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CS 422/EEE 436 Wireless Networking Technologies and Applications Wireless Okey Implementation Group #1 Alper Başak Can Taylan Eren Kuzucu Niyazi Belenli.

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Presentation on theme: "CS 422/EEE 436 Wireless Networking Technologies and Applications Wireless Okey Implementation Group #1 Alper Başak Can Taylan Eren Kuzucu Niyazi Belenli."— Presentation transcript:

1 CS 422/EEE 436 Wireless Networking Technologies and Applications Wireless Okey Implementation Group #1 Alper Başak Can Taylan Eren Kuzucu Niyazi Belenli

2 Wireless Okey Consist of a Server and four Clients Special OkeyProtocol for messaging operations Strategy Pattern: (Abstract) OkeyProtocol ClientProtocolServerProtocol

3 Wireless Okey ClientGame and ServerGame classes implement the entire game Strategy protocol (Abstract) Game ClientGameServerGame

4 Wireless Okey Protocol  Handshake  Game Initialization  Deal  Draw  Throw  Change Token

5 Wireless Okey GUI implementation depends on Observer/Observable design pattern (Abstract) Game GUI Classes Observes MODEL VIEW

6 Wireless Okey How to check a cue? Determine the grouping tendency  Iterate the group, find the group size  Check the group size (It should be at least 3) Can be sequencing, increasing and double


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