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Chapter 11, Testing.

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1 Chapter 11, Testing

2 Tell me how are you going to test the CALCULATOR

3 To Summarize the calculator example
Valid Input Invalid Input Character: A, B, C, Abnormal sequence Boundary test Large number Negative number zero Check internal implementation boundaries size of stack Non-functional test Performance test Appearance Usability Documentation Timing

4 How to design test cases?
Test the functional requirement Use case testing Black box testing Equivalence partition testing Boundary testing …. Test the non-functional requirement Performance testing Acceptance testing Installation testing

5 Black box testing Also known as functional testing. A software testing technique whereby the internal workings of the item being tested are not known by the tester. For example, in a black box test on a software design the tester only knows the inputs and what the expected outcomes should be and not how the program arrives at those outputs. The tester does not ever examine the programming code and does not need any further knowledge of the program other than its specifications.

6 Black box testing The advantages of this type of testing include:
The test is unbiased because the designer and the tester are independent of each other. The tester does not need knowledge of any specific programming languages. The test is done from the point of view of the user, not the designer. Test cases can be designed as soon as the specifications are complete. The disadvantages of this type of testing include: The test can be redundant if the software designer has already run a test case. The test cases are difficult to design. Testing every possible input stream is unrealistic because it would take a inordinate amount of time; therefore, many program paths will go untested.

7 White box testing Also known as glass box, structural, clear box and open box testing. A software testing technique whereby explicit knowledge of the internal workings of the item being tested are used to select the test data. Unlike black box testing, white box testing uses specific knowledge of programming code to examine outputs. The test is accurate only if the tester knows what the program is supposed to do. He or she can then see if the program diverges from its intended goal. White box testing does not account for errors caused by omission, and all visible code must also be readable.

8 Black box testing and white box testing compared
White box testing is concerned only with testing the software product, it cannot guarantee that the complete specification has been implemented. Black box testing is concerned only with testing the specification, it cannot guarantee that all parts of the implementation have been tested. Thus black box testing is testing against the specification and will discover faults of omission, indicating that part of the specification has not been fulfilled. White box testing is testing against the implementation and will discover faults of commission, indicating that part of the implementation is faulty. In order to fully test a software product both black and white box testing are required.

9 Black box testing and white box testing compared
White box testing is much more expensive than black box testing. It requires the source code to be produced before the tests can be planned and is much more laborious in the determination of suitable input data and the determination if the software is or is not correct. The advice given is to start test planning with a black box test approach as soon as the specification is available. White box planning should commence as soon as all black box tests have been successfully passed, with the production of flowgraphs and determination of paths. The paths should then be checked against the black box test plan and any additional required test runs determined and applied.

10 Quality assurance vs. quality control
The consequences of test failure at this stage may be very expensive. A failure of a white box test may result in a change which requires all black box testing to be repeated and the re-determination of the white box paths. The cheaper option is to regard the process of testing as one of quality assurance rather than quality control. The intention is that sufficient quality will be put into all previous design and production stages so that it can be expected that testing will confirm that there are very few faults present, quality assurance, rather than testing being relied upon to discover any faults in the software, quality control.

11 A test case has five attributes.
Test Cases A test case is a set of input data and expected results that exercises a component with the purpose of causing failures and detecting faults. A test case has five attributes. Attributes Description Name Name of test case Location Full path name of executable Input Input data or commands Oracle Expected results Log Output produced by the test

12 Testing: from the development process point of view
Requirement Design Implementation & Testing Final System Test case development & Testing Requirement Final System Design& Implementation

13 Review of last class Case Study Example: the calculator
Testing Computer Software, Cem Kaner, Jack Falk, Hung Quoc Nguyen

14 The objectives and limits of Testing
You can’t test a program completely You can’t test the program’s response to every possible Input You’d have to test all valid inputs You’d have to test all invalid inputs, e.g., everything that you can enter at the keyboard You’d have to test all edited inputs – the <Backspace> example You’d have to test all variations on input timing You can’t test every path the program can take Myers’ simple program in 1979 – 20 lines of code, 100 trillion paths; a faster tester could test them in a billion years. Specifications often contain errors. You can’t prove programs correct using logic – how do you prove the proof procedure is correct.

