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HAPTIC By L.Madhuri 06R51A0526. Catalog Introduction how does it work Important Haptic Interaction Advantages References Conclusion Approaching.

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Presentation on theme: "HAPTIC By L.Madhuri 06R51A0526. Catalog Introduction how does it work Important Haptic Interaction Advantages References Conclusion Approaching."— Presentation transcript:

1 HAPTIC By L.Madhuri 06R51A0526

2 Catalog Introduction how does it work Important Haptic Interaction Advantages References Conclusion Approaching

3 INTRODUCTION

4 Introduction Define “hap tic “ as a technology that adds the sense of touch to virtual environments. Hap tics refer to senseing and manipulation through touch. The word comes from the Greek “haptesthai” meaning to touch Haptic Systems

5 How Does Haptics Work? Sensor(s) Actuator (motor) control circuitry One or more actuators that either vibrate or exert force Real-time algorithms (actuator control software, which we call a “player”) and a haptic effect library Application programming interface (API), and often a haptic effect authoring tool

6 Why Use Haptics? Haptics Digital Tablet CyberGlove Mouse Keyboard VelocityTorqueAngularorientationPressureForce3DPosition2D PositionTime

7 Haptic interaction

8 What is haptic interaction?  " A haptic interface is a force reflecting device which allows a user to touch, feel, manipulate, create and/or alter simulated 3D objects in a virtual environment"  haptic. (Adjective Grk: haptein) having to do with the sense of touch; tactile  haptics = touch, tactile, force-feedback, using force/resistance, texture, heat, vibration

9 What application areas are best suited to haptic input? medicine, for training, surgical simulation other risky/specialised areas, e.g. astronauts, mechanics education about complex objects, e.g. chemistry creative 3D work, e.g. modelling, product design interaction for disabled interaction in 3D and VR environments

10 What sorts of product are being produced? magnetic levitation interaction devices exoskeletal devices

11 the Phantom haptic interaction device the Pantograph

12 Important Bill Buxton “hand on=finger on” Not exploiting the interface to computing up with computeing power More 3D ad VR environments in games and elsewhere Demand for richer input and output possibilities

13 Advantages Reduction in low energy Increase in productivity and comfort Decreased learning times Large reduction in manipulation error

14 Application

15 Touch pad keypad Touch screen

16 ATMs / Self-service kiosks Cameras Electronic books Fitness equipment Handheld gaming Home & office automation Industrial controls Media players and controls Medical equipment Mobile and desktop phones Personal direction-finding

17 Touchpad Home & office automation Home & office automation Industrial controls Medical equipment Notebook and desktop Personal Computers Notebook and desktop Personal Computers Point of Sale systems Vehicle interiors

18 Keyboard\keypad Appliances ATMs / Self-service kiosks Fitness equipment Home & office automation Industrial controls Media controls Medical equipment Personal Computers Point of Sale systems Vehicle interiors Home Technology

19 REFERENCES

20 References Anderson, M. L. (2003). Embodied Cognition: A field guide. Artificial Intelligence, 149, 91-130. Balota, D. A., Yap, M. J., Cortese, M.J., Hutchison, K. A., Kessler, B., Loftis, B., Neely, J. H., Nelson, D. L., Simpson, G. B., & Treiman, R. (2007). The English Lexicon Project. Behavior Research Methods, 39, 445- 459. Barsalou, L. W. (1999). Perceptual symbol systems. Behavioral and Brain Sciences 22, 577–660. Barsalou, L. W. (2008). Grounded cognition. Annual Review of Psychology, 59, 617–645.

21 References http://haptic.mech.nwu.e Haptic Community Website, an on-line resource for researchers in haptic interaction http://haptic.mech.nwu.edu/intro/gallery/ The Image Gallery section of the Haptic Community Website. Very interesting http://www.cs.cmu.edu/afs/cs.cmu.edu/project/msl/www/virtual/virtual_desc.html WYSIWYF work at Carnegie Mellon. Excellent, clear description with video demos http://www.sensable.com/ Sensable — leading product designers and developers in haptic hardware, software and applications. Makers of Phantom. http://www.haptech.com Another leading haptics manufacturer — interesting and easy to use site http://www.dgp.toronto.edu/people/BillBuxton/InputSources.html Bill Buxton ’ s embyonic directory of every input device known to mankind …

22 conclusion

23

24 Total Solution Scalability – HapticTouch technology can be applied to small and large surfaces and a wide range of form factors. Thin – our low profile design is the thinnest solution available. Ease of Integration – The active surfaces can often be integrated into your existing industrial design, resulting in minimal changes and fast time to market. Reliable – Our approach uses well understood materials and processes, so manufacturers can design systems for long life, even in the most hostile environments. Power Efficient – HapticTouch systems sip power with minimal impact to battery life. Fast Response Times – Surface response is virtually instantaneous, ensuring a compelling experience no matter how fast the interaction. Design Freedom – HapticTouch technology enables next generation designs that exceed user expectations. Keyboard/keypads can be credit card thin, easily cleanable and fully rugged. Touch screens and touch pads can deliver intuitive tactile feedback for a satisfying user experience. Appliances, automobiles, and industrial control systems can implement reliable, digital-sensing technology without sacrificing usability.

25 approaching Incorporating adaptive feedback between the feature extraction and the feature selection. Reducing the size of haptic data. Combining with other Biometrics. Embedded in Game-like environment.


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