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System Models Chapter 2: Coulouris +

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1 System Models Chapter 2: Coulouris +
Chapter notes from K. Birman’s that in turn was based on Professor Paul Francis, Cornell University 4/8/2019

2 Distributed system models
Model: “a simplified representation of a system or phenomenon, as in the sciences or economics, with any hypotheses required to describe the system or explain the phenomenon, often mathematically.” 4/8/2019

3 System Models Architectural model defines the way in which the components of the system are placed and how they interact with one another and the way in which they are mapped onto the underlying network of computers. Interaction model deals with communication details among the components and their timing and performance details. Failure model gives specification of faults and defines reliable communication and correct processes. Security model specifies possible threats and defines the concept of secure channels. We will look at architectural models + Interaction models in this discussion; We will deal with failure and security models later in the semester. 4/8/2019

4 Architectural Model Concerned with placement of its parts and relationship among them. Example: client-server model, peer-to-peer model Abstracts the functions of the individual components. Defines patterns for distribution of data and workload. Defines patterns of communication among the components. Example: Definition of server process, client process and peer process and protocols for communication among processes; definition client/server model and its variations. 4/8/2019

5 Software and hardware service layers in distributed systems
4/8/2019

6 Middleware Layer of software whose purpose is to mask the heterogeneity and to provide a convenient programming model for application programmers. Middleware supports such abstractions as remote method invocation, group communications, event notification, replication of shared data, real-time data streaming. Examples: CORBA spec by OMG, Java RMI, grid software (Globus, Open grid Services), Web services. 4/8/2019

7 Clients invoke individual servers
EX: 1. File server, 2. Web crawler EX: Web server EX: browser, web client 4/8/2019

8 A service provided by multiple servers
EX: akamai, altavista, Sun’s NIS (data replication) 4/8/2019

9 Web proxy server and caches
Proxy servers + cache are used to provide increased Availability and performance. They also play a major role Firewall based security. 4/8/2019

10 A distributed application based on peer processes
Ex: distributed Whiteboard Application; Music sharing 4/8/2019

11 Web applets EX: Code streaming; mobile code 4/8/2019

12 Interaction Models Within address space (using path as addresses)
Socket based communication: connection-oriented, connection-less Socket is an end-point of communication Lets look at some code + details 4/8/2019

13 Socket based communication
int sockfd; struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_addr.s_addr = inet_addr(SERV_HOST_ADDR); addr.sin_port = htons(SERV_TCP_PORT); sockfd = socket(AF_INET, SOCK_STREAM, 0); connect(sockfd, (struct sockaddr *) &addr, sizeof(serv_addr)); do_stuff(stdin, sockfd); 4/8/2019

14 Classic view of network API
Start with host name (maybe) foo.bar.com 4/8/2019

15 Classic view of network API
Start with host name Get an IP address foo.bar.com gethostbyname() 4/8/2019

16 Classic view of network API
Start with host name Get an IP address Make a socket (protocol, address) foo.bar.com gethostbyname() socket();connect();… sock_id 4/8/2019

17 Classic view of network API
Start with host name Get an IP address Make a socket (protocol, address) Send byte stream (TCP) or packets (UDP) foo.bar.com gethostbyname() socket();connect();… sock_id 1,2,3,4,5,6,7,8, TCP sock UDP sock Network Eventually arrive in order May or may not arrive 4/8/2019

18 Protocol layering Communications stack consists of a set of services, each providing a service to the layer above, and using services of the layer below Each service has a programming API, just like any software module Each service has to convey information one or more peers across the network This information is contained in a header The headers are transmitted in the same order as the layered services 4/8/2019

19 Protocol layering example
Browser process Web server process HTTP HTTP TCP TCP Router IP IP IP Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 4/8/2019

20 Protocol layering example
Browser wants to request a page. Calls HTTP with the web address (URL). HTTP’s job is to convey the URL to the web server. HTTP learns the IP address of the web server, adds its header, and calls TCP. Browser process Web server process HTTP HTTP H TCP TCP Router IP IP IP Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 4/8/2019

21 Protocol layering example
TCP’s job is to work with server to make sure bytes arrive reliably and in order. TCP adds its header and calls IP. (Before that, TCP establishes a connection with its peer.) Browser process Web server process HTTP HTTP TCP TCP Router H T IP IP IP Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 4/8/2019