15 The objectives and limits of Testing
The program doesn’t work correctly Beizer’s review estimates the average number of errors in programs released to Testing at 1 to 3 bugs per 100 executable statements -- These are public bugs Private bugs – before releasing to the tester – 1.5 errors per executable statement. Most programmers catch and fix more than 99% of their mistakes before releasing a program for testing. Is testing a failure if the program doesn’t work correctly We have seen project managers blame testers for continuing to find errors in a program that’s behind schedule. Testers shouldn’t want to verify that a program runs correctly If you think your task is to find problems, you will look harder for them than if you think your task is to verify that the program has none (Myers, 1979)

16 So, Why Test? The purpose of testing a program is to find problems in it

17 Outline Terminology Types of errors Dealing with errors
Component Testing Unit testing Integration testing Testing Strategy System testing Function testing Structure Testing Performance testing Acceptance testing Installation testing

18 What is this? A failure? An error? A fault? Need to specify the desired behavior first!

19 Fault (Bug): The mechanical or algorithmic cause of an error.
Terminology Failure: Any deviation of the observed behavior from the specified behavior. Error: The system is in a state such that further processing by the system will lead to a failure. Fault (Bug): The mechanical or algorithmic cause of an error. Reliability: The measure of success with which the observed behavior of a system confirms to some specification of its behavior. Software reliability is the probability that a software system will not cause system failure for a specified time under specified conditions. There are many different types of errors and different ways how we can deal with them.

20 How do we deal with Errors and Faults?

21 Verification?

22 Modular Redundancy?

23 Declaring the Bug as a Feature?

24 Patching?

25 Testing?

26 Examples of Faults and Errors
Faults in the Interface specification Mismatch between what the client needs and what the server offers Mismatch between requirements and implementation Algorithmic Faults Missing initialization Branching errors (too soon, too late) Missing test for nil Mechanical Faults (very hard to find) Documentation does not match actual conditions or operating procedures Errors Stress or overload errors Capacity or boundary errors Timing errors Throughput or performance errors

27 Dealing with Errors Verification: Modular redundancy:
The assumptions made in verification might be wrong Proof might be buggy (omits important constraints; simply wrong) Nevertheless, sometimes verification is required How do you test a surgery robot Modular redundancy: Expensive Declaring a bug to be a “feature” Bad practice Patching Slows down performance Testing (this lecture) Testing is never good enough

28 Another View on How to Deal with Errors
Error prevention (before the system is released): Use good programming methodology to reduce complexity Use version control to prevent inconsistent system Apply verification to prevent algorithmic bugs Error detection (while system is running): Testing: Create failures in a planned way Debugging: Start with an unplanned failures Monitoring: Deliver information about state. Find performance bugs Error recovery (recover from failure once the system is released): Data base systems (atomic transactions) Modular redundancy Recovery blocks

29 Some Observations It is impossible to completely test any nontrivial module or any system Theoretical limitations: Halting problem Practial limitations: Prohibitive in time and cost Testing can only show the presence of bugs, not their absence (Dijkstra)

30 Testing takes creativity
Testing often viewed as dirty work. To develop an effective test, one must have: Detailed understanding of the system Knowledge of the testing techniques Skill to apply these techniques in an effective and efficient manner Testing is done best by independent testers We often develop a certain mental attitude that the program should in a certain way when in fact it does not. Programmer often stick to the data set that makes the program work "Don’t mess up my code!" A program often does not work when tried by somebody else. Don't let this be the end-user.

31 Quiz #2

32 Black-box Testing Focus: I/O behavior. If for any given input, we can predict the output, then the module passes the test. Almost always impossible to generate all possible inputs ("test cases") Goal: Reduce number of test cases by equivalence partitioning: Divide input conditions into equivalence classes Choose test cases for each equivalence class. (Example: If an object is supposed to accept a negative number, testing one negative number is enough)

33 Black-box Testing (Continued)
Selection of equivalence classes (No rules, only guidelines): Input is valid across range of values. Select test cases from 3 equivalence classes: Below the range Within the range Above the range Input is valid if it is from a discrete set. Select test cases from 2 equivalence classes: Valid discrete value Invalid discrete value

34 Are These Enough? What is the best way to test these kinds of faults?
Two Interesting Test Cases Create a folder named as “CON” (doesn’t matter if capital letter or small letter) Open Microsoft Word and type =rand(200,99) What is the best way to test these kinds of faults? Another solution to select only a limited amount of test cases: Get knowledge about the inner workings of the unit being tested => white-box testing

35 Boundary Testing A special case of equivalence testing
Focuses on the condition at the boundary of the equivalence classes. The assumption behind boundary testing is that developers often overlook special cases at the boundary of the equivalence classes (e.g., 0, empty strings, year 2000).

