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SNAKES AND LADDERS WHAT YOU NEED PRIMARY SCHOOL R. PEZZANI – CLASS 2^ A E 2^ B HOW DO YOU PLAY? WHAT MESSAGES CAN YOU FIND ON SQUARES?

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Presentation on theme: "SNAKES AND LADDERS WHAT YOU NEED PRIMARY SCHOOL R. PEZZANI – CLASS 2^ A E 2^ B HOW DO YOU PLAY? WHAT MESSAGES CAN YOU FIND ON SQUARES?"— Presentation transcript:

1 SNAKES AND LADDERS WHAT YOU NEED PRIMARY SCHOOL R. PEZZANI – CLASS 2^ A E 2^ B HOW DO YOU PLAY? WHAT MESSAGES CAN YOU FIND ON SQUARES?

2 WHAT YOU NEED Material: a gameboard that you can draw by yourself, tokens you like, depending on the numbers of players, and a die. BACK TO THE HOME PAGE!

3 HOW DO YOU PLAY BACK TO THE HOME PAGE! Departure Throw the die, who gets the highest score starts first. Every player throws the die on his turn and moves his token by the number of squares indicated by the die roll. Some squares on the gameboard allow you to advance, others make you stop, go back or tell you something to do. Attention if with the last draught, you overcome the arrival square, you go back of so many squares you have excedeed it. The winner is the player whose token first reaches the last square of the track.

4 END OF THE GAME BACK TO THE HOME PAGE! What this is it?...and you have to name it in English If you guess it, go 3 squares forward, otherwise you jump your turn. You are lucky! Pit sends yourself to square number......... Sorry! Return to square 15. You make 3 footsteps back. - You make 3 footsteps forward. Roll the die again and good luck! What color is it? If you guess it, 2 footsteps forward, otherwise you jump your turn. Jump to square 25. You have punctured a rubber. Return to square 30. Fly fast to square number.


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