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CLU QUICK PASSING GAME WHY WE THROW QUICK: TO HELP OUR OFFENSIVE LINE

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Presentation on theme: "CLU QUICK PASSING GAME WHY WE THROW QUICK: TO HELP OUR OFFENSIVE LINE"— Presentation transcript:

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2 CLU QUICK PASSING GAME WHY WE THROW QUICK: TO HELP OUR OFFENSIVE LINE
SIMPLE PROTECTION SCHEMES DON’T HAVE TO PROTECT FOR LONG NEUTRALIZES A SUPERIOR FRONT 7 TO BEAT THE BLITZ HIGH PERCENTAGE THROWS KEEP THE CLOCK RUNNING INTERMEDIATE PROBLEM SOLVER (3-6)

3 CLU QUICK PASSING GAME PROTECTION
GAP CONCEPT OL SLIDE / RB HAS OPPOSITE EDGE Coaching points: 1. STEP/REPLACE 2. SHOULDERS SQUARE 3. DON’T GIVE GROUND 4. RB FIT THE HIP/HOLD THE LINE TAGS BST/RB “SWAP”

4 SWAP IF THERE IS NO IMMEDIATE B GAP THREAT, THE BST MAKES A “SWAP” CALL TO RB BST WILL NOW STAY ON THE DE (MAN), AND THE RB NOW HAS THE B GAP IF THE DE SLANTS TO THE B GAP, THE BST STICKS AND THE RB ADJUSTS TO EDGE

5 CLU QUICK PASSING GAME PROTECTION
GAP CONCEPT OL SLIDE / RB HAS OPPOSITE EDGE Coaching points: 1. STEP/REPLACE 2. SHOULDERS SQUARE 3. DON’T GIVE GROUND 4. RB FIT THE HIP/HOLD THE LINE TAGS BST/RB “SWAP” “PASS”

6 PASS TAG TO PLAY CALL RB ALIGNS OPPOSITE HIS BLOCKING RESPONSIBILITY
TOKEN RUN FAKE TO RB. PROTECTION PRECEDES FAKE NO SWAP CALL

7 CONCEPTS SHORT OPTION FLOAT SHORT SMASH SLANT-OUT

8 SHORT OPTION CONCEPT OUTSIDE WR: MANDATORY OUTSIDE RELEASE FADES
SLOT WR: BPR 6 YARD OPTION ROUTES, BREAK IN/OUT OFF OF NEAR DEFENDER’S DROP. SIT IN THAT HOLE QB: READ DEFENDER’S LEVERAGE OVER SLOTS. THROW TO BIGGEST HOLE Note: Great in 3x1 with BS tap.

9 FLOAT CONCEPT #1 WR: STREAK route #2 WR: SPEED OUT route at 6 yards
#3 WR FLOAT route at 6 yards QB: Find FLAT DEFENDER or read man over #2 WR BS WR: STREAK route or TAP Note: Good TE concept from TREY.

10 SHORT SMASH CONCEPT OUTSIDE WR: UNDER route at 4 yards. Convert quick SLICE vs. Press SLOT WR: CORNER route at 6 yards QB: READ ALIGNMENT OVER #2 WR, LOOK FOR BEST CORNER POCKET. ALERT BLITZ FROM MAN OVER #2. Note: Great in short red zone

11 SLANT OUT CONCEPT OUTSIDE WR: REGULAR SLANT route. Break OUT on 2nd step after break SLOT WR: SLANT route on 2nd outside step QB: READ ALIGNMENT OVER #1 WRs, throw at loosest CB. Versus press, throw to best inside leverage. Note: Good 2-point play, pylon or sticks

12 WR COACHING POINTS IN THE QUICK GAME
EXPECT THE BALL RUN PHYSICAL ROUTES / USE YOUR BODY TEACH COVERAGE RECOGNITION, WHERE THE HOLES WILL BE, WHEN THE BALL MAY ARRIVE RECOGNIZE BLITZ PRACTICE TO BEAT THE PRESS ANTICIPATE ADJUSTMENTS

13 QB COACHING POINTS IN THE QUICK GAME
1-2 THROW. HESITATE AND DIE! HAVE A PLAN BEFORE YOU SNAP IT TEACH PROTECTION. A QUICK IS NOT ALWAYS OUR BEST BLITZ BEATER (MAY BE A SCREEN, RB SWING OR ANGLE) RECOGNIZE BLITZ. THEY BLITZ / WE SCORE!

14 FINAL THOUGHTS HAVE A SYSTEM TO COMMUNICATE ROUTE ADJUSTMENTS, ESPECIALLY ON THE SINGLE-RECEIVER SIDE BUILD-IN COVERAGE BEATERS: CAN SPLIT BY FORMATION DEVELOP BY OPPONENT FORMATION TENDANCIES DOUBLE MOVE CONCEPTS SLANT-OUT, SLUGGO, HITCH-GO, OUT& UP


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