36 Types of white-box testing
Focus: Thoroughness (Coverage). Every statement in the component is executed at least once. Types of white-box testing Path Testing Loop Testing State-Based testing

37 White-box Testing (Continued)
Path testing: Make sure all paths in the program are executed Loop Testing: Cause execution of the loop to be skipped completely. (Exception: Repeat loops) Loop to be executed exactly once Loop to be executed more than once

38 Path testing The assumption behind path testing is that, by exercising all possible paths through the code at least once, most faults will trigger failures. The starting point for path testing is the flow graph.

39

40 Calculating the minimal number of test cases
Number of independent paths through the flow graph. This is defined as the cyclomatic complexity CC CC = number of edges – number of nodes +2 A path is linearly independent from others means the path can not be expressed by linear combinations of others.

41 Path testing (continue)
An example on book P. 456, 457,458 Using graph theory, it can be shown that the number of independent paths through the flow graph. CC = number of edges – number of nodes +2

42 For the example on book Number of Test cases = 18 – 14 +2 = 6
Year = 0, month =1 Throw1 Year = 1901, month =1 N = 32, return Year = 1901, month =2 N=28, return Year = 1904, month =2 N=29, return Year = 1901, month =4 N=30 return Year = 1901, month =0 Throw 2

43 Loop Testing A white box testing technique that exercises program loops Loops are a highly fault-prone portion of source code. Concatenated loops Nested loops Horrible loops

44 Loop Testing Example FindMean(float Mean, FILE ScoreFile)
{ SumOfScores = 0.0; NumberOfScores = 0; Mean = 0; Read(Scor eFile, Score); /*Read in and sum the scores*/ while (! EOF(ScoreFile) { if ( Score > 0.0 ) { SumOfScores = SumOfScores + Score; NumberOfScores++; } Read(ScoreFile, Score); } /* Compute the mean and print the result */ if (NumberOfScores > 0 ) { Mean = SumOfScores/NumberOfScores; printf("The mean score is %f \n", Mean); } else printf("No scores found in file\n"); }

45 White-box Testing Example: Determining the Paths
FindMean (FILE ScoreFile) { float SumOfScores = 0.0; int NumberOfScores = 0; float Mean=0.0; float Score; Read(ScoreFile, Score); while (! EOF(ScoreFile) { if (Score > 0.0 ) { SumOfScores = SumOfScores + Score; NumberOfScores++; } /* Compute the mean and print the result */ if (NumberOfScores > 0) { Mean = SumOfScores / NumberOfScores; printf(“ The mean score is %f\n”, Mean); } else printf (“No scores found in file\n”); 1 2 3 4 5 6 7 8 9

46 Constructing the Logic Flow Diagram

47 Finding the Test Cases Start 1 a (Covered by any data) 2 b
(Data set must contain at least one value) 3 (Positive score) d e (Negative score) c 4 5 (Data set must h (Reached if either f or be empty) f g 6 e is reached) 7 i j (Total score > 0.0) (Total score < 0.0) 8 9 k l Exit

48 Test Cases Test case 1 : ? (To execute loop exactly once)
Test case 2 : ? (To skip loop body) Test case 3: ?,? (to execute loop more than once) These 3 test cases cover all control flow paths Loop testing and path testing can work together For the previous example: path testing: = 4

49 Calculating the minimal number of test cases
Number of independent paths through the flow graph. This is defined as the cyclomatic complexity CC CC = number of edges – number of nodes +2 A path is linearly independent from others means the path can not be expressed by linear combinations of others.