22 Protocol layering example
IP’s job is to get the packet routed to the peer through zero or more routers. IP determines the next hop from the destination IP address. IP adds its header and calls the link layer (i.e. Ethernet) with the next hop address. Browser process Web server process HTTP HTTP TCP TCP Router IP IP IP H T I Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 4/8/2019

23 Protocol layering example
The link’s job is to get the packet to the next physical box (here a router). It adds its header and sends the resulting packet over the “wire”. Browser process Web server process HTTP HTTP TCP TCP Router IP IP IP Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 H T I L1 4/8/2019

24 Protocol layering example
The router’s link layer receives the packet, strips the link header, and hands the result to the IP forwarding process. Browser process Web server process HTTP HTTP TCP TCP Router IP IP IP H T I Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 4/8/2019

25 Protocol layering example
The router’s IP forwarding process looks at the destination IP address, determines what the next hop is, and hands the packet to the appropriate link layer with the appropriate next hop link address. Browser process Web server process HTTP HTTP TCP TCP Router IP IP IP H T I Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 4/8/2019

26 Protocol layering example
The packet goes over the link to the web server, after which each layer processes and strips its corresponding header. Browser process Web server process HTTP HTTP H TCP TCP Router H T IP IP IP H T I Link1 Link1 Link2 Link1 Physical Link 1 Physical Link 2 H T I L2 4/8/2019

27 Basic elements of any protocol header
Demuxing field Indicates which is the next higher layer (or process, or context, etc.) Length field or header delimiter For the header, optionally for the whole packet Header format may be text (HTTP, SMTP ( )) or binary (IP, TCP, Ethernet) 4/8/2019

28 Demuxing fields Ethernet: Protocol Number IP: Protocol Number
Indicates IPv4, IPv6, (old: Appletalk, SNA, Decnet, etc.) IP: Protocol Number Indicates TCP, UDP, SCTP TCP and UDP: Port Number Well known ports indicate FTP, SMTP, HTTP, SIP, many others Dynamically negotiated ports indicate specific processes (for these and other protocols) HTTP: Host field Indicates “virtual web server” within a physical web server 4/8/2019

29 IP (Internet Protocol)
Three services: Unicast: transmits a packet to a specific host Multicast: transmits a packet to a group of hosts Anycast: transmits a packet to one of a group of hosts (typically nearest) Destination and source identified by the IP address (32 bits for IPv4, 128 bits for IPv6) All services are unreliable Packet may be dropped, duplicated, and received in a different order 4/8/2019

30 IP(v4) address format In binary, a 32-bit integer
In text, this: “ ” Each decimal digit represents 8 bits (0 – 255) “Private” addresses are not globally unique: Used behind NAT boxes /8, /12, /16 Multicast addresses start with 1110 as the first 4 bits (Class D address) /4 Unicast and anycast addresses come from the same space 4/8/2019

31 UDP (User Datagram Protocol)
Runs above IP Same unreliable service as IP Packets can get lost anywhere: Outgoing buffer at source Router or link Incoming buffer at destination But adds port numbers Used to identify “application layer” protocols or processes Also a checksum, optional 4/8/2019

32 TCP (Transmission Control Protocol)
Runs above IP Port number and checksum like UDP Service is in-order byte stream Application does not absolutely know how the bytes are packaged in packets Flow control and congestion control Connection setup and teardown phases Can be considerable delay between bytes in at source and bytes out at destination Because of timeouts and retransmissions Works only with unicast (not multicast or anycast) 4/8/2019

33 UDP vs. TCP UDP is more real-time UDP has more of a “message” flavor
Packet is sent or dropped, but is not delayed UDP has more of a “message” flavor One packet = one message But must add reliability mechanisms over it TCP is great for transferring a file or a bunch of , but kind-of frustrating for messaging Interrupts to application don’t conform to message boundaries No “Application Layer Framing” TCP is vulnerable to DoS (Denial of Service) attacks, because initial packet consumes resources at the receiver 4/8/2019

34 Summary When designing systems or analyzing systems, you want to examine at the high level the architectural model. Subsequent steps will explore functional models such as interaction model, security model, failure model, reliability model etc. 4/8/2019


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