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CHANGES  Fixed dug dirt bug  Background Color + Glow  Random Level Generation  Point Value Display  New sounds.

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Presentation on theme: "CHANGES  Fixed dug dirt bug  Background Color + Glow  Random Level Generation  Point Value Display  New sounds."— Presentation transcript:

1 CHANGES  Fixed dug dirt bug  Background Color + Glow  Random Level Generation  Point Value Display  New sounds

2 VENOM GAMES PRESENTS FADE TO BLACK Light up the path Matt Micciolo Chris Dowding

3 SUMMARY  Point to point pattern memorizing game  Trail of old colored patterns will stay (eventually fade to black)  Musical note playing as you move (correct moves)

4 FEATURES  Feature List:  Point to point pattern based game  Easy to learn controls (arrow key movement)  Amusing Musical effects  Flashy visuals

5 GAMEPLAY DESCRIPTION The player is randomly spawned and shown a path.

6 GAMEPLAY DESCRIPTION The player begins to complete the path.

7 GAMEPLAY DESCRIPTION The player has made a wrong move.

8 GAMEPLAY DESCRIPTION The player has successfully completed a path.

9 GAMEPLAY DESCRIPTION The player has completed multiple paths; older paths fade to black.

10 PRODUCTION DETAILS  Matt:  Setup the Perlenspiel project  Add the project to our website  Program Game Logic  Program Game Visuals  Program Game Sound  Chris:  Cover screen (toy title and graphics)  Color Scheme (colors of the tiles)  Graphical Design (misc.)


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