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EDM152 TECHNOLOGY AND MEDIA. Media and the usage OBJECT(model, chart, video, blackboard) that teachers USE or what they give to learners to use to recah.

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Presentation on theme: "EDM152 TECHNOLOGY AND MEDIA. Media and the usage OBJECT(model, chart, video, blackboard) that teachers USE or what they give to learners to use to recah."— Presentation transcript:

1 EDM152 TECHNOLOGY AND MEDIA

2 Media and the usage OBJECT(model, chart, video, blackboard) that teachers USE or what they give to learners to use to recah a specific outcome DEMONSTRATE (VARIETY OF LEARNING EXPERIENCES)(Jacobs;229

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4 TYPES MEDIA (BL 229) CONCRETE EXPERIENCES ICONIC EXPERIENCES ABSTRACT EXPERIENCES Practical work in a real life situation Role play Simulations Model/replica Field experiences Exhibitions Demonstrations Photos Pictures Drawings Posters Slides Video Films Radio Broadcasts Charts Diagrams Graphs Language

5 ADVANTAGES Motivates learners Ensures learner participation Provides for individual needs of the learner Contributes to stimulating experience DISADVANTAGE OF MEDIA Expensive Confused with pleasure Undermines personal contact Can cause misconceptions (size, colour)

6 PERCEPTIONS Bais for effective learning Learning by means of a stimulus Gathers information 3% smell, 3% taste, 6% touch, 13% hear and 75% sight (NB holistic development) Remember: 10% what you read;10% hear;65% see and hear

7 WHAT IS A PERCEPTIONS ? Two processes 1. Gathers information 2. Decodes information to the brain where information is stored Define as the: active accuare interpretation of sensory impressions of information that is received by means of the senses from the environment to ensure effective learning.

8 RECALL SENSORY PERCEPTIONS

9 PERCEPTIONS IN THE TEACHING AND LEARNING SITUATION TEACHERS MUST EXPLAIN ABSTRACT CONCEPTS BY MEANS OF CONCRETE AND VIUSAL EXAMPLES : Substantiate the spoken word Memory Link to prior knowledge Use your senses Active involvement Capability of the teacher

10 KEUSE VAN MEDIA YoungLess LESS CONCRETE DIRECT EXPERIENCE DRAMATISE DEMONSTRATE BiggestMost active AGE OLDER Level of sophistication MORE Computer simulasions Exhibitions, model, Moving pictures, video Radio Visual simbols Verbal simbols MORE ABSTRACT Use senses Less Learner Less active

11 Example 4848 Colour Ball Play Very concrete t Concrete See, feel, hear, bounce Kick through, run Answer questions dans 16 20 Computer LecturAbstract Sight, hear, tactile Sight, hear Type Sit in-active


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