalog in our brains that filters the information. How the eye sees and the brain organizes to give meaning. Big Idea- Purposeful use to create meaningful designs

2 Basic Design Elements Line Shape Value Texture Space Color
Gestalt Principles

3 Lines Begins with 4 lines- edges of the page/screen Type Direction
Quality

4 Shape Lines to create 3-D world General outline of something
Geometric, Natural, Abstract Design is the arrangement of shape. Figure and Ground

5 Geometric Shapes Square- What does a square symbolize?
Circle- What does it symbolize? Triangle- What does it symbolize?

6 Grouping Shapes Shapes affected by surrounding shapes
Begin to understand by identifying overall pattern Tend to recall letters if grouped in words. Group marks into recognizable/repeating shapes is the simplest way to perceive

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8 Value Lightness/Darkness Gives the image detail and texture
Contrast is the relative emphasis Create Movement Lead the Eye

9 Texture Tactile- actual paper Visual- Objects in Photos
Photoshop effects Pictures of Textures Symbolic Textures Choose textures that relate to the concept of the piece and are appropriate to the design

10 Space (Size or Mass) Need to hold content Expectations
Mood and Emphasis Contrast Creating Balance

11 Creating Balance “Successful communication requires balance, the directing and conducting of visual tensions.” Equal tension created by all elements pulling equally Symmetry and Asymmetry

12 Balance- Symmetry Traditional balance thru mirrored images left to right The traditional book Good is looking for a “quiet sense of order”, tradition and stability.

13 Balance Asymmetry Balance thru contrast
Visual Weight- dominance of an object Visual Direction- way the eye is drawn between elements

14 Direction How to move thru the information?
Text and Images are intentionally placed to direct the viewers eye and to achieve visual unity How do we get them to look at what we want and see the connections? Use of contrast and unity

15 Intellectual vs. Visual Unity
“One is thinking of subject matter (intellectual unity); the other is looking at the design (visual unity).” Intellectual is idea and word Visual is placement for the eye Ideally work together to create the message.

16 Visual Dynamics Top to bottom – comfort of gravity
Vertical and Horizontal- comfort in stability (diagonal lines- dynamic flux) Left to right- comfort in reading

17 Weight and Direction Influences
Location Spatial Depth Size Texture Isolation Subject matter Value Shape Structure Color

18 Color- Color Wheel

19 Properties of Color Hue- name for the color
Value- degree of light/dark Intensity or Saturation- purity and brightness

20 Psychology of Color Colors evoke specific emotional responses (personal or universal) Warm – Stimulate Cool- Relax

21 Psychology of Color Associations- personal and cultural
Red- aggressive, sexual, national color Example- sports car Blue- authoritative (darker), cleanliness and honesty (middle), overall calming color Example- power blue suit Yellow- warmth, good health and optimism… (in the past-weakness and cowardliness) Example- food packaging Green- natural, environment, soothing and cooling Example- cigarettes

22 Selecting Color Cultural Color Associations
The profile of the audience and its color preference The character and personality of the organization presented The designers personal relationship to the color An awareness of current color trends

23 Gestalt Principles Whole is the sum of its parts
Each part is influenced by those around it. The eye seeks to create a whole Similarity Proximity Continuation Closure Figure and Ground

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