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Scintillas System Dynamics Tutorial

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Presentation on theme: "Scintillas System Dynamics Tutorial"β€” Presentation transcript:

1 Scintillas System Dynamics Tutorial
Tim Broenink

2 Planning Introduction Lecture on SysDyn Break Exercises/Practice

3 Introduction Mostly repetition of the Lectures
Extra instructions, extra practice. Basic Level, Not a substitution for study/official lectures Promote understanding

4 Student Panel Evaluate understanding Promote questions 3-5 people

5 Calculations and mechanics
Lecture 2 Calculations and mechanics

6 Contents Calculations with bondgraphs, Based in causality Masons rule
Planar Mechanics

7 Calculations with bondgraphs
Why with bondgraphs Causality Signal-Flow (Diagrams) Masons Rule

8 Calculations with bondgraphs
Why with bondgraphs Directed graph All directions for power, effort and flow are defined. Causal Goes from a model to computational instructions. 𝑒 1 =𝑛 𝑒 2 To 𝑒 1 ←𝑛 𝑒 2

9 Calculations with bondgraphs
Why with bondgraphs 𝑓 𝑠𝑓 = 𝑓 𝑅1 + 𝑓 𝑅2 𝑓 𝑅1 ← 𝑓 𝑠𝑓 βˆ’ 𝑓 𝑅2 𝑒 𝑠𝑓 = 𝑒 𝑅1 = 𝑒 𝑅2 𝑒 𝑠𝑓 ← 𝑒 𝑅1 𝑒 𝑅2 ← 𝑒 𝑅1

10 Calculations with bondgraphs
Signal Flow Bond contains 2 signals. Effort, Flow Direction is based on causality. Extend with element and junction eqations.

11 Question What you should be able to do now
Create Bondgraphs and assing causality. Identify signal flows from a bondgraph Try for yourself:

12 Calculations with Bondgraphs
Masons Rule Generate transfer function based on SFG/BG. Shows effect of system on transfer function clearly. For more information, see paper on BB.

13 Calculations with Bondgraphs
Masons rule 𝐻 𝑠 = 𝐺 𝑖 βˆ— Ξ” 𝑖 Ξ” 𝐺 𝑖 is the forward path gain Ξ”= 1βˆ’ 𝐿 𝑖 𝐿 𝑖 𝐿 𝑗 βˆ’ 𝐿 𝑖 𝐿 𝑗 𝐿 π‘˜ etc. Ξ” 𝑖 is the same as Ξ” but without the forward path in your SFG. 𝐿 𝑖 is a loop in the SFG/BG.

14 Calculations with bondgraphs
Masons RUle How to apply Create a causal bondgraph Identify all loops Identify all forward paths Apply.

15 Calculations with bondgraphs
Masons rule A small example Transfer from 𝑒 𝑠𝑒 to 𝑒 𝑐 . Identify loops and forward path 𝐺 1 = 1 𝑅 βˆ— 1 𝑠𝐢 and 𝐿1=βˆ’ 1 𝑅 βˆ— 1 𝑠𝐢 Apply: 𝐻 𝑠 = 𝐺 1 βˆ— Ξ” 1 Ξ” Ξ” 1 =1, Ξ”=1βˆ’βˆ’ 1 𝑠𝑅𝐢 𝐻 𝑠 = 1 𝑠𝑅𝐢 𝑠𝑅𝐢 = 1 𝑠𝑅𝐢+1

16 Question Can you do this?
Get a transfer function for the previous graph from the source to the voltage over the resistor. Same for this one

17 Planar Mechanics Move Move Required for the project
Complete handout is on BB. Content: 2D vs 3D, degrees of freedom Free mass Inertial Frames Body fixed speed. Velocity Transforms

18 Planar mechanics 2d vs 3d A single body: 2D, three DOF: 𝐷 π‘₯ ,𝐷𝑦,Ο•
3D, six DOF: 𝐷 π‘₯ , 𝐷 𝑦 , 𝐷 𝑧 , πœ™,πœƒ,πœ“ We will only use 2D. Moddeling and simulation (Master course)

19 Planar Mechanics Free Mass A single mass in 2D space.
𝐷 π‘₯ : Mass => I Element 𝐷 𝑦 : Mass => I Element πœ™: Interia => I Element

