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© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Cutting Edge Flash and Gaming Casual Connect Asia 2012.

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Presentation on theme: "© 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Cutting Edge Flash and Gaming Casual Connect Asia 2012."— Presentation transcript:

1 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Cutting Edge Flash and Gaming Casual Connect Asia 2012

2 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. @TomKrcha Gaming Evangelist tomkr@adobe.com tomkr@adobe.com

3 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. 70% of browser games 9 of top 10 Facebook games 70% of games on Google+ Top games from EA & Zynga Imagine what would happen if game developers could fully tap into the GPU in Flash?

4 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. BlackSun by Aerys

5 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Neema by Frima

6 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Renault Twizy

7 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Battle for everything by Coca Cola https://www.battleforeverything.com/

8 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. + Unity – ShadowGun video

9 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. SoundQuest

10 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Stage3D in China videos

11 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. MAXIMUM REACH Flash Player brings an audience 11x greater than game consoles. 11x

12 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. 12

13 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.  From mobile game to social browser game on Facebook  Revenue model change  High reach with Flash  GPU acceleration  Rendering: Starling Framework / Stage3D  Physics: Box2D AS3 port

14 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Fullscreen experience (like native desktop game) Avatar creator (buy) Shop (buy power-ups)

15 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Fullscreen experience (like native desktop game)

16 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Fullscreen experience (like native desktop game)

17 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Fullscreen experience (like native desktop game)

18 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. 2D GPU Rendering done via Starling Framwork www.starling-framework.org

19 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Stage3D GPU support: Flash Player 11.1: 2009+ Flash Player 11.2: 2008+ Flash Player “Dolores”: 2005/2006 GPUs

20 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. mouse lock stage.mouseLock = true; MouseEvent.movementX / movementY

21 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. MIDDLE & RIGHT CLICK  MouseEvent.MIDDLE_CLICK  MouseEvent.RIGHT_CLICK MouseEvent.MIDDLE_CLICKMouseEvent.WHEEL MouseEvent.RIGHT_CLICKMouseEvent.CLICK

22 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. CONCURRENCY ActionScript Workers Main/Stage3D AI / Pathfinding Physics Parsing 3D world

23 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Multi-threaded video decoding Texture streaming Flash Player “Next” ActionScript “Next”

24 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. BEGIN WITH STAGE3D low-level Stage3D programming, AGAL, your first 3D engine

25 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.

26 AIR Native extensions C, C++, OBJ-C, JAVA

27 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.

28  From desktop and browser game to mobile  Windows, Mac, Linux, iOS, Playbook and Android soon  AIR iOS version launched on 9 th September  #1 game in 13 countries including US in 24 hours  #1 app in 2 days  Game of the week at Apple App Store  #1 game for Playbook in terms of hours  Promoted in Mac App Store  Created all with Flash Pro and Flash Builder

29 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential.

30

31 BotaniculaBotanicula trailer

32 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Go Mac App Store with AIR Captive Runtime (v 3.3+ optimal)

33 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Stage3D mobile demos  GPUSprite  Geometry Arena  Waste Invaders  Spaced Away  ApexVJ  Tanki Online

34 © 2012 Adobe Systems Incorporated. All Rights Reserved. Adobe Confidential. Tom Krcha Twitter: @tomkrcha FlashRealtime.com


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