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User Interface Design and Usability Course Introduction

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1 User Interface Design and Usability Course Introduction
Korab Zhuja, MSc Cacttus Education

2 Course Introduction Course Name Lecturer: Course Web Address:
User Interface Design and Usability Lecturer: Korab Zhuja Course Web Address: Course Dashboard: Google Doc ( ask for link )

3 Course Schedule Tuesday Lecture Friday Lecture Time: 19:00 – 21:00 PM
Lecture and Class Exercises Friday Lecture Time: 19:00 – 21:00 Project Development and Consultation

4 Final Grade Class Presence and Engagement 20% Project 50%
Final Exam % Final Grade: 91 – 100 = 10 81 – 90 = 9 71 – 80 = 8 61 – 70 = 7 51 – 60 = 6 0 – 50 = 5 (FAIL)

5 Course Content Software Development Lifecycle
Prototype, Wireframes and Interface Elements Web Standards and Best Practices User Experience Data Vizualisation Usability Test Mobile Devices UI / UX Documentation and Help

6 Course Project Each student has to be part of a group and select a project they will work on during the whole course; There is a list of potential projects that you can select from if you do not have any idea of your own; You have to select your project the first week;

7 Project Progress Plan Select a Group / Project
Concept Design / Prototype / Wireframes Web Application Development Implementation of Standards and Best Practices Usability Testing Finalizing Project and Presentations

8 Course Purpose A key component to the discipline of IT is the understanding and the advocacy of the user in the development of IT applications and systems. IT professionals must develop a mind set that recognizes the importance of users and organizational contexts. They must employ user centered methodologies in the development, evaluation and deployment.

9 Course Glossary User A user is a person who uses a computer or network service. Users generally use a system or a software product without the technical expertise required to fully understand it. Power users use advanced features of programs, though they are not necessarily capable of computer programming and system administration. - Google

10 Course Glossary Interface
a point where two systems, subjects, organizations, etc., meet and interact. a device or program enabling a user to communicate with a computer. – Google is a shared boundary across which two or more separate components of a computer system exchange information - Wikipedia

11 Course Glossary Design
a plan or drawing produced to show the look and function or workings of a building, garment, or other object before it is built or made. - Google the creation of a plan or convention for the construction of an object, system or measurable human interaction - Wikipedia

12 Course Glossary Usability
the degree to which something is able or fit to be used. – Google is the ease of use and learnability of a human- made object such as a tool or device. – Wikipedia the degree to which a software can be used by specified users to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use – Wikipedia

13 What is User Interface Design
User Interface Design (UI) or User Interface Engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience The goal of user interface design is to make the user's interaction as simple and efficient as possible, in terms of accomplishing user goals;

14 What is User Experience
User Experience refers to a person's emotions and attitudes about using a particular product, system or service. - Wikipedia User Experience is the overall experience of a person using a product such as a website or computer application, especially in terms of how easy or pleasing it is to use. – Google

15 Course Abbreviation UI – User Interface UX – User Experience
GUI – Graphical User Interface

16 ASK You are encouraged to ask always anything related to course materials and projects.


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