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Animation
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What is Animation? Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. It is an optical illusion of motion due to the phenomenon of persistence of vision. The most common method of presenting animation is as a motion picture or a video.
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What is Persistence of Vision?
Persistence of vision is the phenomenon of the eye by which an afterimage is thought to persist for approximately one twenty-fifth of a second on the retina. In other words, it’s the ability of the eye to retain the impression of an image for a short time after the image has disappeared.
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Six Types of Animation Techniques:
1. Stop-motion animation: Puppet animation Claymation Cutout animation, etc. 2. Traditional, hand-drawn animation 3. Rotoscoping
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Six Types of Animation Techniques:
4. Live-action animation 5. Anime 6. Computer animation: 2D (Flash) & 3D (Maya)
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Stop-motion Animation
Real-world objects are physically manipulated and photographed one frame of film at a time to create the illusion of movement. Invented by Georges Melies in the Early 20th Cent. purely by accident. (Ex: bus transformed into a hearse)
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Stop-motion Animation
Different kinds exist: clay & puppet animation, etc.
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Stop-motion Animation
Stop motion is often called frame-by-frame animation. As mentioned earlier, it’s a generic term for an animation technique that makes static objects appear to move. The object is moved very small amounts between individual frames, producing the effect of motion when the film is played back, as in conventional drawn and painted animation.
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One of the Oldest Stop-Motion Films
A Trip to the Moon, Georges Melies, 1902 Was the 1st Sci Fi Movie ever made! Incorporated theatrical sets, props and real actors.
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Contemporary Stop-motion Animation
“Coraline”, 2009
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Film With Elements of Stop-motion
The Science of Sleep by Michel Gondry, 2006
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To find more examples: Google Video is an excellent source
for finding examples of every kind of stop-motion technique. A simple “stop motion animation” search will yield immediate results, of varying quality.
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Pioneers of the Animation Genre
J. Stuart Blackton (American), Early 20th Cent. is often considered to be the 1st true animator. Perfected stop-motion & hand-drawn animation techniques. Humorous Phases of Funny Faces (Short Anim., 1906) Emile Cohl (French), Early 20th Century. Became famous for his short hand-drawn film “Fantasmagorie”, 1908.
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Hand-Drawn Animation Technique
Was invented by Emile Cohl in the Early 20th Cent, whose film Fantasmagorie is considered to be the 1st hand-drawn animated film. The film largely consisted of a stick figure moving about and encountering all manner of morphing objects, such as a wine bottle that transforms into a flower, etc.
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Hand-Drawn Animation Technique
Traditional animation (cel or hand-drawn) – was used for most films animated in the 20th century. Each frame is drawn slightly differently from the one before it.
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Hand-Drawn Animation Technique
Drawings are traced or photocopied onto transparent acetate sheets called cels. The completed character cels are photographed one-by-one onto motion picture film.
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Hand-Drawn Animation Technique
This image shows how 2 transparent cels, each with a different character drawn on them, and an opaque background are photographed together to form 1 image.
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Examples of Traditional Animation
Hand-drawn: Disney’s Pinocchio (1940), Akira (1988) Animations created with the help of a computer: The Lion King (1994), The Triplets of Bellivelle (2003)
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Rotoscoping Was invented in 1917
Animators trace live-action movement, frame by frame The source film can be directly copied from actors’ outlines into animated drawings, as in The Lord of the Rings (US, 1978) or Waking Life (US, 2001). Ex: Charles Schwab commercial
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Rotoscoping Patent drawing for Fleischer’s original rotoscope. The artist is drawing on a transparent easel, onto which the movie projector at the right is throwing an image of a single film frame.
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Rotoscoping Examples:
“Charlie Chaplin” by Kyungwha Lee “Waking Life” Animation
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Live-Action & Anime Live-action is a technique which combines hand-drawn characters with live action shots. Examples: Who Framed Roger Rabbit? (USA, 1988) & Osmosis Jones (USA, 2002). Anime is a technique primarily used in Japan. It usually consists of detailed characters but more of a stiff animation. Examples: Spirited Away (Japan, 2001) and Princess Mononoke.
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2D & 3D Animation 2D animation figures are created and/or edited on the computer using 2D bitmap graphics or created and edited using 2D vector graphics. Techniques include tweening, morphing, etc. Digital 3D models are manipulated by an animator. Various techniques can be applied to objects, such as mathematical functions (ex. gravity, particle simulations). Ex: Toy Story, Shrek.
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Suggested Links: Automatic Writing by William Kentridge
Mark Romanek (Contemporary Film Maker)
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