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Go Deep - A Growth Mindset Topic: Implementing UMathX

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Presentation on theme: "Go Deep - A Growth Mindset Topic: Implementing UMathX"— Presentation transcript:

1 Go Deep - A Growth Mindset Topic: Implementing UMathX
CCLC UMathX Alabama Initiative – K to Alg1 Webinar 1 RNeufeld Senior Author Toll Free:

2

3 Rich Learning Environment
UMathX Manipulatives UMathX Frameworks & Support Sheets

4 A Growth Mindset within UMathX
Introductory Steps to Scaffolded UMathX Menu (student use) CCSS Curriculum Menu (teacher use) (t(t Learning Challenges Deeper Understanding

5 Children gather their IDEAS and EXPERIENCES
LEARNING occurs with ACTIVE INVOLVMENT I got it!! Children gather their IDEAS and EXPERIENCES to create their own KNOWLEDGE. as opposeed to PASSIVE RECEIPT of information

6 Model of a Growth Mindset
Grappling helps to create KNOWLEDGE

7 Design Principles of UMathX
UMathX presents a variety of approaches to meet learning needs (often concrete to abstract). UMath X features Instructional Scaffolding The UMathX Menu allows student and teacher to follow a CONCEPTUAL PATH rather than an often disjointed GRADE focus. It is flexible in that one can focus on concepts in a certain grade and conceptual scaffolding over a number of grade levels.

8 Built-in Differentiation – Tiered lessons
UMathX Encourages Grappling “Grappling” is: -more than “persevering” -is “productive” struggling Interactions present hints. A mistake is an opportunity to learn. Teachers, please do not tell. Encourage grappling. “ask 3 before you ask me” Built-in Differentiation – Tiered lessons

9 Classroom Learning Environments for UMathX…

10 Classroom Learning Environments for UMathX…

11 Making It Work In Your School
Single Classroom Computer / Workstation School ‘Lab’ Classroom ‘Cluster’ of 4 or 5 computers

12 The UMathX Menu The UMathX Menu allows student and teacher to follow a CONCEPTUAL PATH rather than an often disjointed GRADE focus. It is flexible in that one can focus on concepts in a certain grade and conceptual scaffolding over a number of grade levels. Scaffolded for easy access to any concept. For Student and Teacher Across Grades (fill gaps)

13 The UMathX Menu Scaffolded for easy access to any concept.
For Student and Teacher Across Grades (fill gaps)

14 The CCSS Curriculum Menu
UMathX lessons are placed into CCSS menu. For Teacher – lesson and framework. Domain – Cluster – Standard 2.OA.02.02

15 The CCSS Curriculum Menu
2.OA.02.02 For Teacher – plan lesson and framework. 2.OA.02.02 For Teacher to plan lesson and framework . 2.OA.02.02

16 The UMathX Framework For Student – 3 part lesson to model implementation of UMathX

17 In Preparation for UMathX Lesson 1
Step 1 Review Step 2 Review Visit and play 3 videos: UMathX – What is it? – The Learning Pit UMathX – Navigation UMathX – Frameworks for Learning Step 3 Log into with secure password and login given to you. From the UMathX Menu, follow the path below and work through Hexagon1 and on .. Fractions>Equivalent Fractions>Pattern Blocks>Hexagon 1 and on .. From the CCSS Menu, select 3.NF.01.03b. Click <Lessons> Select Hexagon1. Go to and select Training Select UMathX-TreasureHunt–CCSS–Kto5 or 6toAlg1 and work through the Treasure Hunt. Select one of the examples that is a fit for your grade level and work through it.

18 Kindergarten Sample Lesson 1 .. Page 1
Step 1 Make sure your interactive board and computer are in place and ready. The computer has a mouse. Your students are sitting on your learning carpet in front of the screen or interactive board. You may want to have one student following instructions on computer. Step 2 Go through relevant previous screens of the powerpoint. You want students to know that they will be learning in various ways. Step 3 Keep the information in this lesson simple and short. Go to any browser. Reinforce where that is. Show them the URL … This is the name of their virtual UMathX School. Step 2 Review Visit and play 3 videos: UMathX – What is it? – The Learning Pit UMathX – Navigation UMathX – Frameworks for Learning Step 3 Log into with secure password and login given to you. From the UMathX Menu, follow the path below and work through Hexagon1 and on .. Fractions>Equivalent Fractions>Pattern Blocks>Hexagon 1 and on .. From the CCSS Menu, select 3.NF.01.03b. Click <Lessons> Select Hexagon1. Go to and select Training Select UMathX-TreasureHunt–CCSS–Kto5 or 6toAlg1 and work through the Treasure Hunt. Select one of the examples that is a fit for your grade level and work through it.

