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Interactive Movement in Virtual Environments (iMoVE) 2015.

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Presentation on theme: "Interactive Movement in Virtual Environments (iMoVE) 2015."— Presentation transcript:

1 Interactive Movement in Virtual Environments (iMoVE) 2015

2 Virtual Reality for Health & Wellbeing

3 iMoVE Research Group (UoP)– Interactive Motion in Virtual Environments

4 iMoVE Publications 2014/15  Powell, V., & Powell, W. (In Press) Abnormal Reaching Behaviour in Virtual Environments: Preliminary Observations. Proceedings of the 8th International Conference on PErvasive Technologies Related to Assistive Environments Corfu, Greece.  Powell, V., & Powell, W. (In Press). Informed Design for Virtual Environments: The Impact of Object Shape on Reaching Performance In L. Pareto, P. M. Sharkey & J. Merrick (Eds.), Technology, Rehabilitation and Empowerment of People with Special Needs. New York: Nova Science.  Powell, V., & Powell, W. (In Press). Therapy-led Design of Home-Based Virtual Rehabilitation. In Proceedings of 3D User Interfaces 2015 (3DUI 2015). IEEEVR, Arles, France.  Powell, V., & Powell, W. (In Press). Locating objects in virtual reality - the effect of visual properties on target acquisition in unrestrained reaching. Journal of Disability and Human Development  Powell, V., & Powell, W. (In Press). Informed design for virtual environments: The impact of object shape on reaching performance. International Journal of Child Health and Human Development, 9(3).  Powell, V., Powell, W. (In Press). Abnormal Reaching Behaviour in Virtual Environments: Preliminary Observations. Proceedings of the 8th International Conference on PErvasive Technologies Related to Assistive Environments Corfu, Greece.  Powell, V., & Powell, W. (2014). Locating objects in virtual reality – the effect of visual properties on target acquisition in unrestrained reaching. Paper presented at the Intl Conf. Disability, Virtual Reality & Associated Technologies, Gothenburg, Sweden.  Powell, V., Powell, W., & Simmonds, M. (2014). Considerations for Virtual Environments for Upper Limb Rehabilitation Tasks. Proceedings of the 7th International Conference on PErvasive Technologies Related to Assistive Environments Rhodes, Greece.  Powell, W., Powell, V., & Simmonds, M. (2014). Virtual Reality for Gait Rehabilitation - Promises, Proofs and Preferences. Proceedings of the 7th International Conference on PErvasive Technologies Related to Assistive Environments Rhodes, Greece.

5 Games industry VR revolution Google Cardboard Samsung Gear VR Smaller Lighter Cheaper

6 iMoVE - Leading development programmes  The University of Portsmouth is one of the first UK Universities to be named as academic supporters of the Open Source VR project.  The Creative Technologies iMoVE research group will be contributing to the OSVR community and will receive a pair of Hacker Development prototype kits and early access to the development software.  The iMoVE team regularly contributes to early development progammes for emerging technology, and are currently involved in a number of similar initiatives, including: the LEAP motion developer program, the Nod innovation program, and the Myo developer program.

7 Interactive Technology

8 Creative Technologies  3D Stereoscopic Projection Screen  Head Mounted Displays (Rift, Cardboard etc)  Self paced integrated treadmill  Full Body Motion Capture (VICON, Kinect etc)  Magnetic Motion Tracking  EMG muscle activation and gesture recognition (Myo)  Gesture tracking recognition (Leap Motion, Nod etc)  Modular Sensor Kits (RFID, Phidgets etc)  Haptic Force Feedback (Phantom Omni etc)  Green Screen Studio  Many more.......

9 We are in the process of organising Hampshire's first VR and Serious Games Conference later this year. Working with:


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