50 Constructing the Logic Flow Diagram
Test cases: = 3 P1: 0, 1, 2, 3, 4, 6, 7, 8, 10 P2: 0, 1, 2, 3, 5, 6, 7, 8, 10 P3: 0, 1, 2, 3, 4, 6, 7, 9, 10 P4: 0, 1, 2, 3, 5, 6, 7, 9, 10 P4 = P3 + P2 –P1 10

51 Constructing the Logic Flow Diagram
Test cases: = 4 P1: 0, 1, 2, 3, 4, 6, 2, 7, 8, 10 P2: 0, 1, 2, 3, 5, 6, 2, 7, 8, 10 P3: 0, 1, 2, 7, 8, 10 P4: 0, 1, 2, 7, 9, 10 P5: 0, 1, 2, 3, 5, 6, 2, 7, 9, 10 P4 = P2 + P4 –P3

52 Test Cases testMethod( int y, int v){ int i=0; int x =y;
start i=0; x=y testMethod( int y, int v){ int i=0; int x =y; for (i=0; i< v ; i++){ if (x>0){ do A; } else { do B; System.out.println(“finish method”); for loop 5 x>0? A B print end

53 Comparison of White & Black-box Testing
White-box Testing: Potentially infinite number of paths have to be tested White-box testing often tests what is done, instead of what should be done Cannot detect missing use cases Black-box Testing: Potential combinatorical explosion of test cases (valid & invalid data) Often not clear whether the selected test cases uncover a particular error Does not discover extraneous use cases ("features") Both types of testing are needed White-box testing and black box testing are the extreme ends of a testing continuum. Any choice of test case lies in between and depends on the following: Number of possible logical paths Nature of input data Amount of computation Complexity of algorithms and data structures

54 The 4 Testing Steps 1. Select what has to be measured
Analysis: Completeness of requirements Design: tested for cohesion Implementation: Code tests 2. Decide how the testing is done Code inspection Proofs (Design by Contract) Black-box, white box, Select integration testing strategy (big bang, bottom up, top down, sandwich) 3. Develop test cases A test case is a set of test data or situations that will be used to exercise the unit (code, module, system) being tested or about the attribute being measured 4. Create the test oracle An oracle contains of the predicted results for a set of test cases The test oracle has to be written down before the actual testing takes place

55 Guidance for Test Case Selection
Use analysis knowledge about functional requirements (black-box testing): Use cases Expected input data Invalid input data Use design knowledge about system structure, algorithms, data structures (white-box testing): Control structures Test branches, loops, ... Data structures Test records fields, arrays, ... Use implementation knowledge about algorithms: Examples: Force division by zero Use sequence of test cases for interrupt handler

56 Testing Activities Unit T est Unit T est Integration Functional Test
Requirements Analysis Document Subsystem Code Unit Requirements Analysis Document System Design Document T est Tested Subsystem User Manual Subsystem Code Unit T est Tested Subsystem Integration Functional Test Test Functioning System Integrated Subsystems Tested Subsystem Subsystem Code Unit T est All tests by developer

57 Testing Activities continued
Client’s Understanding of Requirements Global Requirements User Environment Validated System Accepted System Functioning System Performance Acceptance Installation Test Test Test Usable System Tests by client Tests by developer User’s understanding System in Use Tests (?) by user

58 Types of Testing Unit Testing: Integration Testing:
Individual subsystem Carried out by developers Goal: Confirm that subsystems is correctly coded and carries out the intended functionality Integration Testing: Groups of subsystems (collection of classes) and eventually the entire system Goal: Test the interface among the subsystem

59 System Testing System Testing: Acceptance Testing:
The entire system Carried out by developers Goal: Determine if the system meets the requirements (functional and global) Acceptance Testing: Evaluates the system delivered by developers Carried out by the client. May involve executing typical transactions on site on a trial basis Goal: Demonstrate that the system meets customer requirements and is ready to use Implementation (Coding) and testing go hand in hand

60 Unit Testing Informal: Static Analysis: Dynamic Analysis:
Incremental coding Static Analysis: Hand execution: Reading the source code Walk-Through (informal presentation to others) Code Inspection (formal presentation to others) Automated Tools checking for syntactic and semantic errors departure from coding standards Dynamic Analysis: Black-box testing (Test the input/output behavior) White-box testing (Test the internal logic of the subsystem or object) Data-structure based testing (Data types determine test cases)