19 Step 4 You login with your login and password. They will receive theirs. Step 5 Click on “Enter the Program” .. Maximize the screen Direct your student navigator to the UMathX Menu on the left. He navigates to Fractions and just hovers over the word. He will then navigate to the right - hovers over Equivalent Fractions He will then navigate to the right and hover over Pattern Blocks He will then navigate the mouse to the right and click on Hexagon 1. Step 6 Note the function of <proceed> button and of the <enter> key. This gives them time to think. When the <proceed> button is not shown, then there is another instruction on the screen which they should look for. Step 7 Note when any sentence is double clicked, the line is read and it is highlighted to help with reading and word recognition.

20 Step 8 Emphasize the function of making a mistake
Step 8 Emphasize the function of making a mistake. Notice that a mistake is an opportunity to learn. If there is a flashing cursor in a text field, enter a number or letters. an answer into a space if that is required. The computer can only interact with you have responded. Usually 3 hints are given. Step 9 After you have worked through some of this lesson, go ahead and clear the screen by clicking on the house icon at the top. Repeat previous steps to review them. Now select another navigator to select another topic in equivalent fractions. Repeat this process with a number of students. Step 10 Click on the logout button to the far right. Select the login and password for a particular student. Give the student his login an his password and have them login. Have that student navigate to a particular topic, then clear screen. Repeat this process with a number of students. Note that this is correct way to login and to logout.

21 When you click on the X on far top right on screen, that is incorrect
When you click on the X on far top right on screen, that is incorrect. You are thrown out of the program . For security reasons another person cannot login for 2 minutes. Step 11 Inform the class on how you will use UMathX – alone, small group, pair and whole group. In group work you will each have a role. Step 12 I want to explain “grappling” to you. We will learn many ways and I will rarely tell you answers. Step 13 If you have a question.. The computer will give up to 3 hints. You cannot continue until you have given the correct answer. It will accept various answers if correct. You will learn from errors. Discuss the possibilities with your partner. The computer will never scold you. You will understand but maybe differently than your partner. If you have a question for me , turn the empty cup on your desk UP. Only ask me if you have discussed it with your partner(s)

22 Step 14 Everyone helps others to learn
Step 14 Everyone helps others to learn. We are all important along with UMathX, the paper, the manipulatives, your teacher. When you walk in tomorrow, there will be 1 page on your desk. Step 15 If you are working in pairs, you may share the one page. It will tell you what to do. I will help with reading. Step 16 The first thing you will do will be to try to read the page. Then turn on a computer and login to UMathX. You will also learn with manipulatives. What are they? Step 17 Tomorrow you will given paper to direct you through a lesson. I will pick up that paper from you and grade it. Step 18 A few other things .. Yes you can access UMathX from home. Your parents can learn with you. SEE YOU TOMORROW. If you have a computer with internet access, try a lesson at home.

23 Classroom Operation.. Lesson 2 K.CC.01.03 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) & get base 10 ..blocks 3. Hands in Framework for evaluation. Classroom Operation.. Lesson 2 K.CC UMathX Teacher’s Turn: 1. Reflects & Connects. “how did you learn best?” 2. Evaluates Student Performance Teacher’s Turn: 1. CCSS Menu K. 2. Domain CC 3. Cluster 01 4. Standard 03 5. Lesson: Keep Track by Marking 6. Framework:.. Note 3 parts .. 1 to 1 : Keep Track by Marking Print one per group

24 Kindergarten Sample Lesson 2 .. Page 2
Note: This is a key lesson. You cannot “wing it”! A must be well prepared … also base 10 blocks and frameworks. Do a whole class lesson to review yesterday’s work. Review the learning environment guidelines. Be tough, be consistent. It will make life easy for you. You may want to read the instructions with them. Have the computer read. Note the 3 part lessons. Let’s do this lesson in groups of 2 if possible. One person is Pilot and one is CoPilot. One person .. On computer and other is on paper with pencil. Note that they are learning concepts in many ways. Note the Reflect and Connect section.

