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MouseHaus Table: A Tangible User Interface for Urban Design Chen-Je Huang Design Machine Group.

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Presentation on theme: "MouseHaus Table: A Tangible User Interface for Urban Design Chen-Je Huang Design Machine Group."— Presentation transcript:

1 MouseHaus Table: A Tangible User Interface for Urban Design Chen-Je Huang Design Machine Group

2 Community Design Activities Using colored paper/street map to engage urban discussion

3 Motivation How can we enhance design collaboration? How can we support design decisions?  Add computing power to the design process  Get the computing power off the screen and bring urban discussion to the table

4 MouseHaus Table A tabletop interactive simulation for urban design which provides a novel interface and simulation feedback

5 MouseHaus A simple pedestrian simulation for urban open space

6 MouseHaus Table TABLETOP PROJECTOR CAMERA

7 Ordinary Objects The users select what they want to use in the simulation

8 One-Click Registration BUILDING /\ PARK

9 Simulation and Feedback Real-time simulation Visual feedback

10 Demo Downtown map on the table Register red paper as buildings Register green paper as parks Run the simulation Show the pattern Ordinary objects as the interface

11 Related Work Urp, MIT 1999 EDC, University of Colorado 2000 Luminous Table, MIT 2002

12 What’s the difference? Ordinary objects as the interface Easy setup

13 Initial User Study Data Collection Verbal Interaction Gestural Interaction Questionnaire Post-Interview

14 Findings Changes made by Participants A, B, and C Paper Trails 1 2 3 Mouse Trials 1 2 3 4 A97116000 B14174907 C7 70750 Numbers of Communication Events (verbal/gestural)

15 User Feedback I like the way you manipulate, you can use your hand, you can move the paper. It creates the interaction between people and the computer - the interaction, the movement in the design process is really important - so through your movement of hand, it’s more real, tangible

16 Future Work Advance the study about tangible interaction in the group setting Build an interface that makes the rules of simulation visible

17 Summary MouseHaus Table uses ordinary objects as interface. It provides urban designers and community members an interactive simulation to support urban decisions.


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