61 Unit-testing Heuristics
1. Create unit tests as soon as object design is completed: Black-box test: Test the use cases & functional model White-box test: Test the dynamic model Data-structure test: Test the object model 2. Develop the test cases Goal: Find the minimal number of test cases to cover as many paths as possible 3. Cross-check the test cases to eliminate duplicates Don't waste your time! 4. Desk check your source code Reduces testing time 5. Create a test harness Test drivers and test stubs are needed for integration testing 6. Describe the test oracle Often the result of the first successfully executed test 7. Execute the test cases Don’t forget regression testing Re-execute test cases every time a change is made. 8. Compare the results of the test with the test oracle Automate as much as possible

62 Test Stubs and Drivers A test driver simulates the part of the system that calls the component under test. A test stub simulates components that are called by the tested component and must return a value compliant with the return result type of the method’s type signature Driver Program to be tested Stub

63 Integration Testing Strategy
The entire system is viewed as a collection of subsystems (sets of classes) determined during the system and object design. The order in which the subsystems are selected for testing and integration determines the testing strategy Big bang integration (Nonincremental) Bottom up integration Top down integration Sandwich testing Variations of the above For the selection use the system decomposition from the System Design

64 Example: Three Layer Call Hierarchy
B C D G F E Layer I Layer II Layer III

65 Integration Testing: Big-Bang Approach
Unit Test A Don’t try this! System Test Unit Test B Unit Test C Unit Test D Unit Test E Unit Test F

66 Bottom-up Testing Strategy
The subsystem in the lowest layer of the call hierarchy are tested individually Then the next subsystems are tested that call the previously tested subsystems This is done repeatedly until all subsystems are included in the testing Special program needed to do the testing, Test Driver: A routine that calls a subsystem and passes a test case to it SeatDriver (simulates VIP) Seat Interface (in Vehicle Subsystem) Seat Implementation Stub Code Real Seat Simulated Seat (SA/RT)

67 Bottom-up Integration
C D G F E Layer I Layer II Layer III Test E Test B, E, F Test A, B, C, D, E, F, G Test F Test C Test D,G Test G

68 Pros and Cons of bottom up integration testing
Bad for functionally decomposed systems: Tests the most important subsystem (UI) last Useful for integrating the following systems Object-oriented systems real-time systems systems with strict performance requirements

69 Top-down Testing Strategy
Test the top layer or the controlling subsystem first Then combine all the subsystems that are called by the tested subsystems and test the resulting collection of subsystems Do this until all subsystems are incorporated into the test Special program is needed to do the testing, Test stub : A program or a method that simulates the activity of a missing subsystem by answering to the calling sequence of the calling subsystem and returning back fake data.

70 Top-down Integration Testing
B C D G F E Layer I Layer II Layer III Test A, B, C, D, E, F, G All Layers Test A Test A, B, C, D Layer I + II Layer I

71 Pros and Cons of top-down integration testing
Test cases can be defined in terms of the functionality of the system (functional requirements) Writing stubs can be difficult: Stubs must allow all possible conditions to be tested. Possibly a very large number of stubs may be required, especially if the lowest level of the system contains many methods. One solution to avoid too many stubs: Modified top-down testing strategy Test each layer of the system decomposition individually before merging the layers Disadvantage of modified top-down testing: Both, stubs and drivers are needed

72 Sandwich Testing Strategy
Combines top-down strategy with bottom-up strategy The system is view as having three layers A target layer in the middle A layer above the target A layer below the target Testing converges at the target layer How do you select the target layer if there are more than 3 layers? Heuristic: Try to minimize the number of stubs and drivers

73 Sandwich Testing Strategy
B C D G F E Layer I Layer II Layer III Test E Test B, E, F Bottom Layer Tests Test F Test A, B, C, D, E, F, G Test G Test D,G Test A,B,C, D Test A Top Layer Tests

74 Pros and Cons of Sandwich Testing
Top and Bottom Layer Tests can be done in parallel Does not test the individual subsystems thoroughly before integration Solution: Modified sandwich testing strategy

75 Modified Sandwich Testing Strategy
Test in parallel: Middle layer with drivers and stubs Top layer with stubs Bottom layer with drivers Top layer accessing middle layer (top layer replaces drivers) Bottom accessed by middle layer (bottom layer replaces stubs)

76 Modified Sandwich Testing Strategy
Double Test I Test A,C A B C D G F E Layer I Layer II Layer III Test F Test E Test B Test B, E, F Triple Test I Test D,G Double Test II Test A, B, C, D, E, F, G Test G Test D Test A Test C

