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EirplayMedia (c) 2008 The Irish Games Industry Lets SWOT it !

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Presentation on theme: "EirplayMedia (c) 2008 The Irish Games Industry Lets SWOT it !"— Presentation transcript:

1 EirplayMedia (c) 2008 The Irish Games Industry Lets SWOT it !

2 EirplayMedia (c) 2008 Strengths Ireland is a nation of gamers! We have the 2 nd highest number of Playstations per capita in the world Notable success in games middleware, plus some good start-ups We have one of the highest penetration rates of mobile phones and active game portals with each of the mobile operators. In the last 6 years, 8 new computer game courses have been setup. There are a large number of FPS (first person shooter) clans and organised LAN gaming communities. One of the reasons major game publishers (Vivendi, Activision & Microsoft) locate their localisation centres here, is due to our large active gaming population…and yeah, the tax rate.. Yet, where is the local development industry

3 EirplayMedia (c) 2008 Weaknesses Hmmm.. This could take a while No tradition / experience in game development (producing in particular) No publishers Not a priority industry Investors here like technology over content And…….. So you want to make a film promo/shot, you go to the Film Board. So you want to make a game prototype, you go…..

4 EirplayMedia (c) 2008 Opportunities

5 EirplayMedia (c) 2008 Opportunities Casual Games / Web 2.0 Deliberate move by the traditional games industry to expand the market Games for the mass market: older game players, female game players, non- technical game players New technologies allows games to be deployed on consumer devices such as PDAs, interactive TV and mobile phones Games types for newer devices; Word/puzzles, sports, licensed games (film/pop), location based Xbox Live, Wii, Guitar Hero….

6 EirplayMedia (c) 2008 Threats We all end up working for Google We all up working for the government All our potential game developers emigrate. We loose interest in gaming…. I don’t think so!

7 EirplayMedia (c) 2008 Making Casual Games Much of the same skills needed for PC / console games Software: Java,Flash, though other languages always preferable Art: same tools such as Photoshop, 3D Max. More focus on 2D, plus drawing skills vital!!! Level Design: Experience of PC, console, online & mobile games, plus other media Qualifications count…..

8 EirplayMedia (c) 2008 Playza Playza is an online social game….. In development

9 EirplayMedia (c) 2008 The Game

10 EirplayMedia (c) 2008 Thank you Peter Lynch


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