20 Planar Mechanics Inertial Frames Trown Ball
Rotation has no influence on the direction of motion. I elements in fixed world 𝑉 𝑦,π‘€π‘œπ‘Ÿπ‘™π‘‘ 𝑉 𝑦,π‘π‘Žπ‘™π‘™ 𝑉 π‘₯,π‘π‘Žπ‘™π‘™ 𝑉 π‘₯,π‘€π‘œπ‘Ÿπ‘™π‘‘

21 Planar Mechanics Inertial Frames
Transformation from World frame or Local frame is simple. 𝑉 π‘₯,π‘π‘Žπ‘™π‘™ = cos πœ™ βˆ— 𝑉 π‘₯,π‘€π‘œπ‘Ÿπ‘™π‘‘ + sin πœ™ βˆ— 𝑉 𝑦,π‘€π‘œπ‘Ÿπ‘™π‘‘ 𝑉 𝑦,π‘π‘Žπ‘™π‘™ = cos πœ™ βˆ— 𝑉 𝑦,π‘€π‘œπ‘Ÿπ‘™π‘‘ βˆ’ sin πœ™ βˆ— 𝑉 π‘₯,π‘€π‘œπ‘Ÿπ‘™π‘‘ Can be moddeled as a Modulated TF 𝑉 π‘₯,π‘π‘Žπ‘™π‘™ 𝑉 𝑦,π‘π‘Žπ‘™π‘™ = cos⁑(πœ™) sin⁑(πœ™) βˆ’sin⁑(πœ™) cos⁑(πœ™) 𝑉 π‘₯,π‘€π‘œπ‘Ÿπ‘™π‘‘ 𝑉 𝑦,π‘€π‘œπ‘Ÿπ‘™π‘‘ Due to power continuity: 𝐹 π‘₯,π‘€π‘œπ‘Ÿπ‘™π‘‘ 𝐹 𝑦,π‘€π‘œπ‘Ÿπ‘™π‘‘ = cos⁑(πœ™) sin⁑(πœ™) βˆ’sin⁑(πœ™) cos⁑(πœ™) 𝐹 π‘₯,π‘π‘Žπ‘™π‘™ 𝐹 𝑦,π‘π‘Žπ‘™π‘™ 𝑉 𝑦,π‘€π‘œπ‘Ÿπ‘™π‘‘ 𝑉 π‘₯,π‘π‘Žπ‘™π‘™ πœ™ 𝑉 π‘₯,π‘€π‘œπ‘Ÿπ‘™π‘‘

22 Body to world, multibonds
Planar Mechanics Inertial Frames Body to world Body to world, multibonds

23 Planar Mechanics Body Fixed Speed
Speed relative to body center of mass (COM), In COM: Only speed Outside of COM: Speed and rotation.

24 Planar MEchanics Body fixed speeds
𝐷 π‘₯,𝑃1 𝐷 𝑦,𝑃1 = 𝐷 π‘₯,𝐢𝑂𝑀 𝐷 𝑦,𝐢𝑂𝑀 + π‘₯ 𝑝 𝑦 𝑝 πœ™ Velocity then becomes: 𝑉 π‘₯,𝑃1 𝑉 𝑦,𝑃1 = 𝑉 π‘₯,𝐢𝑂𝑀 𝑉 𝑦,𝐢𝑂𝑀 + βˆ’π‘¦ π‘₯ πœ”

25 Planar MEchanics Body fixed Speed

26 Check What you should be able to do Create Model of Ideal free mass
Create Model for arbitrary points on that mass. Transform between coordinate frames.

27 What can you do with these models?
Attach more rigid bodies Must be done in world space. Beware of causal relations. Attach other impedances Eg springs, resistances.

28 Planar Mechanics Velocity Transform Linear spring, in 2d Situation
How does the spring behave? Spring Velocity = Derivative of Length. Spring Length: 𝐷 π‘₯ 2 + 𝐷 𝑦 2 Spring Velocity: 1 2 𝐷 π‘₯ 2 + 𝐷 𝑦 2 βˆ— 2𝑉 𝑦 Dus MTF: 𝑉 π‘ π‘π‘Ÿπ‘–π‘›π‘” = 𝐷 π‘₯ 2 + 𝐷 𝑦 2 βˆ— 𝑉 𝑦

29 Coffee Break

30 Practice makes perfect
Assignments Practice makes perfect

31 Assignments Teaching assistants: Berjan Westerdijk Martijn Schouten
Tim Broenink Roel Mentink

32 Assignments New sets of assignments: C (Masons rule) and D (Planar Mechanics). Also handout on planar mechanics (also on BB). Found on: Or here.

33 Practice makes perfect
Vrimibo Practice makes perfect


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