77 Scheduling Sandwich Tests: Example of a Dependency Chart
SystemTests Unit Tests Double Tests Triple Tests

78 Steps in Integration-Testing
1. Based on the integration strategy, select a component to be tested. Unit test all the classes in the component. 2. Put selected component together; do any preliminary fix-up necessary to make the integration test operational (drivers, stubs) 3. Do functional testing: Define test cases that exercise all uses cases with the selected component 4. Do structural testing: Define test cases that exercise the selected component 5. Execute performance tests 6. Keep records of the test cases and testing activities. 7. Repeat steps 1 to 7 until the full system is tested. The primary goal of integration testing is to identify errors in the (current) component configuration. .

79 Which Integration Strategy should you use?
Factors to consider Amount of test harness (stubs &drivers) Location of critical parts in the system Availability of hardware Availability of components Scheduling concerns Bottom up approach good for object oriented design methodologies Test driver interfaces must match component interfaces ... Detection of design errors postponed until end of testing Top down approach Test cases can be defined in terms of functions examined Need to maintain correctness of test stubs Writing stubs can be difficult ...Top-level components are usually important and cannot be neglected up to the end of testing

80 System Testing Functional Testing Structure Testing
Performance Testing Acceptance Testing Installation Testing Impact of requirements on system testing: The more explicit the requirements, the easier they are to test. Quality of use cases determines the ease of functional testing Quality of subsystem decomposition determines the ease of structure testing Quality of nonfunctional requirements and constraints determines the ease of performance tests:

81 Essentially the same as white box testing.
Structure Testing Essentially the same as white box testing. Goal: Cover all paths in the system design Exercise all input and output parameters of each component. Exercise all components and all calls (each component is called at least once and every component is called by all possible callers.) Use conditional and iteration testing as in unit testing.

82 Essentially the same as black box testing
Functional Testing Essentially the same as black box testing Goal: Test functionality of system Test cases are designed from the requirements analysis document (better: user manual) and centered around requirements and key functions (use cases) The system is treated as black box. Unit test cases can be reused, but in end user oriented new test cases have to be developed as well. . .

83 Performance Testing Timing testing Stress Testing Environmental test
Stress limits of system (maximum # of users, peak demands, extended operation) Volume testing Test what happens if large amounts of data are handled Configuration testing Test the various software and hardware configurations Compatibility test Test backward compatibility with existing systems Security testing Try to violate security requirements Timing testing Evaluate response times and time to perform a function Environmental test Test tolerances for heat, humidity, motion, portability Quality testing Test reliability, maintain- ability & availability of the system Recovery testing Tests system’s response to presence of errors or loss of data. Human factors testing Tests user interface with user

84 Test Cases for Performance Testing
Push the (integrated) system to its limits. Goal: Try to break the subsystem Test how the system behaves when overloaded. Can bottlenecks be identified? (First candidates for redesign in the next iteration Try unusual orders of execution Call a receive() before send() Check the system’s response to large volumes of data If the system is supposed to handle 1000 items, try it with 1001 items. What is the amount of time spent in different use cases? Are typical cases executed in a timely fashion?

85 Acceptance Testing Goal: Demonstrate system is ready for operational use Choice of tests is made by client/sponsor Many tests can be taken from integration testing Acceptance test is performed by the client, not by the developer. Majority of all bugs in software is typically found by the client after the system is in use, not by the developers or testers. Therefore two kinds of additional tests: Alpha test: Sponsor uses the software at the developer’s site. Software used in a controlled setting, with the developer always ready to fix bugs. Beta test: Conducted at sponsor’s site (developer is not present) Software gets a realistic workout in target environ- ment Potential customer might get discouraged

86 Testing has its own Life Cycle
Establish the test objectives Design the test cases Write the test cases Test the test cases Execute the tests Evaluate the test results Change the system Do regression testing

87 Test Team Test Team Professional Tester Analyst System Designer User
too familiar Programmer with code Analyst System Designer Test User Team Configuration Management Specialist

88 Summary Testing is still a black art, but many rules and heuristics are available Testing consists of component-testing (unit testing, integration testing) and system testing Design Patterns can be used for integration testing Testing has its own lifecycle


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