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Amanda Lange | Technical Evangelist Tobiah Marks | Games Evangelist

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Presentation on theme: "Amanda Lange | Technical Evangelist Tobiah Marks | Games Evangelist"— Presentation transcript:

1 Amanda Lange | Technical Evangelist Tobiah Marks | Games Evangelist
03 | Game Assets Amanda Lange | Technical Evangelist Tobiah Marks | Games Evangelist

2 Module Overview What is an Asset? 3D Asset Creation 2D Asset Creation
Sound Creation Finding and Buying Assets

3 An Asset Is… Art Sound Characters Backgrounds UI elements etc SFX
Music

4 3D Assets

5 3D Assets Considerations Polygons Textures Joints/Skeletons Animations

6 3D Model

7 Unwrapping to Texture

8 Texture Mapping Considerations Material Specularity/Highlighting
Bump Mapping/Normal Mapping Effects of Lighting

9 Material Breakdown

10 3D Asset Deconstruction

11 2D Assets

12 2D Assets Considerations Pixel Size Animations (Frame Count) Hitboxes
Tiling

13 Sprite Sheet

14 Texture Tiles

15 2D Asset Creation in Pixlr

16 Sound Assets

17 Sound in Audacity

18 Where to Get Assets Find, Hire, Buy?

19 Should I Buy Assets? Remember: your game needs to stand out!
Check license considerations Be honest about your budget Art is a learnable skill… but time consuming…

20 Finding and/or Buying Assets
Creative Commons OpenGameArt.org Freesound.org Asset Stores Unity TurboSquid Mixamo Hiring People? oDesk eLance Social networking

21


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