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Making Sense of New Media Sue Fidler 26th April 2007.

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Presentation on theme: "Making Sense of New Media Sue Fidler 26th April 2007."— Presentation transcript:

1 Making Sense of New Media Sue Fidler 26th April 2007

2 Making Sense of New Media Sue Fidler Introduction The Web Email and SMS RSS, Podcast and Widget Blogs, WIKIs, Chat and Forums Images and Video Community sites and virtual worlds

3 Making Sense of New Media Sue Fidler Who is using the e-communications? 34 Million people have access in UK - 57.2% of the UK population - 69% have broadband spend 10 hours a month on line - 25 million active surfers* Mobile penetration will top 100% in 2007 - soon more mobiles than people *Neilson Net ratings

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5 Making Sense of New Media Sue Fidler

6 Making Sense of New Media Sue Fidler > 32 million texts sent per day in UK > 60 billion emails sent daily worldwide > 50 million blog sites worldwide have been updated in last 30 days What are they doing?

7 Making Sense of New Media Sue Fidler Group planning: Purpose is to plan and strategise a website Key issues: audiences content functionality

8 Making Sense of New Media Sue Fidler Websites: What are they for? campaigning, brand building, fundraising, information Who are they aimed at? key stakeholders

9 Making Sense of New Media Sue Fidler Websites: What are they for? campaigning, brand building, fundraising, information Who are they aimed at? key stakeholders

10 Making Sense of New Media Sue Fidler What do your audiences want: Services Information Ways to support you How to get involved

11 Making Sense of New Media Sue Fidler Group planning: What is the purpose of your website? Who are your audiences? What are the key content areas?

12 Making Sense of New Media Sue Fidler Group planning: Audience Content Audience Content

13 Making Sense of New Media Sue Fidler Email and SMS: What are they for? Who are they aimed at?

14 Making Sense of New Media Sue Fidler Group planning: Who can you use email and SMS for? What are your key messages? Resources Data Protection Act

15 Making Sense of New Media Sue Fidler RSS, Podcasts, Widgets: RSS - Really Simple Syndication or Rich Site Summary – information provided by a site and displayed on yours Podcast - an audio file that you download and listen to on your computer or a portable MP3 player such as an iPod. WIDGET - Graphic which has live data from a site – such as how much has been raised against a total

16 Making Sense of New Media Sue Fidler RSS, Podcasts, Widgets: RSS feed Widget

17 Making Sense of New Media Sue Fidler Group planning: Can you provide interactive content? Who for/which format? What are your key messages? Resources

18 Making Sense of New Media Sue Fidler Blogs, WIKI’s, Chats and Forums: Chat room – real time chat between group Instant Messenger – IM – real time chat one-2-one Forums – bulletin board or list serve

19 Making Sense of New Media Sue Fidler Blogs, WIKI’s, Chats and Forums: Blogs (Web Log) – an updated, chronological publication of personal thoughts and Web links. WIKI - website (or pages) which anyone can edit, add to comment on and delete, without moderation or censorship

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21 Making Sense of New Media Sue Fidler Group planning: Who wants to communicate with you? What are the key subjects/discussions? Resources – Moderation?

22 Making Sense of New Media Sue Fidler Images, Video and Sound: Flick - is a photo sharing website and web services suite, and an online community platform used as a photo repository YouTube - is a popular free video sharing website which lets users upload, view, and share video clips. Podcasts – allowing users to load their own podcasts

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25 Making Sense of New Media Sue Fidler Group planning: Does your audience have images and sound? How do you group/display them? Resources – Moderation?

26 Making Sense of New Media Sue Fidler Community Sites and Virtual Worlds: MySpace - is a social networking website offering an interactive, user-submitted network of friends, personal profiles, blogs, groups, photos, music and videos. Second Life - one of several online games, known as "massively-multiplayer online games" (MMOG) that allow people to inhabit alternative virtual worlds as a character of their choosing. These avatarsplay out their lives in 20,000 acres of digital space

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29 Making Sense of New Media Sue Fidler Group planning: Do you want a community space? Do you want a virtual world presence? Who are they for? Resources

30 Making Sense of New Media Sue Fidler Bringing it all together: Website e-communications posted news interactive communication images, video and sound community and virtual worlds

31 Making Sense of New Media Sue Fidler Bringing it all together: Audience content interaction Functionality audience content Resources Content area audiences functionality


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