25 Classroom Operation.. Lesson 3 K.OA.01.05 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) & get base 10 ..blocks 3. Hands in Framework for evaluation. Classroom Operation.. Lesson 3 K.OA UMathX Teacher’s Turn: CCSS Menu K.OA.01.05 2. Lesson: Ways to Make 5 3. Framework:.. Addition Facts – Ways to Make 5 Print one per group Teacher’s Turn: 1. Reflects & Connects. “how did you learn best?” 2. Evaluates Student Performance

26 Kindergarten Sample Lesson 3 .. COMMENTS
Please be strong. Follow the established guidelines in your learning environment: They talk quietly to each other .. Rarely to you. Ask 3 before they ask “me” / you They must record on the framework. They must fulfill their roles. Note .. You are using the CCSS menu to find the lesson and the framework options. Then you print the framework. (can be b&w) .. One page .. Double sided. The teacher uses the CCSS menu. The students use the UMathX menu .. Scaffolding. The UMathX menu is used to fill gaps as well.

27 Classroom Operation.. Lesson 4 K.NBT.01.01 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) & get base 10 ..blocks 3. Hand in Framework “evaluation”. Classroom Operation.. Lesson 4 K.NBT UMathX Teacher’s Turn: CCSS Menu K.NBT.01.01 2. Lesson: Ones and Groups of 10 3. Framework:.. Print one per group Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate.

28 Classroom Operation.. Lesson 5 K.CC.01.03 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) & get base 10 ..blocks 3. Hand in Framework “evaluation”. Classroom Operation.. Lesson 5 K.CC UMathX Teacher’s Turn: CCSS Menu K.CC.01.03 2. Lesson: Counting Solids #1 3. Framework:.. Print one per group Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate.

29 Grade 1 Sample... Lesson 1 1.OA.03.05 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) 3. Hand in Framework “evaluation”. Teacher’s Turn: CCSS Menu 1.OA.03.05 2. Lesson: Adding Along the Numberline 3. Framework:.. Addition Facts- Adding Along The Numberline. Print one per group Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate.

30 Grade 2 Sample... Lesson 1 2.NBT.02.05 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) 3. Hand in Framework “evaluation”. Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate. Teacher’s Turn: CCSS Menu 2.NBT.02.05 2. Lesson: Subtraction Without Regrouping .. concretely 3. Framework:.. Subtract 2 Digit Numbers without Regrouping Print one per group

31 Grade 3 Sample... Lesson 1 3.OA.01.01 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) 3. Hand in Framework “evaluation”. Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate. Teacher’s Turn: CCSS Menu 3.OA.01.01 2. Lesson: Eggs in Bowl…Introduce X 3. Framework:.. Multiplication – Introduction – 2 – Eggs in Bowls Print one per group

32 Grade 4 Sample... Lesson 1 4.NF.01.01 UMathX
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) 3. Hand in Framework “evaluation”. Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate. Teacher’s Turn: CCSS Menu 4.NF.01.01 2. Lesson: Hexagon 1, Hexagon 2 etc 3. Framework:.. Equivalent Fractions -1 Print one per group

33 Grade 7 Sample... Lesson 1 7.RP.01.02c
Student’s Turn: 1. Follows Instructions on Framework 2. Work with UMathX on Computer (UMathX Menu) & Framework (Paper) 3. Hand in Framework “evaluation”. Teacher’s Turn: 1. Discuss the lesson. Discuss the framework. Reflect & Connect. “how did you learn best?” 2. Collect Frameworks. 3. Self Evaluate. Teacher’s Turn: CCSS Menu 7.RP.01.02c 2. Lesson: Introduction 1, Introduction 2 3. Framework:.. Ratio Tables – Introduction - 2 Print one per group

34 Final Notes of Webinar 1 Webinar 2 objective - Testing/Evaluation
1. Note .. Teacher plans within the CCSS menu ..first select and preview the lesson ..then select and preview the framework (if exists) 2. Note .. Students work in UMathX Menu .. Scaffolded. .. a lesson leads to the next lesson .. fill gaps .. work down a UMathX Menu .. more challenging 3. Note the role of the back arrow at bottom left of screen. .. back to previous screen in CCSS menu .. ease of transfer from framework back to lesson 4. Always work with a full screen .. Note the “trick” 5. Please Keep it Simple – Concentrate on Math rather than on more UMathX features. Webinar 2 objective - Testing/Evaluation


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