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Entertainment on the Web Anton Eliens
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Basic Technology HTML, HTTP, MIME client / server architecture client-side extensions server-side extensions see Glossary Web Terminology and Web Consortium (W3C)
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Client-side Technology Style sheets (CSS) Document Object Model Math, Graphics - XML Applets - Java Helper Applications -- audio, … Plug-ins - audio, video, animation, VR Dynamic HTML - Javascript ActiveX - from Visual basic to... Java
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Web Applications combining servers and client-applications multiple components multiple technologies (in construction) the ObjectWeb ‘the rest of us’ vs Microsoft communication via IIOP
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Basic Client/Server Pair
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Managing Content (in the ObjectWeb)
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Netscape Enterprise Server
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Microsoft Digital Nervous System
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Microsoft Dynamic Network Architecture
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Java applet with ORB
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Example - San Francisco Framework
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Learning Support Collaboration Tools - XTV, NetMeeting, WEB-4M Videoconferencing Tools - MBONE (Vic/Vat) Web Tools - QuestWriter Cross-Platform Tools - Unix/X and 95/NT Environments - CUSeeMe: conferencing, whiteboard, email, document sharing see Use of Web technology for Remote Instruction
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Planning and Design Step 1: Develop a list of educational goals. Step 2: Identify implementation methods. Step 3: Prioritize approaches. Step 4: Design the structure. Step 5: Design a page layout.
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Navigation structures hierarchical - like a book,... sequential - as a guided tour hypermedia - structural and associative links
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Guidelines concentrate on content good design is simple legibility is the key context must be clear consistency means predictability be accurate! be unique... appearance must match purpose support a variety of visitors
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Page types Home page index pages content pages study guide pages lectures - presentation pages Technological limitations speed, resolution, colors, multimedia
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Web Development Tools Visual (HTML) Editors Site Managers Hypermedia Tools -- rejuvenated HTML-Database Integration Publication Wizards Model-driven Web Generators based on paper from Piero Fraternali (WWW7)
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Issues in Concept Development Choose a name! Choose a class - micro or macro? Choose a metaphor - literal is possible! Develop a flowchart - navigation User-centric - adaptive (cookie)? Interactivity - email, form, bulletin, polls, chat,... User evaluation - is it effective?
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Development Steps 1.Proposal - short summary 2.Description of purpose - economic model 3.Concept - type, site, metaphor, multimedia 4.Implementation facilities - CGI, Java, Shockwave 5.Cost - hardware, software, support 6.Time-table - research, production, development,… 7.Maintenance and upgrades - personnel 8.Expansion options - programming / administration 9.Appendix - flowchart and demographics 10. Business plan - funding and marketing
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Metaphors for Sites spatial - cities, solar system, room, backyard representational - train, ship, radio person or entity - home, tax-wizard time or event - camera, mechanical arm, fishcam literal - functional control (tables and lists)
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Practicum Entertainment Stuur een multimedia briefkaart Vertel mee aan een verhaal Kijk rond op een Web-site Maak een mooie tekening Maak een animatie Creeer een 3D wereld Vermaak jezelf in 3D Bezoek een virtuele gemeenschap Maak een praatje en dans Op het Web Virtuele Werelden Creatief
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http://www.wdvl.com -- Web Developers Virtual Library http://www.werbach.com/web/web.html -- Web Resources http://www.paragraph.com -- MorphInk http://www.blaxxun.com -- Blaxxun Contact 4.0 http://www.macromedia.com -- Shockwave plugin en Flash 3 Demo http://www.ligos.com -- V-Realm Builder (Demo) http://www.activeworlds.com -- Active Worlds http://www.totallyhip.com -- Web Painter http://www.cosmosoftware.com -- CosmoWorlds http://www.satoripaint.com -- Satori Paint Programs http://www.download.com -- various downloads http://www.thefreesite.com -- more free stuff Software -- downloads
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