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Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 1 Duplication.

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Presentation on theme: "Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 1 Duplication."— Presentation transcript:

1 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 1 Duplication of course material for any commercial purpose without the explicit written permission of the professor is prohibited.

2 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 2 Today’s lecture Sign-up sheet Logistics Two design exercises Reflection First assignment

3 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 3 Logistics http://www.ics.uci.edu/~andre/informatics121f2011.html Professor: André van der Hoek (andre@uci.edu) TA: Fang Deng (fdeng@ics.uci.edu) No required book No midterm, no final – we will use the final’s time slot, however

4 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 4 Logistics Office hours by appointment only Open door policy – DBH 5228 – DBH 5038 E-mail IM TA will have office hours and you can also reach her via e-mail

5 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 5 Structure of the class Four design studios A select few readings A video analysis [With some luck] Guest lecture(s)

6 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 6 Basic tenor of the class Constructive criticism Disagreements Pressure Creativity Satisfaction

7 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 7 Your first design exercise Suppose you are to give out an award for excellence in advertising. Create a design for this award… …and be able to explain its meaning… …in 10 minutes… …and money is no object. (We will take some pictures)

8 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 8 Reflection How difficult was it to think of the design for the award?

9 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 9 Reflection How difficult was it to specify the design for the award?

10 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 10 Reflection Which representation did you use for your design, and why?

11 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 11 Reflection How easy is it to take your design and turn it into a real award?

12 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 12 Reflection How does your design reflect its meaning?

13 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 13 Reflection How do you think the recipient will react to the award’s design?

14 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 14 Your second design exercise Create a design for your ideal classroom seat to be produced and sold by a major retailer… …using any of the following… – paper – pencil – wire – wire cutter – Play-Doh …in 20 minutes. Cost is a concern, and this will also be your final design that you hand of to the manufacturer for production.

15 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 15 Reflection Who did you keep in mind while designing?

16 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 16 Reflection What goals did you have in designing?

17 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 17 Reflection Did you reach your goals with your design?

18 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 18 Reflection What assumptions did you make in designing?

19 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 19 Reflection How many different designs did you consider?

20 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 20 Reflection Who did you keep in mind while designing?

21 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 21 Reflection Did you make any preliminary designs?

22 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 22 Reflection Which design represents the most comfortable classroom seat?

23 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 23 Reflection Which design represents the most usable classroom seat?

24 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 24 Reflection Which design represents the sturdiest classroom seat?

25 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 25 Reflection Which design is the cheapest to mass produce?

26 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 26 Reflection Which representation did you choose for your design?

27 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 27 Reflection Could you express everything you wanted of your design?

28 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 28 Reflection Which of these designs would be most useful to the manufacturer?

29 Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 29 First assignment Read “Case Study: A Computer Science Perspective on Bridge Design” by Alfred Spector and David Gifford – available on the class web site Provide a 1 page summary highlighting… 1.…five major lessons to learn from this text 2.…how these lessons relate to the design exercises we performed in class today Due Tuesday


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