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Mobile UIs CS 365 HCI Prof. Ahmed sameh Fall 2005

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Presentation on theme: "Mobile UIs CS 365 HCI Prof. Ahmed sameh Fall 2005"— Presentation transcript:

1 Mobile UIs CS 365 HCI Prof. Ahmed sameh Fall 2005
Utah School of Computing

2 Mobile UIs Video Games Palm Pilots, etc Mobile Phones Audio Players
Fall 2005 Mobile UIs Video Games Palm Pilots, etc Mobile Phones Audio Players Fall 2007 Utah School of Computing

3 Characteristics Small Low rez Limited graphics Limited computing
Fall 2005 Characteristics Small Low rez Limited graphics Limited computing Interactive Fall 2007 Utah School of Computing

4 Interesting Consequence
Fall 2005 Interesting Consequence Actors all about the same size Backgrounds change size to adjust Cannot adjust actor size much Already optimal Scenes do not scale Look better in small than large Fall 2007 Utah School of Computing

5 Size is a BIG Challenge Highly restrictive format Hard to do 3D
Fall 2005 Size is a BIG Challenge Highly restrictive format Hard to do 3D Most scenes are 2D Contrast Little intensity contrast Mostly color contrast is used Hard to highlight, identify selected objects Fall 2007 Utah School of Computing

6 Fall 2005 Mobile UIs End Utah School of Computing


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